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Brawl Hacking Support Thread

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Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
The My Music code causes disconnects online, so don't bother with that if you play wifi. This code is way better:

Music Modifier WiFi[Heinermann]
284DE4B0 0000YYYY
4A000000 90180F06
14000076 FF00XXXX
E0000000 80008000

Replace the Y's with one of the buttons below and replace the X's with the song's number. Holding that button while a stage loads will play that song.
0080 - No Button
0081 - D-Pad Left
0082 - D-Pad Right
0084 - D-Pad Down
0088 - D-Pad Up
0090 - Z
00A0 - R
00C0 - L
0180 - A
0280 - B
0480 - X
0880 - Y
1080 - Start/Pause

Example:
284DE4B0 00000081
4A000000 90180F06
14000076 FF00272E
E0000000 80008000

With this code, holding left on the d-pad while a stage is loading will play Bramble Blast. You can set a song to each button and even do button combinations too like L+R or L+R+B+A.
Can others hear this? I tried it out a few times with no hints it works other than this one Yoshi crouching to Final Destination's theme. Also, if another person is using the music modifier, what will happen? I ended up in a room with Emerald Hill Zone playing on every stage and was too scared to try changing it.
 

petre

Smash Lord
Joined
Jan 17, 2007
Messages
1,920
Location
closest to Sterling Heights, MI on your wii foreca
Can others hear this? I tried it out a few times with no hints it works other than this one Yoshi crouching to Final Destination's theme. Also, if another person is using the music modifier, what will happen? I ended up in a room with Emerald Hill Zone playing on every stage and was too scared to try changing it.
yes they can hear it, and it will only play yours if you are the host. if it was playing someone else's music mod then that means they were host and you would have to wait till that person dropped out before yours would work.
 

jokey665

Smash Ace
Joined
Oct 31, 2004
Messages
913
Location
Cleveland, Ohio
Can someone pm me the no trip hack

and the infinite save time hack

and the Random Music swap hack plz

i would really aprreciate it

For the gecko MOD plz

only the the hacks for offline play plz
It would probably be quicker if you just went to the code thread and ctrl-f searched for them.
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
yes they can hear it, and it will only play yours if you are the host. if it was playing someone else's music mod then that means they were host and you would have to wait till that person dropped out before yours would work.
So basically you still have to be host but it doesn't disconnect you if you aren't? FMK's always DC'ed me if I wasn't host. :mad:
 

Revven

FrankerZ
Joined
Apr 27, 2006
Messages
7,550
Location
Cleveland, Ohio
Homebrew channel, have it but makes Brawl freeze a lot....
What codes are you using?

I did this and did as the readmes instructed, but I'm still getting the same result. Do I just suck, or am I missing something?
Just download Gecko OS 1.07b.dol from here. Put it into the apps folder and start her up. No GCN Memory cards in the slots either.

Should work.
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Hello. I just heard yesterday about modifying the music in brawl to have custom music. I've been searching all day on google and the Smashboards search feature. Can someone point me to information on how to do this? I have a mod chip.
GaryCXjk has a tutorial something like that...
GaryCXjk said:
Finally, if you want to use custom music, you can search for the string "Super Smash Bros. Brawl Main Theme" or part of it in the memory range 80D00000 and 80E00000, and use the adress in the following:

upload ToTheLimit.txt [Adress]

The file ToTheLimit.txt just contains the name of the song (added with spaces), but for those who want to use mine:

http://www.multiverseworks.com/garycx...

Do note that it won't change the actual music. I just muted the music, and added the background music afterwards.

By the way, if you do it this way, you'll get better results, since I screwed some things up.
With this method, you can only change the name. :urg:
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
if you really want to add custom sounds, you could just turn down the volume for the music, turn up the volume for sound, and listen to some stuff on a stereo...

but really, i have no clue
 

Revven

FrankerZ
Joined
Apr 27, 2006
Messages
7,550
Location
Cleveland, Ohio
GaryCXjk has a tutorial something like that...
With this method, you can only change the name. :urg:
He has to do ISO hacking if he wants to REALLY do any custom music. Which, isn't dealt with here, GSC, OR the wiird forums. He will have to look elsewhere.
 

petre

Smash Lord
Joined
Jan 17, 2007
Messages
1,920
Location
closest to Sterling Heights, MI on your wii foreca
all right, im wondering if a code exists at all that makes it so taking any damage at all instantly kills you. preferably it would be just touching spikes kills you but i doubt something that specific exists yet. i was messing around with the 'player action modifier' code yesterday but no matter what type of 'damage taken' i put in, touching spikes wouldnt activate it. and i havent seen a code anywhere that makes you die from taking any damage. help?
 

