But not my funnies in other threads?I love the Yuna funnies in this thread.
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But not my funnies in other threads?I love the Yuna funnies in this thread.
It started being about FD's lip when people started complaining about being caught beneathe it. I believe The Halloween Captain started discussing creating new interesting stages perhaps 2 pages ago including stages with moving walls and platforms. If the gameplay is so shallow that were looking to make stages simply to keep play interesting than its time to drop the freakin game. Creating such a stage is very possible (for the record I never said otherwise) though its completely unneccesary. Are we really gonna sit around and FIX the game to suit us better? We shouldn't have to, in fact you DON'T have to.You guys seriously disappoint me now.
1. When did this start being about FD's lip? If people want a neutral stage without that thing, fine by me, but that's not the point of the discussion.
2. Who said anything about "interesting" stages? It's about stages that strengthen some characters while putting others at a disadvantage.
3. Who are you to decide that creating such stages is impossible?
It's simple in principle.
Say, Metaknight. Metaknight is light, which is negated by his incredible recovery, and he gets most of his KOs horizontally, if I'm not mistaken, by using his dsmash and up-b near the edge of the stage.
A counterpick stage for him would have a wide horizontal area that would make it hard for him to land direct KOs, and would have the main platform placed shortly below the ceiling to facilitate KOing him vertically.
Obviously it wouldn't be easy to come up with stages to the advantage of every low character or to the disadvantage of any higher one, but you can absolutely not claim that the concept is just impossible.
Of course, maybe you'd rather spend the rest of your days with this game just complaining about how imbalanced it is.
About the balance of the game. It was after that when I made the Falcon example...Quotes or it didn't happen. Where's this "very relevant comment"?
If you wish for it to be so, I'll make this my final post on the matter. If you wish for me to make a final reply after your response, however, make it apparent in your next comment.I didn't say it in my OP, but it's common sense to not post in this thread unless you have extensive knowledge on both games on a deeper level than "Well, I play it regularly against my friends". I was also gently trying to tell you "Stop posting in this thread if this is all you're going to say because it's clear you do not know enough to post in this thread".
Yeah, I know, sorry, I've previously read it before. I guess I forgot the quote at the time and stereotypically said 'she' because of your name...Read my sig.
I think you'll find that most people care about respect.nobody cares about "respect".
Okay, agreed, that was probably a fault on my behalf. I explained that incorectly, which probably led to all of this confusion in the first place. My point was just that I think the characters are slightly more balanced than is usually expressed by others. If you find that said point was irrelevant, I apologize.O RLY? Then please translate "Captain Falcon is just as good as any other character" from Toadanimenese for me.
Ever-so slightly. I also explained this above.Then why do you insists he's "just as good as any other character"? And how slightly is this "slightly"? We don't need random sweeping statements.
Which I believe none of my statements were.We do not need random opinions and we do not need sweeping, baseless, superficial and illogical statements.
I think it went without saying that by me saying 'whom has the authority to decide what a competitive player should mean' that I was referring to Brawl terms and not the actual overall definition of the phrase.The people who made up the term? Who has the right to tell me "red" is "red" and not "blue" if I think "blue" is more "red" than "red"? Same logic.
Which is exactly what I thought.They don't have priority. They generally have a deeper knowledge of the game.
Okay, yet another misunderstanding. I'm aware that competitive players generally have more skill than non-competitive ones, as this is just pure logic and common-sense. I was more so referring to as of how their skills originated.O RLY? Competitive players do not generally have more skill than non-Competitive ones? Based on what evidence and logic? Or are we delving into "opinion" again?
You judge my opinions to be plain wrong. An example can be inappropriate, as mine possibly was, but not 'wrong'.Or we judge your examples to be plain wrong based on verifiable facts.
Yes, and I understand this. It doesn't phase me, it's just your view. What's your point with that comment...?But we don't agree on what you say.
