Don't pull out the Sakurai **** on me, you can't be that desperate.
Not desperate because I know the game is lacking in the need for practice department and I already knew that l canceling was yet again going to be denied. Being here from the beginning of the project, ever since the time around when Almas shanus cape joined, the ideals of b+ changed. Not saying they were responsible for that, just used that as a time line. It was originally about making the game more competitive, but now, its about what makes the game the easiest so everyone can pick it up and win and now the game technically is easier than vbrawl
The whole reason we're arguing against l cancel is because it doesn't add risk because everyone learns it after 2 days and you're back where you started.
This is my last post on the matter, unless the need is desperate.
Depends on what you compare it too. If you compare it too ALR, sure I guess. But if you compare it to the fact that if you never l canceled before, you are not back where you started from because you went from slow to fast because you practiced.
So... then you'd be making L-Canceling even easier by nature. As the tech window works by just HOLDING the button when you're within that 15 frame window. L-Canceling would then essentially be the same thing, you would HOLD the button near the ground. That's even worse than what you want... especially if it's to fix the whole window issue it has in the first place, people would hate it even more so because then all it's doing is making you hold the button to cancel lag... wow...
I don't understand you, ever, all you want is a button press and one that needs to be held at that. gj kupo, gj.
****, I can't understand your idiotic responses sometimes. No **** it won't be 15 frames and last I checked, teching was fixed to be a single button press. Use your brain before you make yourself look like a fool. gj smk gj
But the tech barrier doesn't need to be arbitrary, why does it have to be MLC, why can't it be individual character techs? I would agree with a lot of your points on "the game is too easy" but putting in a universal tech that everyone must learn sets the tech barrier way too early in a player's development. It should be something that is a little less absolutely mandatory or even better, as I said, character specific. That way you can start with easier characters and move up to harder characters, like starting with sheik in melee then moving to marth or fox. It also makes the characters more diverse and puts a whole lot more stuff in the game to learn.
I completely and wholeheartedly agree that there are too few techs in the game and the game isn't technically challenging enough but i think that MLC is not the best way to remedy this.
I can't see anything character specific that will make the game more technical. The l canceling already is different to each character based on style and fall speed so you could put that under a single tech is also character specific.
Something else that made melee difficult and some characters is that jumping was even faster. Its quite hard to shffl as sheik for the first time. Its so fast that I constantly full hop instead of short hop. That would nudge more technique but I think it might be too hard for the newcomers... so **** that. I remember people complaining about not making jumps as good as melee back in the day.
:o