THANK YOU FOR, AT LAST, MAKING THIS THREAD
My opinion on stage legality:
What Shadic stated IS EXACTLY WHAT I wanted for Skyworld to be. Skyworld is an interesting stage, and getting rid of those platforms is an easy way to make it legal. Same for making the last part uncrushable and the sliding platform go away.
Anyways, WarioWare I can see being a good CP/neutral, and sooooo many stages would be more legal if we could remove parts. Take 75 m for instance. If we could get rid of DK bouncing those annoying springs, platform and anything, and increase the death zone, easy CP. The Summit and Hyrule: Temple are permanently doomed to being banned stages since they are annoying.
Would freezing Onett make it more legal??
Shadow Moses Island - if we could get rid of those walls and make pits instead... if only we could do that.... easy CP.
Bridge of Eldin - This could be a decent doubles stage if frozen with no breakable bridge, keeping the King.
Flat Zone 2 - I say we KEEP IT on the first part of the stage. Maybe enhancing the death boundaries can help this??? By the way, by "first part" of the stage I mean the "manhole" part, not the trampolines. And I am doubting I made any significant suggestions. I don't know.
Yoshi's Island (Melee ) - Same thing as with Shadow Moses Island: removal of certain areas of this stage, in this case the annoying blocks! Also we can make this stage Melee-sized as well....
Hopefully we can get something figured.
EDIT: Seems I missed like ten posts because I started ten minutes back.... Darn. Ignore some of these because, honestly, I don't want to really go back and edit them again