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Brawl Custom Song Maker GUI v1.5! Bugfixes+Volume?

Discussion in 'Brawl Workshop' started by Dantarion, Jul 17, 2009.

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  1. Dantarion

    Dantarion
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    Smash Champion

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    Messages:
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    Location:
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    BCSM-GUI NOW HAS ITS OWN PAGE ON MY BLOG
    Ill keep updating this first post reguardless
    Dantarion/BionicSonic presents…

    BCSM-GUI
    Brawl Custom Song Maker GUI
    Requires .Net Framework 3.5
    [​IMG]
    How to Video
    http://www.youtube.com/watch?v=hu-IT_-ULXc

    Custom Songs in Action

    http://www.youtube.com/watch?v=plcDHRDEHS4

    Credits

    BionicSonic(SuperSonicRacin) for letting me use his tool as a base.
    Androu1 for creating the first mp3->brstm tool
    hcs for revB
    cookieMONster for work on songs.txt, readme.txt, and being overall helpful in this thread

    Features


    • Mono/Stereo mp3,wav,ogg,flac->brstm for use with Phantom Wing’s File Replacement Code
    • Puts files on SD card or in a folder with the proper names and folder layout
    • Recognizes songs on your SD based on a hash stored during brstm generation
    • Stores song and artist information for when custom song titles eventually happens
    • Allows you to move around songs already on your SD
    • Allows you to play brstms in your library and on your SD (Just right click)
    • Loop Support, just find sample numbers in an external program beforehand
    • Attempts to normalize the audio levels in files so they all have the same volume
    Versions

    Download v1.5 - Brawl Custom Song Maker GUI
    No hits
    • brstm’s created from 1.5 on should be louder, but still normalized to get rid of clipping.
    • FIX: Rows marked “yellow” due to not being on the sd card now turn white after being added to the sd card.
    • BIG EXTREME CHANGE: Library.xml now holds less information, program auto-exports songs.db on quit. On start of the program, the program loads up library.xml, then overrides that information with the info in songs.db
    • Songs.txt now supports replacing a few more musics that were missing from the list, such as Cruel Brawl
    Download v1.4 - Brawl Custom Song Maker GUI
    560 hits
    • Mono File Support
    • Ogg/Wav/FLAC Support
    • FIX: Untagged but found brstms now appear as the filename, not “Unknown – Unknown”
    • One secret feature (Unusable until 1.5, but already in 1.4)
    • Display song titles now perfectly match the song titles in-game (Hint, Hint)
    Download v1.3 - Brawl Custom Song Maker GUI
    363 hits
    • Loop Support. You have to find the sample numbers outside of BCSM-GUI, but you can input the sample numbers when adding files to your brstm library
    • Logging….well, sorta. The add window now has a pseudo log of the brstm creation process, and attempts to correct errors.
    • FIX: Fixed Bug where right clicking on a row header caused a crash
    • FIX: Fixed Bug where certain path names caused the program to fail. Now the MP3’s are automatically copied to the tmp directory before processing begins.
    • Added Hash Cache. Increased startup speed 10x with many songs on SD card.
    • Highlights library songs not on SD, and highlight SD songs not in library
    Download v1.2 - Brawl Custom Song Maker GUI
    197 hits
    • You can now drag and drop files into the add dialog
    • You can now edit artist and title information in your library by clicking on a song
    • You can now play brstms from your SD or Library by right clicking them
    • You can rehash files in your library by right clicking them. There was a bug where adding a song twice kept the hash from the first add, if you have files on your SD card that show as “Unknown” even though you know the file is in your library already, give it a shot.
    • You can now click Export to copy a formatted list of songs on your SD to the clipboard
    • FIX: Fixed bug with certain filenames and ID3 tags
    • FIX: Fixed bug where replacing a song with a different one didn’t update the song name
    • FIX: Fixed extra space before song Names
    • Code/Interface major cleanup
    • Changed how Song Names are shown in the right side of the interface
    Download v1.1 - Brawl Custom Song Maker GUI
    34 hits

    • The SD part of the GUI now works properly, Tool does about 70% of what I want it to do.
    • FIX – Fixed bug where files with missing ID3 tags failed to work
    • FIX – Fixed Copy to SD window not autoclosing when finished.
    • FIX – Song Database is now grouped by stage and uses proper song names
    1.0 – Download

    • – Original Version
     
  2. tsunami70875

    tsunami70875
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    Smash Journeyman

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    ah, excellent
    it's out

    mind telling us a bit more about it?
     
  3. cookieM0Nster

    cookieM0Nster
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    A video of it in action would be wonderful! :)
    I'l try it out anyway. lol

    Dear God, this is amazing! I just tried t out, it is so much better looking! However, until some of the bugs are fixed, I can't use this instead of SSR's version. Not yet anyway, but it looks like there will be a lot of prmise on this!
     