Okay, and that's fair enough of you to suggest so. However, that comment was not directe at you. It was aimed at someone whom claimed my original post was irrelevant, which is why I was explaining this as incorrect.Relevance =/= Importance. Your posts have relevance... they're just unimportant since they're largely wrong.
Evidence is evidence. By wrong, I'll assume you mean irrelevant evidence. appropriate.But the "evidence" you used to back yourself up was wrong. Had you been more experienced, you would not have used said faulty evidence and logic. And had you been a Competitive player who reads up a lot on the game and who goes out there and experiences it on a deeper level, you would most probably have had said experience.
I was judging the claims on how deeply people believed it to be unbalanced. As for knowing how unbalanced I thought you were referring to, I was simply doing so with the wording used of your opinion.Sweeping BS statement. "It's slightly more balanced than most are claiming". Ok, how imbalanced was we claiming it is? I mean, is there a number scale for this? And how balanced is "slightly less imbalanced"? And your "evidence" and "examples" were still defiable.
Possibly so, but that's not what the other user was claiming. My comment was directed at said user's comment, which is pretty clear via the quote boxes.But it was wrong.
As I made very clear, that was not part of the debate. I did not use any spelling/grammar errors as evidence to back up my points in any way, just as you have not done with mine. I was simply advicing him/her of their mistake, which is why I had said 'for future reference.' I did not bring it into the debate, despite having it in the same comment.Most people usually don't bring up common spelling mistakes in a debate.
I have, mostly, been attempting to justify why my points were valid. As for them being correct, you've clearly used evidence as to why they were not. I have already admitted earlier in this post that this was probably incorrect.And I've already explained to you (before this post) why you were wrong. Instead of defending yourself, you should just concede you were wrong and be done with it. But nooo, you're dragging it out, justifying yourself, saying "It was evidence used to back up this statement I made"... ... ... ...
I haven't acted as if my knowledge is any more than it is. Show me an example where I've done so and I'll be happy to correct myself. With that said, my knowledge is probably slightly varied than you see it as. However, what with me not yet competing at a tournament, you are correct; my knowledge of the two games is very limited.Only since said "evidence" was wrong, you have no evidence for your highly subjective and inaccurate opinion. In other words, you're wrong. Why? Because your knowledge of Brawl and Melee is very limited. Which is perfectly fine... until you start acting like it isn't.
No I didn't. It really is intended to look like that. Try it out, its a personal favorite.I hope you got your blocks and spaces mixed up on the first one there.
I would argue for new melee custom stages just as much as the Brawl ones if Melee had its own stage builder. Personally, the custom stage thing is a general opinion - There is not nor ever has been enough creativity in Smash's neutral stages. Stage builder gives us the opportunity to chage thatIt started being about FD's lip when people started complaining about being caught beneathe it. I believe The Halloween Captain started discussing creating new interesting stages perhaps 2 pages ago including stages with moving walls and platforms. If the gameplay is so shallow that were looking to make stages simply to keep play interesting than its time to drop the freakin game. Creating such a stage is very possible (for the record I never said otherwise) though its completely unneccesary. Are we really gonna sit around and FIX the game to suit us better? We shouldn't have to, in fact you DON'T have to.
If you make a stage with wide walls you'll never kill MK horizontally. Its hard enough now why make it bigger? What characters kill him vertically and even if they do, are those characters actually viable in a match against MK? I think not. Stages are secondary to characters when it comes to countering another character.
Hopefully, if I spend enough time complaining (if you call sharing relevant and unrefutable facts complaining) about this game, the ignorant, arrogant, and blind-eyed people who post idiocies about its depth and mindgames will see that their wrong. This isn't subjective opinion. Its fact, the game isn't deep. So I'll just keep complaining until people actually get over themselves and this game.
Quotes or it didn't happen. Seriously, I don't know if I've read it since you're being so vague about iit, so it's impossible for me to work out if I've already read it.About the balance of the game. It was after that when I made the Falcon example...
It's all up to you. I have no right to tell you what to and what to not do.If you wish for it to be so, I'll make this my final post on the matter. If you wish for me to make a final reply after your response, however, make it apparent in your next comment.
