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Brawl Custom Song Maker GUI v1.5! Bugfixes+Volume?

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Kunx990

Smash Apprentice
Joined
Nov 15, 2007
Messages
153
Location
Miami
I'm using this now to manage and convert my songs but using Brawl Box to fix the looping.
 

Segtendo

Smash Hero
Joined
Dec 1, 2009
Messages
5,021
Location
Illinois
NNID
Segtend0
3DS FC
2552-4940-9357
I posted this a while ago, but it doesn't seem that anyone payed attention.
Segtendo @ KC:MM said:
I love the BCSM-GUI. It's easy to make BRSTM's w/. The ONLY thing now is that when i quit, it gives me this:

It also cuts the songs.db in half. Any solution?
and
Segtendo @ KC:MM said:
Also, here's the code if I click "details"
Code:
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Data.StrongTypingException: The value for column 'Display Name' in table 'SDLibrary' is DBNull. ---> System.InvalidCastException: Unable to cast object of type 'System.DBNull' to type 'System.String'.
   at BCSM_GUI.Data.SDLibraryRow.get_Display_Name()
   --- End of inner exception stack trace ---
   at BCSM_GUI.Data.SDLibraryRow.get_Display_Name()
   at BCSM_GUI.Util.exportSongsDB(String filename)
   at BCSM_GUI.ExportForm.button2_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3603 (GDR.050727-3600)
    CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
BCSM-GUI
    Assembly Version: 1.5.0.0
    Win32 Version: 1.5.0.0
    CodeBase: file:///C:/Documents%20and%20Settings/User/My%20Documents/Brawl%20Hacks/Music/GUI/BCSM-GUI.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Data
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data.DataSetExtensions
    Assembly Version: 3.5.0.0
    Win32 Version: 3.5.30729.1 built by: SP
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Data.DataSetExtensions/3.5.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
----------------------------------------
System.Core
    Assembly Version: 3.5.0.0
    Win32 Version: 3.5.30729.1 built by: SP
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

LeonSK

Smash Rookie
Joined
Mar 11, 2009
Messages
2
Excellent app. Thx 4 the work.

Now,i had a issue: The sound is still to quiet... is there a way for volume+?
 

darksamus77

Smash Champion
Joined
Oct 18, 2009
Messages
2,987
Location
Seattle, WA
NNID
darksamus77
3DS FC
3282-3124-8340
Excellent app. Thx 4 the work.

Now,i had a issue: The sound is still to quiet... is there a way for volume+?
Not using the BCSM, no. However, you can amplify the volume in Audacity, export it as a wav, then convert using BrawlBox
 

GP&B

Ike 'n' Ike
Joined
May 8, 2009
Messages
4,609
Location
Orlando, FL
NNID
MetalDude
Hey, now this here is not an unnecessary bump:

Because NSMBW shares the same format for music, I have successfully used this program to replace a song on NSMBW (or at least the encoder portion for that)!!
 

Secretchaos1

Smash Apprentice
Joined
Dec 1, 2009
Messages
103
Location
Canada
I posted this a while ago, but it doesn't seem that anyone payed attention.

and
I'm having the same error =/ Redownloaded twice and still getting it, gonna try an older version. It doesn't always cause problems but sometimes half of my song titles aren't saved =/.
 

darksamus77

Smash Champion
Joined
Oct 18, 2009
Messages
2,987
Location
Seattle, WA
NNID
darksamus77
3DS FC
3282-3124-8340
I'm having the same error =/ Redownloaded twice and still getting it, gonna try an older version. It doesn't always cause problems but sometimes half of my song titles aren't saved =/.
When that comes up, close the app, and reopen it. Seems stupid, but it works, actually, at least for me
 

Toneh

Smash Lord
Joined
Sep 9, 2004
Messages
1,353
Location
Orlando, Florida (UCF)
hey i seem to have a problem that just came out of nowhere. ive done music hacks to the wii many times and its never messed up until now. i just added like 5 new songs to battlefield and yoshis and in the middle of gameplay the song will quit and then it will switch over to another song. it really choppy too. i have ener experiened this before. any advice on what went wrong this time lol?
 

phi1ny3

Not the Mama
Joined
Apr 15, 2008
Messages
9,649
Location
in my SCIENCE! lab
I'm having a problem actually getting the songs to work on the SD card. I modify the desired songs but when I try to exit I get an error message which prevents the songs from actually getting across. Anyone know what's happening?
 

Mr. Doom

Smash Hero
Joined
Sep 25, 2008
Messages
5,681
Location
Electrodrome
NNID
MrDoom8000
Hi. I have a small question regarding this program. What are the units for the "Loop Start" and "Loop End" on the BCSM-GUIv1.5? I know that they are not in any standard time format I'm familiar with, for the readme told me to use some outside program to convert it.
I was just wondering because I came up with a small formula using an excel spreadsheet that allows me to convert into this notation, but I don't know the name of the units this is in...

I hope my question made sense.
 

Segtendo

Smash Hero
Joined
Dec 1, 2009
Messages
5,021
Location
Illinois
NNID
Segtend0
3DS FC
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"Loop Start" needs to be evenly divisble by 14336.
"Loop End" can be any value.
 

Dantarion

Smash Champion
Joined
May 21, 2007
Messages
2,492
Location
Santa Barbara, CA
BionicSonic, lock this thread.

2.0 of this program is never coming, and people just complain about the same bugs and **** that have already been confirmed and discussed.
 
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