  4. Isatis

    Isatis
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    formerly bionic

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    This GUI is just too awesome. However, I can't really add more than 5 songs to the queue unless I get this:

    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string.
    Parameter name: startIndex
       at System.String.InternalSubStringWithChecks(Int32 startIndex, Int32 length, Boolean fAlwaysCopy)
       at BCSM_GUI.Util.GetSongData(String filename)
       at BCSM_GUI.AddForm.toolStripButton1_Click(Object sender, EventArgs e)
       at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
       at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
       at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
       at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
       at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
       at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
       at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
       at System.Windows.Forms.ToolStrip.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    BCSM-GUI
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/bcsm/BCSM-GUI.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Data
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data.DataSetExtensions
        Assembly Version: 3.5.0.0
        Win32 Version: 3.5.30729.1 built by: SP
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Data.DataSetExtensions/3.5.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
    ----------------------------------------
    System.Core
        Assembly Version: 3.5.0.0
        Win32 Version: 3.5.30729.1 built by: SP
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    
    
    Any idea why? This filename also doesn't have non-ascii characters, just the regular "Song1.mp3"
     
  5. Dantarion

    Dantarion
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    That is a bug caused by files that for some reason, don't have ID3 tags.

    Its already fixed I just haven't released a newer version.
     
  6. cookieM0Nster

    cookieM0Nster
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    For the next version, may I suggest that you simply change the "Copy to SD" option so that you can select either the library folder (inside the .zip that you gave us) or the SD card, to simplify things.
     
  7. Dantarion

    Dantarion
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    Smash Champion

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    What do you mean?
     
  8. cookieM0Nster

    cookieM0Nster
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    Nevermind. But an auto-closing option for the Replace feature would be excellent.

    Oh, and great job on making it look good. The SSR's was very ugly, to be deathly honest.
    I just tried it out, and it works great! :)

    I am going to redo all of my songs now, because they were not god enough! lol

    Thanks for this, Dantarion.
     
  9. shadowtroop

    shadowtroop
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    Smash Ace

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    How do you fix it?

    As in, what the hell are ID3 tags?

    If you aren't going to release it, then I'm going back to SSR's GUI. It's not ugly at all unless you've never used ash before.

    EDIT: ok, all you have to do is make sure all of your songs have an "Artist" and "Title" listed in their properties.
     
  10. cookieM0Nster

    cookieM0Nster
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    I meant that it is ugly compared to this version. I doubt that you can consider the current version unattractive.
     
  11. UTDZac

    UTDZac
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    ▲▲▲▲▲

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    I love this program.

    Might I recommend renaming the song titles so that they match the song titles in the game. With my music swap program I made sure all of the songs in my program were named the same as they were in the My Music section of Brawl.

    A complete list can be found here: http://www.smashbros.com/en_us/music/music24_list.html

    The problem I'm having, for example, is trying to find the Battlefield stage songs:
    1) Battlefield
    2) Menu (Super Smash Bros. Melee)
    3) Battlefield Ver. 2
    4) Battlefield (Melee)
    5) Multi-Man Melee 1 (Melee)

    Try looking for those songs in your program and you'll see what I mean.
     
  12. shadowtroop

    shadowtroop
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    Also, victory theme support.
     
  13. cookieM0Nster

    cookieM0Nster
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    There is already victory theme support...
    I AGREE WITH UTD Zac! but, all you have to do is edit the "songs".txt file in the data folder. Ill do that now :p
     
  14. illinialex24

    illinialex24
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    Nice, can't wait for this to become finished :)
     
  15. Dantarion

    Dantarion
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    If someone can fix the song.txt file to have proper names and categories(Everything grouped by stage, with proper titles for each song), post it online and ill throw it in the next version and give you credit.

    If I have to choose between doing more coding and doing tedious work like comparing the in-game name of every song to one in a txt file, I'm gonna code :p

    Also, by victory theme support, do you mean the ablity to make songs NOT loop?
     
  16. cookieM0Nster

    cookieM0Nster
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    I will do the song.txt thing for ya!

    And he meant just to play victory themes, which you can already do.
     
  17. Isatis

    Isatis
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    formerly bionic

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    Dantarion: I could make an installer that makes this program easily accessible from the Start Menu or Desktop for next release =)
     
  18. Dantarion

    Dantarion
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    I'm waiting for the program to be a bit more feature complete before I worry about an installer :p
     
  19. cookieM0Nster

    cookieM0Nster
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    Lol, nvm, im not gonna do the .txt thing :p
    i am really busy atm
     
  20. Tin Man

    Tin Man
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    Some1 please upload a how to use video ASAP
     
  21. cookieM0Nster

    cookieM0Nster
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    NVM again, thanks to SSR, I got it. I will edit and organize it so that it wll work for your program :)
     
