You misunderstand what I'm saying (or I am misunderstanding what platform cancelling entails). What I'm talking about occurs when already standing on the platform, and really has nothing to do with what I understand platform cancelling to be, besides perhaps abusing the same mechanics. While standing on the platform, if you press down to drop-through, and then either tap C-stick down or press A with the right timing, the character will perform the start of their drop-through animation, but then bounce back up to a normal, standing position. The amount that they fall is much less than the point at which you would PC.
Thanks for the link to the post though - it's very informative, and answers a lot of thoughts that I had while messing around with actual platform cancelling.
Thanks for the link to the post though - it's very informative, and answers a lot of thoughts that I had while messing around with actual platform cancelling.