Mattnumbers
Smash Master
It doesn't really lead into anything either since they can just AD or do any attack. And I never said he should be like he was in 64, I merely referenced that that would be how it could be a move that edgeguards. Although Ness WAS awesome in SSB64, moreso than any game since imo.Well who can that possibly be? I know for a fact that I played SSB64 nonstop.
So then what's the problem with PK Flash? It's fine just the way it is now, what warrants a nerf?
Oh, I'm sorry did I ever say combo? *checks back* Gasp! I didn't! I said it LEADS into other things, namely fair and uair depending on DI. And I tested it myself, DIng away from Ness sets the opponent up for Fair or dash attack, maybe you need to learn how to follow up better.
Also, this isn't SSB64. If you go by that logic, we might as well give Ness his broken shieldbreaking DJCs back! I mean, that's how it was in SSB64, why should it be any different now? Better yet, let's remove airdodges since that wasn't in SSB64 either!
The reason I would nerf the size of PK Flash is that since I'm calling for other buffs something has to be nerfed, and I think that's one of the most appropriate things.
EDIT: and I don't see how you think it leads into a dash attack at all, they are much to high off the ground for that to be possible.