  22. Isatis

    Isatis
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    songs.txt
    Code:
    Battlefield
    X04 - Battlefield
    T02 - Menu (Super Smash Bros. Melee)
    X25 - Battlefield Ver. 2
    W21 - Battlefield (Melee)
    W23 - Multi-Man Melee 1 (Melee)
    Final Destination
    X05 - Final Destination
    T01 - Credits (Super Smash Bros.)
    T03 - Opening (Super Smash Bros. Melee)
    W25 - Final Destination (Melee)
    W31 - Giga Bowser (Melee)
    Delfino Plaza
    A13 - Delfino Plaza
    A07 - Title / Ending (Super Mario World)
    A08 - Main Theme (New Super Mario Bros.)
    A14 - Ricco Harbor
    A15 - Main Theme (Super Mario 64)
    Luigi's Mansion
    A09 - Luigi's Mansion Theme
    A06 - Castle / Boss Fortress (Super Mario World / SMB3)
    A05 - Airship Theme (Super Mario Bros. 3)
    Q10 - Tetris: Type A
    Q11 - Tetris: Type B
    Mushroomy Kingdom
    A01 - [1-1] Ground Theme (Super Mario Bros.)
    A16 - [1-1] Ground Theme 2 (Super Mario Bros.)
    A10 - [1-1] Gritzy Desert
    A02 - [1-2] Underground Theme (Super Mario Bros.)
    A03 - [1-2] Underwater Theme (Super Mario Bros.)
    A04 - [1-2] Underground Theme (Super Mario Land)
    Mario Circuit
    A20 - Mario Circuit
    A21 - Luigi Circuit
    A22 - Waluigi Pinball
    A23 - Rainbow Road
    R05 - Mario Tennis/Mario Golf
    R14 - Excite Truck
    Q09 - Title (3D Hot Rally)
    Rumble Falls
    B01 - Jungle Level Ver.2
    B08 - Jungle Level
    B05 - King K. Rool / Ship Deck 2
    B06 - Bramble Blast
    B07 - Battle for Storm Hill
    B10 - DK Jungle 1 Theme (Barrel Blast)
    B02 - The Map Page / Bonus Level
    Bridge of Eldin
    C02 - Main Theme (The Legend of Zelda)
    C09 - Ocarina of Time Medley
    C01 - Title (The Legend of Zelda)
    C04 - The Dark World
    C05 - Hidden Mountain & Forest
    C08 - Hyrule Field Theme
    C17 - Main Theme (Twilight Princess)
    C18 - The Hidden Village
    C19 - Midna's Lament
    Pirate Ship
    C15 - Dragon Roost Island
    C16 - The Great Sea
    C07 - Tal Tal Heights
    C10 - Song of Storms
    C13 - Gerudo Valley
    C11 - Molgera Battle
    C12 - Village of the Blue Maiden
    C14 - Termina Field
    Norfair
    D01 - Main Theme (Metroid)
    D03 - Ending (Metroid)
    D02 - Norfair
    D05 - Theme of Samus Aran, Space Warrior
    R12 - Battle Scene / Final Boss (Golden Sun)
    R07 - Marionation Gear
    Frigate Orpheon
    D04 - Vs. Ridley
    D08 - Vs. Parasite Queen
    D07 - Opening / Menu (Metroid Prime)
    D06 - Sector 1
    D09 - Vs. Meta Ridley
    D10 - Multiplayer (Metroid Prime 2)
    Yoshi's Island (Brawl)
    E02 - Obstacle Course
    E07 - Obstacle Course (Winter)
    E01 - Ending (Yoshi's Story)
    E03 - Yoshi's Island
    E05 - Flower Field
    E06 - Wildlands
    Halberd
    F06 - Meta Knight's Revenge
    F01 - The Legendary Air Ride Machine
    F05 - Gourmet Race
    F04 - Butter Building
    F02 - King Dedede's Theme
    F12 - Squeak Squad Theme
    F07 - Vs. Marx
    F08 - 0² Battle
    F03 - Boss Theme Medley
    F10 - Checker Knights
    F09 - Forest / Nature Area
    F11 - Frozen Hillside
    Lylat Cruise
    G10 - Space Armada
    G02 - Corneria
    G01 - Main Theme (Star Fox)
    G03 - Main Theme (Star Fox 64)
    G04 - Area 6
    G11 - Area 6 Ver. 2
    G05 - Star Wolf
    G09 - Star Wolf (Star Fox: Assault)
    G07 - Space Battleground
    G08 - Break Through the Ice
    Q12 - Tunnel Scene (X)
    Pokemon Stadium 2
    H01 - Pokemon Main Theme
    H03 - Road to Viridian City (From Pallet Town / Pewter City)
    H02 - Pokemon Center
    H04 - Pokemon Gym / Evolution
    H05 - Wild Pokemon Battle! (Ruby / Sapphire)
    Spear Pillar
    H06 - Victory Road
    H08 - Dialga / Palkia Battle at Spear Pillar!
    H07 - Wild Pokemon Battle! (Diamond / Pearl)
    H09 - Team Galactic Battle!
    H10 - Route 209
    Port Town Aero Dive
    I01 - Mute City
    I03 - Fire Field
    I02 - White Land
    I04 - Car Select
    I05 - Dream Chaser
    I06 - Devil's Call in Your Heart
    I07 - Climb Up! And Get The Last Chance!
    I08 - Brain Cleaner
    I09 - Shotgun Kiss
    I10 - Planet Colors
    R09 - Golden Forest (1080° Snowboarding)
    W18 - Mach Rider (Melee)
    Castle Siege
    J02 - Fire Emblem Theme
    J04 - With Mila's Divine Protection (Celica Map 1)
    J08 - Attack
    J06 - Preparing to Advance
    J07 - Winning Road - Roy's Hope
    J03 - Shadow Dragon Medley
    J13 - Ike's Theme
    J09 - Against the Dark Knight
    J10 - Crimean Army Sortie
    J11 - Power-Hungry Fool
    J12 - Victory is Near
    W17 - Fire Emblem (Melee)
    Warioware, Inc.
    M01 - WarioWare, Inc.
    M02 - WarioWare, Inc. Medley
    M08 - Ashley's Song
    M07 - Ashley's Song (JP)
    M06 - Mike's Song
    M05 - Mike's Song (JP)
    M04 - Mona Pizza's Song
    M03 - Mona Pizza's Song (JP)
    M09 - MicroGame$ Theme 01
    M10 - MicroGame$ Theme 02
    M11 - MicroGame$ Theme 03
    M12 - MicroGame$ Theme 04
    M13 - MicroGame$ Theme 05
    M15 - MicroGame$ Theme 06
    M16 - MicroGame$ Theme 07
    M17 - MicroGame$ Theme 08