Nobody cares about "respect for characters". You said Captain Falcon, in your opinion, deserves more respect. I said "No one cares about how much respect a character needs" (also, wrong).I think you'll find that most people care about respect.
Still sweeping, unsubstantiated and super-vague.Okay, agreed, that was probably a fault on my behalf. I explained that incorectly, which probably led to all of this confusion in the first place. My point was just that I think the characters are slightly more balanced than is usually expressed by others. If you find that said point was irrelevant, I apologize.
See above.Ever-so slightly. I also explained this above.
Well, I believe that strawberries are Top Tier and that there would be no wars if everyone ate more strawberries.Which I believe none of my statements were.
And I think it goes without saying when I ask "Huh?".I think it went without saying that by me saying 'whom has the authority to decide what a competitive player should mean' that I was referring to Brawl terms and not the actual overall definition of the phrase.
Yes. And it's irrelevant if some random guy thinks we have "more priority".Which is exactly what I thought.
Yes, it originates from, oh, being a Competitive player and going to tournaments.Okay, yet another misunderstanding. I'm aware that competitive players generally have more skill than non-competitive ones, as this is just pure logic and common-sense. I was more so referring to as of how their skills originated.
Let me rephrase that:You judge my opinions to be plain wrong. An example can be inappropriate, as mine possibly was, but not 'wrong'.
Seriously, do you even read what parts of your posts I'm replying to? You said "I agree with what the majority are saying" as if that means anything. Well whoppity-doo, I'm so glad you agree with us on many things. I just vehemently disagree on some of the stuff you're saying.Yes, and I understand this. It doesn't phase me, it's just your view. What's your point with that comment...?
And I'm not replying to said person. I'm replying to you, explaining that relevance =/= importance.Okay, and that's fair enough of you to suggest so. However, that comment was not directe at you. It was aimed at someone whom claimed my original post was irrelevant, which is why I was explaining this as incorrect.
No, by wrong, I mean the evidence is, in effect, wrong/faulty/off. The "evidence" can just be plain wrong. If you use a test result as evidence, it fails and is wrong if the test result is wrong, hence, the evidence itself is wrong.Evidence is evidence. By wrong, I'll assume you mean irrelevant evidence. appropriate.
And your response was vague and offered up zero discussion possibilities. "Well, it's slightly less imbalanced than you say it is."I was judging the claims on how deeply people believed it to be unbalanced. As for knowing how unbalanced I thought you were referring to, I was simply doing so with the wording used of your opinion.
Random users who obviously have equal or less knowledge about the game than you do =/= Important peoplePossibly so, but that's not what the other user was claiming. My comment was directed at said user's comment, which is pretty clear via the quote boxes.
Only you brought it up at all in the middle of a debate.As I made very clear, that was not part of the debate. I did not use any spelling/grammar errors as evidence to back up my points in any way, just as you have not done with mine. I was simply advicing him/her of their mistake, which is why I had said 'for future reference.' I did not bring it into the debate, despite having it in the same comment.
Yet you persistent for several days, trying to justify your "opinion" and ignoring my pleas for you to just see reason.I have, mostly, been attempting to justify why my points were valid. As for them being correct, you've clearly used evidence as to why they were not. I have already admitted earlier in this post that this was probably incorrect.
So why are you in this thread?I haven't acted as if my knowledge is any more than it is.
Varied? We don't want variety. We want depth.With that said, my knowledge is probably slightly varied than you see it as.
Which is why you're acting like you know more than you do, by merely being in this thread. My knowledge of golf is very limited. I would never enter a discussion about the deeper points of golf. It would be stupid of me. That is to say, it would be stupid of others to enter debates about the deeper points of things they have very superficial knowledge in. That is to say... well... hmmm...However, what with me not yet competing at a tournament, you are correct; my knowledge of the two games is very limited.