FireKirby7

Smash Lord
Joined
Dec 7, 2008
Messages
1,220
Location
Oklahoma
That could be possible if you could change your "ouch" animation with your death animation. Is that possible?

I see what you mean though, I could make a bunch of fun minigames with that code...... :psycho:

EDIT: nvm didn't read your post accurately... My bad.
 

petre

Smash Lord
Joined
Jan 17, 2007
Messages
1,920
Location
closest to Sterling Heights, MI on your wii foreca
I see what you mean though, I could make a bunch of fun minigames with that code...... :psycho:

EDIT: nvm didn't read your post accurately... My bad.
yeah thats what im trying to do (fun games!!!). although it was kinda wierd, the only 'aerial damage' status thing i couldnt get to activate at all, and all the other ones would activate from just a jab or two, but not from the spikes.
 

FireKirby7

Smash Lord
Joined
Dec 7, 2008
Messages
1,220
Location
Oklahoma
I know there are 3 different types of hitstun animations. I remember seeing some old thread about it..... They have ridiculous names, if that helps you remember them. (Like BLAAWWAHG or something)

Can you die from getting shot by a Ray Gun or something? Assist Trophies? That'll be good enough for me. :) Oh and I can't find the values for the hitstun animation. Can you post it plz?
 

petre

Smash Lord
Joined
Jan 17, 2007
Messages
1,920
Location
closest to Sterling Heights, MI on your wii foreca
I know there are 3 different types of hitstun animations. I remember seeing some old thread about it..... They have ridiculous names, if that helps you remember them. (Like BLAAWWAHG or something)

Can you die from getting shot by a Ray Gun or something? Assist Trophies? That'll be good enough for me. :) Oh and I can't find the values for the hitstun animation. Can you post it plz?
well the code i was messing with is this:

Code:
Player Action Modifier: (Phantom Wings)
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C0XXX 40820008
3B800YYY 60000000
939E0038 00000000
XXX=replaced
YYY=replaced with
Notes:
1. Some actions are only for specific people (crawling for example) and will cause a freeze if used with those who can't use that action.
2. Some action replacements will cause the game to freeze if certain requirements aren't met(throwing when you don't have someone, or standing in midair don't work)
LIST:
000 Stand
001 Walk
002 
003 Dash
004 Run
005 Stop
006 Turn 1
007 Turn 2
008 Stop Turn
009 
00A Start Jump
00B Jump
00C Second Jump
00E Fall 1
00F Fall 2
010 Fall Dissabled
011 Enter Crouch
012 Crouch
013 
014 
015 Exit Crouch
016 Land 1
017 Land 2
018 
019 Land Dissabled
01A Enter Shield
01B Shield
01C Exit Shield
01D Perfect Shield??
01E Dodge
01F Roll Forward
020 Roll Back
021 Air Dodge
022 
023 
024 N Attack(and Combo)
025 
026 R Attack
027 S Attack
028 U Attack
029 D Attack
02A S Smash Charge
02B S Smash 
02C S Smash(again?)
02D D Smash Charge
02E D Smash
02F D Smash
030 U Smash Charge
031 U Smash
032 U Smash
033 Air Attack(All???)
034 Grab
035 Grabbing Enemy
036
037
038
039 Hold
03A Grab Attack
03B Release
03C Throw
03E Held
03F Held Damage
040 Escape
041
042 Thrown
043 Damage 1
044 Damage 2
045 Air Damage
046 Hit ground(back)
047 Hit ground(face)
0BD Death
*0BE Respawn
0F2 Enlarge(and Size Revert)
0F3 Shrink(and Size Revert)
10B Unloaded
10C Taunt(All 3)
10D 
*10E Entrance
*10F Victory(All)
*110 Loss
and i COULD do stamina 1HP, but the reason i want a code is because i want to be able to do like 30 stock matches or something, youre going to be dying alot in this minigamething...and starting 30 matches would be annoying.
 

Karmacide

Smash Lord
Joined
Mar 26, 2002
Messages
1,661
Location
Somewhere over the Rainbow
One more question: I've successfully set up the My Music modifier and I'm in the process of creating a custom Stage Select Screen. Will moving around and eliminating some of the stages around on that screen screw up the music? Or will the Wii know how to map the correct music to the correct stage regardless of its position on the stage select screen?