    M18 - MicroGame$ Theme 09
    Distant Planet
    L06 - Main Theme (Pikmin)
    L01 - World Map (Pikmin 2)
    L07 - Stage Clear / Title (Pikmin)
    L02 - Forest of Hope
    L04 - Ai no Uta
    L08 - Ai no Uta (French Version)
    L05 - Tane no Uta
    L03 - Environmental Noises
    R08 - Title (Big Brain Academy)
    Smashville
    N01 - Title (Animal Crossing)
    N02 - Go K.K. Rider!
    N03 - 2:00 a.m.
    N06 - Town Hall and Tom Nook's Store
    N05 - The Roost
    N07 - K.K. Cruisin'
    N08 - K.K. Western
    N09 - K.K. Gumbo
    N10 - Rockin' K.K
    N11 - DJ K.K
    N12 - Condor
    New Pork City
    K07 - Porky's Theme
    K09 - Unfounded Revenge / Smashing Song of Praise
    K08 - Mother 3 Love Theme
    K10 - You Call This a Utopia?!
    K05 - Humoresque of a Little Dog
    K01 - Snowman
    Summit
    Q07 - Ice Climber
    Q06 - Balloon Trip
    Q08 - Shin Onigashima
    Q05 - Clu Clu Land
    W13 - Icicle Mountain (Melee)
    Skyworld
    P01 - Underworld
    P03 - Skyworld
    P02 - Title (Kid Icarus)
    P04 - Kid Icarus Original Medley
    75M
    B04 - Donkey Kong
    B03 - Opening (Donkey Kong)
    B09 - 25m BGM
    Mario Bros.
    A17 - Mario Bros.
    Q02 - Gyromite
    Q01 - Famicom Medley
    Q13 - Power-Up Music
    Q14 - Douchuumen (Nazo no Murasamejo)
    Flat Zone 2
    R04 - Flat Zone 2
    Q04 - Chill (Dr. Mario)
    W14 - Flat Zone (Melee)
    Pictochat
    R02 - PictoChat
    R10 - Mii Channel
    R11 - Wii Shop Channel
    R15 - Brain Age: Train Your Brain in Minutes a Day
    R16 - Opening Theme (Wii Sports)
    R17 - Charge! (Wii Play)
    R13 - Shaberu! DS Cooking Navi
    R06 - Lip's Theme (Panel de Pon)
    W20 - Dr. Mario (Melee)
    Hanenbrow
    R03 - Hanenbrow?
    Shadow Moses Island
    S06 - MGS4 ~Theme of Love~ Smash Bros. Brawl Version
    S02 - Encounter
    S03 - Theme of Tara
    S08 - Battle in the Base
    2849 S04 - Yell "Dead Cell"
    4200 S07 - Cavern
    5978 S05 - Snake Eater (Instrumental)
    S10 - Theme of Solid Snake
    S11 - Calling to the Night
    Green Hill Zone
    U01 - Green Hill Zone
    U04 - Angel Island Zone
    U02 - Scrap Brain Zone
    U03 - Emerald Hill Zone
    U06 - Sonic Boom
    U07 - Super Sonic Racing
    U08 - Open Your Heart
    U09 - Live & Learn
    U10 - Sonic Heroes
    U11 - Right There, Ride On
    U12 - HIS WORLD (Instrumental)
    U13 - Seven Rings In Hand
    Temple
    C03 - Great Temple / Temple
    W24 - Temple (Melee)
    Yoshi's Island (Melee)
    W05 - Yoshi's Island (Melee)
    W15 - Super Mario Bros. 3 (Melee)
    Jungle Japes
    W03 - Jungle Japes (Melee)
    W26 - Kongo Jungle (Melee)
    Onett
    W12 - Mother (Melee)
    W19 - Mother 2 (Melee)
    Corneria
    W08 - Corneria (Melee)
    W28 - Venom (Melee)
    Rainbow Cruise
    W02 - Rainbow Cruise (Melee)
    W01 - Princess Peach's Castle (Melee)
    Green Greens
    W07 - Green Greens (Melee)
    W06 - Fountain of Dreams (Melee)
    Big Blue
    W11 - Big Blue (Melee)
    W29 - Mute City (Melee)
    Brinstar
    W27 - Brinstar (Melee)
    W04 - Brinstar Depths (Melee)
    Pokemon Stadium 1 (Melee)
    W09 - Pokemon Stadium (Melee)
    W16 - Battle Theme (Melee)
    W10 - Poke Floats (Melee)
    Menu
    X02 - Menu 1
    X03 - Menu 2
    W30 - Menu (Melee)
    X01 - Super Smash Bros. Brawl Main Theme
    Subspace Emissary
    Y01 - Adventure Map
    X17 - Adventure Map Ver. 2
    Y02 - Step: The Plain
    Y03 - Step: The Cave
    Y04 - Step: Subspace
    Y09 - Jungle Theme (Donkey Kong Country)
    Y10 - Airship Theme (Super Mario Bros. 3)
    Y11 - Menu (Metroid Prime)
    Y13 - Brinstar (Metroid)
    Y14 - Step: Subspace Ver.2
    Y15 - Step: Subspace Ver.3
    Y05 - Boss Battle Song 1
    Y07 - Boss Battle Song 2
    Y08 - Save Point
    X27 - Credits
    Y16 - Ambient
    Y17 - Clear
    Victory Themes
    Z01 - Mario Series
    Z02 - Donkey Kong Series
    Z03 - Legend of Zelda Series
    Z04 - Metroid Series
    Z05 - Yoshi
    Z06 - Kirby Series
    Z07 - Star Fox Series
    Z08 - Pokémon Series
    Z10 - Captain Falcon
    Z11 - Mother Series
    Z16 - Ice Climbers
    Z17 - Fire Emblem Series
    Z18 - Mr. Game & Watch
    Z21 - Wario
    Z22 - Meta Knight
    Z23 - Pit
    Z25 - Olimar
    Z35 - R.O.B.
    Z46 - Solid Snake
    Z47 - Sonic The Hedgehog
    Other
    X07 - Online Practice Stage
    X08 - Results Display Screen
    X09 - Tournament Registration
    X10 - Tournament Grid
    X11 - Tournament Match End
    X13 - Classic: Results Screen
    X15 - All-Star Rest Area
    X16 - Home-Run Contest
    X18 - Boss Battle
    X19 - Trophy Gallery
    X20 - Sticker Album / Album / Chronicle
    X21 - Coin Launcher
    X23 - Stage Builder
    X26 - Target Smash!!
    T05 - Master Hand
    X22 - Classic Mode Clear
    X06 - Alternate Results Screen?
    X24 - Nothing?
    Z50 - Continue
    Z51 - Game Over
    Z54 - New Feature 01
    Z55 - New Feature 02
    Z56 - New Feature 03
    Z57 - New Feature 04
    Z58 - New Feature 05
    edit: cookiemonster I thought you were busy?
     