Most games have stages that don't affect the gameplay in any way since they're only different cosmetically. Stages only matter in 3D games and even then in most 3D games, they don't matter that much and there's not much creativity involved except for aesthetically.I would argue for new melee custom stages just as much as the Brawl ones if Melee had its own stage builder. Personally, the custom stage thing is a general opinion - There is not nor ever has been enough creativity in Smash's neutral stages. Stage builder gives us the opportunity to chage that
Actually, I would argue that stage builder is a part of Brawl's content specifically intended to increase the variety of neutral stages, so that the game designers could make more interesting stages without upsetting those of us who prefer to play the game "tournament legally." There is nothing wrong with Brawl in this aspect that is not true of all Smash games - there is a lack of variety on the neutral stages, and stage builder gives us a simple method for fixing that.Most games have stages that don't affect the gameplay in any way since they're only different cosmetically. Stages only matter in 3D games and even then in most 3D games, they don't matter that much and there's not much creativity involved except for aesthetically.
How much "creativity" there is or isn't in Brawl's or Melee's stages is irrelevant. We shouldn't try to fix the game by actively changing its content/adding to its content. If we're that unhappy with the game, maybe we shouldn't be playing it at all.
EXACTLY! Hell yes thats what I'm saying! Stageplay (for lack of a better term) was never an issue in Melee since Gameplay was A-F*UCKING-MAZING! Yuna you nailed it.Most games have stages that don't affect the gameplay in any way since they're only different cosmetically. Stages only matter in 3D games and even then in most 3D games, they don't matter that much and there's not much creativity involved except for aesthetically.
How much "creativity" there is or isn't in Brawl's or Melee's stages is irrelevant. We shouldn't try to fix the game by actively changing its content/adding to its content. If we're that unhappy with the game, maybe we shouldn't be playing it at all.
Quotes or it didn't happen.You: It's all up to you. I have no right to tell you what to and what to not do.
Then why tell me not to post in this thread...?
Who cares what the intentions are. I'm pretty sure Sakurai intended for something special with tripping. Doesn't stop me from from declaring tripping total BS and Sakurai an idiot for thinking it up in the first place.Actually, I would argue that stage builder is a part of Brawl's content specifically intended to increase the variety of neutral stages, so that the game designers could make more interesting stages without upsetting those of us who prefer to play the game "tournament legally." There is nothing wrong with Brawl in this aspect that is not true of all Smash games - there is a lack of variety on the neutral stages, and stage builder gives us a simple method for fixing that.
Trust me, stage variation would play a big role in games such as GGXXAC, too.Smash is different than most fighters, in that stage design does matter. Unique stages were created with the intention of affecting gameplay in smash. Stage builder was intended to give us thousands of possibilities where the would otherwise be only a few dozen. (six on the low end, all counterpicks on the high).
We wouldn't be playing Brawl. We'd be playing the *******ized Version of Brawl that We Created With Our Own Hands. The question is: Why do we need custom stages?I agree, intentions do not matter. I still don't understand why you are opposed to making neutral custom stages a possibility for tournaments. The advantage is near infinite variety. The disadvantage is that a list of neutral custom stage designs would need to be made. However, I think that a compilation of such stages would benefit the Smash community, as it would inspire an ever-increasing library of unique, tournament legal stages.
Why not?We wouldn't be playing Brawl. We'd be playing the *******ized Version of Brawl that We Created With Our Own Hands. The question is: Why do we need custom stages?
The Smash community is such a bottomless pit of whining you'd never see in any other Competitive fighting game community. "There's too little variety in the Neutrals/Counterpicks! Wah! Wah! I want to be able to pick among more stages and they have to be more unique! Wah wah!"
Why must it be varied?
Because that's not playing the game we're dealt. That's not just messing around with settings to create fair rules. That's actually changing/adding to the game itself.Why not?
We don't need the ability to add variety to the game through custom stages, but we have it. Why not use it?
We agree. Adding custom stages is adding to the game itself.Because that's not playing the game we're dealt. That's not just messing around with settings to create fair rules. That's actually changing/adding to the game itself.
Only the fundamental difference here is that I don't think we should do it.We agree. Adding custom stages is adding to the game itself.