Thank you.
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
all right, im wondering if a code exists at all that makes it so taking any damage at all instantly kills you. preferably it would be just touching spikes kills you but i doubt something that specific exists yet. i was messing around with the 'player action modifier' code yesterday but no matter what type of 'damage taken' i put in, touching spikes wouldnt activate it. and i havent seen a code anywhere that makes you die from taking any damage. help?
Spikes have set knockback. Meaning, they always make you go the same distance. Why not just use the damage ratio modifier?
 

Revven

FrankerZ
Joined
Apr 27, 2006
Messages
7,550
Location
Cleveland, Ohio
One more question: I've successfully set up the My Music modifier and I'm in the process of creating a custom Stage Select Screen. Will moving around and eliminating some of the stages around on that screen screw up the music? Or will the Wii know how to map the correct music to the correct stage regardless of its position on the stage select screen?

Thank you.
It shouldn't interfere with the My Music selection settings at all HOWEVER! I recommend looking at the My Music page with JUST the Custom Stage Select screen code on and see if it changes the My Music page at all. If it does not, then, you shouldn't have to worry (and I don't believe you'd have to worry even if it DID affect the my music page).
 

FireKirby7

Smash Lord
Joined
Dec 7, 2008
Messages
1,220
Location
Oklahoma
well the code i was messing with is this:

Code:
043 Damage 1
044 Damage 2
045 Air Damage
There it is! I knew there were three types of hitstun animations. Maybe if you can combine these values, it will work for any kind of hit/damage..... Does anyone know if we can combine these values and make it work for any kind of damage animation?
 

petre

Smash Lord
Joined
Jan 17, 2007
Messages
1,920
Location
closest to Sterling Heights, MI on your wii foreca
There it is! I knew there were three types of hitstun animations. Maybe if you can combine these values, it will work for any kind of hit/damage..... Does anyone know if we can combine these values and make it work for any kind of damage animation?
well even if you could it wouldnt solve my problem, as none of them = spike damage. ive tried them all.
 

FireKirby7

Smash Lord
Joined
Dec 7, 2008
Messages
1,220
Location
Oklahoma
Try this one then...
Code:
Special Action Modifier
4A000000 8077F908
D2000000 00000003
2C1e0XXX 40820008
3BC00YYY 60000000
93DD0038 00000000
XXX=replaced
YYY=replaced with
Notes:
1. Some actions are only for specific people (crawling for example) and will cause a freeze if used
with those who can't use that action.
2. Some action replacements will cause the game to freeze if certain requirements aren't met
(throwing when you don't have someone, or standing in midair don't work)
LIST:
000 Stand
001 Walk
002
003 Dash
004 Run
005 Stop
006 Turn 1
007 Turn 2
008 Stop Turn
009
00A Start Jump
00B Jump
00C Second Jump
00E Fall 1
00F Fall 2
010 Fall Dissabled
011 Enter Crouch
012 Crouch
013
014
015 Exit Crouch
016 Land 1
017 Land 2
018
019 Land Dissabled
01A Enter Shield
01B Shield
01C Exit Shield
01D Perfect Shield??
01E Dodge
01F Roll Forward
020 Roll Back
021 Air Dodge
022
023
024 N Attack(and Combo)
025
026 R Attack
027 S Attack
028 U Attack
029 D Attack
02A S Smash Charge
02B S Smash
02C S Smash(again?)
02D D Smash Charge
02E D Smash
02F D Smash
030 U Smash Charge
031 U Smash
032 U Smash
033 Air Attack(All???)
034 Grab
035 Grabbing Enemy
036
037
038
039 Hold
03A Grab Attack
03B Release
03C Throw
03E Held
03F Held Damage
040 Escape
041
042 Thrown
043
044
045 Thrown Released
046 Hit ground(back)
047 Hit ground(face)
0BD Death
*0BE Respawn
0F2 Enlarge(and Size Revert)
0F3 Shrink(and Size Revert)
10B Unloaded
10C Taunt(All 3)
10D
*10E Entrance
*10F Victory(All)
*110 Loss
*this code is for replacing the actions with a *
This one's called Special Action Modifier, I have no idea what the difference is between this one and the Player Action Modifier.....
 

petre

Smash Lord
Joined
Jan 17, 2007
Messages
1,920
Location
closest to Sterling Heights, MI on your wii foreca
Try this one then...
Code:
blahblahblah
blahblahblah
blahblahblah
blahblahblah
blahblahblah
blahblahblah
[b]*this code is for replacing the actions with a *[/b]
This one's called Special Action Modifier, I have no idea what the difference is between this one and the Player Action Modifier.....
that one is just for swapping the ones that are starred(*). they wont work in the normal swap code.
 
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