  23. cookieM0Nster

    cookieM0Nster
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    Messages:
    2,513
    Location:
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    -.-
    not anymore
    There is some stuff that you missed , I GET TO DO THOSE!
    So i get credit :p
    ok, we split the credit! but i get moar! mwahaha
     
  24. Dantarion

    Dantarion
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    Smash Champion

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    Messages:
    2,492
    Location:
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    Next version of the app will include that songs.txt

    EDIT: Theres an error in the Shadow Moses part of the txt you posted, I fixed it on my side. Is anything missing from this?
     
  25. cookieM0Nster

    cookieM0Nster
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    Smash Champion

    Joined:
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    Messages:
    2,513
    Location:
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    Code:
    Battlefield
    X04 - Battlefield
    T02 - Menu (Super Smash Bros. Melee)
    X25 - Battlefield Ver. 2
    W21 - Battlefield (Melee)
    W23 - Multi-Man Melee 1 (Melee)
    Final Destination
    X05 - Final Destination
    T01 - Credits (Super Smash Bros.)
    T03 - Opening (Super Smash Bros. Melee)
    W25 - Final Destination (Melee)
    W31 - Giga Bowser (Melee)
    Delfino Plaza
    A13 - Delfino Plaza
    A07 - Title / Ending (Super Mario World)
    A08 - Main Theme (New Super Mario Bros.)
    A14 - Ricco Harbor
    A15 - Main Theme (Super Mario 64)
    Luigi's Mansion
    A09 - Luigi's Mansion Theme
    A06 - Castle / Boss Fortress (Super Mario World / SMB3)
    A05 - Airship Theme (Super Mario Bros. 3)
    Q10 - Tetris: Type A
    Q11 - Tetris: Type B
    Mushroomy Kingdom: World 1-1
    A01 - Ground Theme (Super Mario Bros.)
    A16 - Ground Theme 2 (Super Mario Bros.)
    A10 - Gritzy Desert
    Mushroomy Kingdom: World 1-2
    A02 - Underground Theme (Super Mario Bros.)
    A03 - Underwater Theme (Super Mario Bros.)
    A04 - Underground Theme (Super Mario Land)
    Mario Circuit
    A20 - Mario Circuit
    A21 - Luigi Circuit
    A22 - Waluigi Pinball
    A23 - Rainbow Road
    R05 - Mario Tennis/Mario Golf
    R14 - Excite Truck
    Q09 - Title (3D Hot Rally)
    Rumble Falls
    B01 - Jungle Level Ver.2
    B08 - Jungle Level
    B05 - King K. Rool / Ship Deck 2
    B06 - Bramble Blast
    B07 - Battle for Storm Hill
    B10 - DK Jungle 1 Theme (Barrel Blast)
    B02 - The Map Page / Bonus Level
    Bridge of Eldin
    C02 - Main Theme (The Legend of Zelda)
    C09 - Ocarina of Time Medley
    C01 - Title (The Legend of Zelda)
    C04 - The Dark World
    C05 - Hidden Mountain & Forest
    C08 - Hyrule Field Theme
    C17 - Main Theme (Twilight Princess)
    C18 - The Hidden Village
    C19 - Midna's Lament
    Pirate Ship
    C15 - Dragon Roost Island
    C16 - The Great Sea
    C07 - Tal Tal Heights
    C10 - Song of Storms
    C13 - Gerudo Valley
    C11 - Molgera Battle
    C12 - Village of the Blue Maiden
    C14 - Termina Field
    Norfair
    D01 - Main Theme (Metroid)
    D03 - Ending (Metroid)
    D02 - Norfair
    D05 - Theme of Samus Aran, Space Warrior
    R12 - Battle Scene / Final Boss (Golden Sun)
    R07 - Marionation Gear
    Frigate Orpheon
    D04 - Vs. Ridley
    D08 - Vs. Parasite Queen
    D07 - Opening / Menu (Metroid Prime)
    D06 - Sector 1
    D09 - Vs. Meta Ridley
    D10 - Multiplayer (Metroid Prime 2)
    Yoshi's Island (Brawl)
    E02 - Obstacle Course
    E07 - Obstacle Course (Winter)
    E01 - Ending (Yoshi's Story)
    E03 - Yoshi's Island