I'm sorry, what part of "It's no longer playing the game we're dealt, we'd be playing a *******ized version of it where we forcefully change/add to it to suit our own image? It's not the same as just changing the settings, this is forcefully creating new content." was too Jamaican for you to understand?So, Yuna, why not?
There would always be a time for Luigi's mansion, since it can't be replicated. But custom-stage counterpicks doesn't sound like a bad idea at all.I'm sorry, what part of "It's no longer playing the game we're dealt, we'd be playing a *******ized version of it where we forcefully change/add to it to suit our own image? It's not the same as just changing the settings, this is forcefully creating new content." was too Jamaican for you to understand?
Also, where would we stop? Why stop at Neutral! Let's make Counterpicks! Let's do away with all the old stages and just build tons of stages in Stage Builder!
Hey man,what I think Yuna is getting at is the fact that if players were allowed to create custom stages for tournaments,reguardless on how cool it may sound,most tournament players would just be recreating the tournament only levels or ones that give specific characters more advantages than they have already.We agree. Adding custom stages is adding to the game itself.
We were dealt items and Giant Curry Invisible Flower Heavy Brawl, too.yuna, how the hell is it NOT playing the game we were dealt? were we not dealt the stage builder when we bought the game? i'd say USING the stage builder is using what we were dealt, and u just aren't taking full advantage of it for some reason.
"We shouldn't use it" = Harsh ?and for god sakes yuna, you sound like stage builder has killed your family or something, there is absolutely no reason to be saying such harsh things about a potentially good idea.
Oh, I didn't mean any harm when I called it "complaining". I mean, of course this thread is for serious discussion and whatnot. But you just can't deny that a lot of our criticism and the tone we communicate it in is akin to an old man shaking his cane while cursing about today's youth. =PHopefully, if I spend enough time complaining (if you call sharing relevant and unrefutable facts complaining) about this game, the ignorant, arrogant, and blind-eyed people who post idiocies about its depth and mindgames will see that their wrong. This isn't subjective opinion. Its fact, the game isn't deep. So I'll just keep complaining until people actually get over themselves and this game.
He speaks the truth.if players were allowed to create custom stages for tournaments,reguardless on how cool it may sound,most tournament players would just be recreating the tournament only levels or ones that give specific characters more advantages than they have already.
I don't think we at all have an Old Man tone to our critiscisms. I get more than my fair share of Old Folks and their singlemindedness at work simply because they sit in their houses and get paranoid watching the news (who wouldn't though its depressing) but thats another story entirely. We use facts, they use prejeduces. We aren't exactly behind the curve like they are. Old people get away with alot which pisses me off though.Oh, I didn't mean any harm when I called it "complaining". I mean, of course this thread is for serious discussion and whatnot. But you just can't deny that a lot of our criticism and the tone we communicate it in is akin to an old man shaking his cane while cursing about today's youth. =P
I also kind of get what Yuna's getting at. But still, those aren't exactly rational reasons. If the game's that shallow, we might as well stop playing it, but if we aren't going to stop playing it, we might as well make the best of it. I can't tell if allowing custom stages in some way would be for the best of the game or the community, or if it would help or if it would create problems. I just know that it's a topic that would at least be worth a discussion in the BRoom.
not as long as some post have been in the past 3-4 pages (looks @ toadsanime )I'm officialy changing my name to IrDeppressed.
So thats my rant for today hope it wasn't too long for people to read.
If you become a Premium Member, you can actually have your name changed. This account was originally named FallenAngelII.not as long as some post have been in the past 3-4 pages (looks @ toadsanime )
and don't change it to that, IrArby is so much cooler. i wish i had picked a different name when i first joined SWF sometimes though
I only use the nick Yuna (or slight variants like Yuna-chan) when it's available. Obvious for Youtube, someone had already taken "Yuna". FallenAngelII is my original nick, my very first nick for when I registered for my very first message board (where there was already a Fallen Angel).^like your Youtube name?