    E05 - Flower Field
    E06 - Wildlands
    Halberd
    F06 - Meta Knight's Revenge
    F01 - The Legendary Air Ride Machine
    F05 - Gourmet Race
    F04 - Butter Building
    F02 - King Dedede's Theme
    F12 - Squeak Squad Theme
    F07 - Vs. Marx
    F08 - 0² Battle
    F03 - Boss Theme Medley
    F10 - Checker Knights
    F09 - Forest / Nature Area
    F11 - Frozen Hillside
    Lylat Cruise
    G10 - Space Armada
    G02 - Corneria
    G01 - Main Theme (Star Fox)
    G03 - Main Theme (Star Fox 64)
    G04 - Area 6
    G11 - Area 6 Ver. 2
    G05 - Star Wolf
    G09 - Star Wolf (Star Fox: Assault)
    G07 - Space Battleground
    G08 - Break Through the Ice
    Q12 - Tunnel Scene (X)
    Pokemon Stadium 2
    H01 - Pokemon Main Theme
    H03 - Road to Viridian City (From Pallet Town / Pewter City)
    H02 - Pokemon Center
    H04 - Pokemon Gym / Evolution
    H05 - Wild Pokemon Battle! (Ruby / Sapphire)
    Spear Piller
    H06 - Victory Road
    H08 - Dialga / Palkia Battle at Spear Pillar!
    H07 - Wild Pokemon Battle! (Diamond / Pearl)
    H09 - Team Galactic Battle!
    H10 - Route 209
    Port Town Aero Drive
    I01 - Mute City
    I03 - Fire Field
    I02 - White Land
    I04 - Car Select
    I05 - Dream Chaser
    I06 - Devil's Call in Your Heart
    I07 - Climb Up! And Get The Last Chance!
    I08 - Brain Cleaner
    I09 - Shotgun Kiss
    I10 - Planet Colors
    R09 - Golden Forest (1080° Snowboarding)
    W18 - Mach Rider (Melee)
    Castle Siege
    J02 - Fire Emblem Theme
    J04 - With Mila's Divine Protection (Celica Map 1)
    J08 - Attack
    J06 - Preparing to Advance
    J07 - Winning Road - Roy's Hope
    J03 - Shadow Dragon Medley
    J13 - Ike's Theme
    J09 - Against the Dark Knight
    J10 - Crimean Army Sortie
    J11 - Power-Hungry Fool
    J12 - Victory is Near
    W17 - Fire Emblem (Melee)
    WarioWare
    M01 - WarioWare, Inc.
    M02 - WarioWare, Inc. Medley
    M08 - Ashley's Song
    M07 - Ashley's Song (JP)
    M06 - Mike's Song
    M05 - Mike's Song (JP)
    M04 - Mona Pizza's Song
    M03 - Mona Pizza's Song (JP)
    M09 - MicroGame$ Theme 01
    M10 - MicroGame$ Theme 02
    M11 - MicroGame$ Theme 03
    M12 - MicroGame$ Theme 04
    M13 - MicroGame$ Theme 05
    M15 - MicroGame$ Theme 06
    M16 - MicroGame$ Theme 07
    M17 - MicroGame$ Theme 08
    M18 - MicroGame$ Theme 09
    Distant Planet
    L06 - Main Theme (Pikmin)
    L01 - World Map (Pikmin 2)
    L07 - Stage Clear / Title (Pikmin)
    L02 - Forest of Hope
    L04 - Ai no Uta
    L08 - Ai no Uta (French Version)
    L05 - Tane no Uta
    L03 - Environmental Noises
    R08 - Title (Big Brain Academy)
    Smashville
    N01 - Title (Animal Crossing)
    N02 - Go K.K. Rider!
    N03 - 2:00 a.m.
    N06 - Town Hall and Tom Nook's Store
    N05 - The Roost
    N07 - K.K. Cruisin'
    N08 - K.K. Western
    N09 - K.K. Gumbo
    N10 - Rockin' K.K
    N11 - DJ K.K
    N12 - Condor
    New Pork City
    K07 - Porky's Theme
    K09 - Unfounded Revenge / Smashing Song of Praise
    K08 - Mother 3 Love Theme
    K10 - You Call This a Utopia?!
    K05 - Humoresque of a Little Dog
    K01 - Snowman
    Summit
    Q07 - Ice Climber
    Q06 - Balloon Trip
    Q08 - Shin Onigashima
    Q05 - Clu Clu Land
    W13 - Icicle Mountain (Melee)
    Skyworld
    P01 - Underworld
    P03 - Skyworld
    P02 - Title (Kid Icarus)
    P04 - Kid Icarus Original Medley
    75M
    B04 - Donkey Kong
    B03 - Opening (Donkey Kong)
    B09 - 25m BGM
    Mario Bros.
    A17 - Mario Bros.
    Q02 - Gyromite
    Q01 - Famicom Medley
    Q13 - Power-Up Music
    Q14 - Douchuumen (Nazo no Murasamejo)
    Flat Zone 2
    R04 - Flat Zone 2
    Q04 - Chill (Dr. Mario)
    W14 - Flat Zone (Melee)
    Pictochat
    R02 - PictoChat
    R10 - Mii Channel
    R11 - Wii Shop Channel
    R15 - Brain Age: Train Your Brain in Minutes a Day
    R16 - Opening Theme (Wii Sports)
    R17 - Charge! (Wii Play)
    R13 - Shaberu! DS Cooking Navi
    R06 - Lip's Theme (Panel de Pon)
    W20 - Dr. Mario (Melee)
    Shadow Moses Island
    S06 - MGS4 ~Theme of Love~ Smash Bros. Brawl Version
    S02 - Encounter
    S03 - Theme of Tara
    S08 - Battle in the Base
    S04 - Yell "Dead Cell"
    S07 - Cavern
    S05 - Snake Eater (Instrumental)
    S10 - Theme of Solid Snake
    S11 - Calling to the Night
    Green Hill Zone
    U01 - Green Hill Zone
    U04 - Angel Island Zone
    U02 - Scrap Brain Zone
    U03 - Emerald Hill Zone
    U06 - Sonic Boom
    U07 - Super Sonic Racing
    U08 - Open Your Heart
    U09 - Live & Learn
    U10 - Sonic Heroes
    U11 - Right There, Ride On
    U12 - HIS WORLD (Instrumental)
    U13 - Seven Rings In Hand
    Temple
    C03 - Great Temple / Temple
    W24 - Temple (Melee)
    Yoshi's Island (Melee)
    W05 - Yoshi's Island (Melee)
    W15 - Super Mario Bros. 3 (Melee)
    Jungle Japes
    W03 - Jungle Japes (Melee)
    W26 - Kongo Jungle (Melee)
    Onett
    W12 - Mother (Melee)
    W19 - Mother 2 (Melee)
    Corneria
    W08 - Corneria (Melee)
    W28 - Venom (Melee)
    Rainbow Cruise
    W02 - Rainbow Cruise (Melee)
    W01 - Princess Peach's Castle (Melee)
    Green Greens
    W07 - Green Greens (Melee)
    W06 - Fountain of Dreams (Melee)
    Big Blue
    W11 - Big Blue (Melee)
    W29 - Mute City (Melee)
    Brinstar
    W27 - Brinstar (Melee)
    W04 - Brinstar Depths (Melee)
    Pokemon Stadium
    W09 - Pokemon Stadium (Melee)
    W16 - Battle Theme (Melee)
    W10 - Poke Floats (Melee)
    Menu
    X02 - Menu 1
    X03 - Menu 2
    W30 - Menu (Melee)
    X01 - Super Smash Bros. Brawl Main Theme
    Subspace Emissary
    Y01 - Adventure Map
    X17 - Adventure Map Ver. 2
    Y02 - Step: The Plain
    Y03 - Step: The Cave
    Y04 - Step: Subspace
    Y09 - Jungle Theme (Donkey Kong Country)
    Y10 - Airship Theme (Super Mario Bros. 3)
    Y11 - Menu (Metroid Prime)
    Y13 - Brinstar (Metroid)
    Y14 - Step: Subspace Ver.2
    Y15 - Step: Subspace Ver.3
    Y05 - Boss Battle Song 1
    Y07 - Boss Battle Song 2
    Y08 - Save Point
    X27 - Credits
    Y16 - Ambient
    Y17 - Clear
    Victory Themes
    Z01 - Mario Series
    Z02 - Donkey Kong Series
    Z03 - Legend of Zelda Series
    Z04 - Metroid Series
    Z05 - Yoshi
    Z06 - Kirby Series
    Z07 - Star Fox Series
    Z08 - Pokémon Series
    Z10 - Captain Falcon
    Z11 - Mother Series
    Z16 - Ice Climbers
    Z17 - Fire Emblem Series
    Z18 - Mr. Game & Watch
    Z21 - Wario
    Z22 - Meta Knight
    Z23 - Pit
    Z25 - Olimar
    Z35 - R.O.B.
    Z46 - Solid Snake
    Z47 - Sonic The Hedgehog
    Other Sound Effects
    X07 - Online Practice Stage
    X08 - Results Display Screen
    X09 - Tournament Registration
    X10 - Tournament Grid
    X11 - Tournament Match End
    X13 - Classic: Results Screen
    X15 - All-Star Rest Area
    X16 - Home-Run Contest
    X18 - Boss Battle
    X19 - Trophy Gallery
    X20 - Sticker Album / Album / Chronicle
    X21 - Coin Launcher
    X23 - Stage Builder
    X26 - Target Smash!!
    T05 - Master Hand
    X22 - Classic Mode Clear
    X06 - Alternate Results Screen?
    X24 - Nothing?
    Z50 - Continue
    Z51 - Game Over
    Z54 - New Feature 01
    Z55 - New Feature 02
    Z56 - New Feature 03
    Z57 - New Feature 04
    Z58 - New Feature 05
    THAT is completely fixed and organized. Use that, I had to get rid of Hanenbow becu=ause that makes the game freeze, and other stuff.

    credit goes to me!!!

    o, btw, I have Mushroomy Kingdom separated into Mushroomy Kingdom: 1-1 and Mushroomy Kingdom: 1-2, because they are different stages, in truth.

    USE MIIIINE!
     
  26. UTDZac

    UTDZac
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    ▲▲▲▲▲

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    6,648
    Location:
    Judgment Count: 856

    I had the same problem D, just ran out of time. I'll get a list together, since I need to make the same change for my program.
     
  27. cookieM0Nster

    cookieM0Nster
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    Smash Champion

    Joined:
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    Wait, a list of what? we already got the songs.txt if thats what u r asking.
     
  28. Dantarion

    Dantarion
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    Smash Champion

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    May 21, 2007
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    Location:
    Santa Barbara, CA
    That looks good, thanks :p
     
  29. cookieM0Nster

    cookieM0Nster
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    No problem, but I want credit somewhere, lol
    But in my opinion, You should do something about the name, for people who don't understand its meaning. So, I suggest that you change the name to something like
    "Easy mp3 to .BRSTM Converter" or something.
     
  30. Dantarion

    Dantarion
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    Smash Champion

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    May 21, 2007
    Messages:
    2,492
    Location:
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    Some people don't know what a brstm is, and the program(soon) will support more than MP3's
    Also, another release is coming tonight, that allows you to manage the files on your SD card.
    (AKA the right side of the GUI)
    It also has a bugfix for mp3s with no artist and title, and a fix for the copying to sd dialog.
     
  31. cookieM0Nster

    cookieM0Nster
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    you... are my hero. lol
    but SERIOUSLY (oops, caps lock) that is gong to be excellent. dont forget the songs.txt :p
    and dont forget to give me mah credit, lol

    I can't wait for this, itll be great!
     
  32. Sph34r

    Sph34r
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    Smash Journeyman

    Joined:
    Feb 15, 2009
    Messages:
    251
    Location:
    palo alto, middlefield road
    Can you include the option to edit the sound the game makes when you select stuff? Like going from the main menu to brawl/training or whatever.

    Replacing that annoying sound with Melee's would be win.
     
  33. Dantarion

    Dantarion
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    2,492
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  34. cookieM0Nster

    cookieM0Nster
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    Sir, Drop it like its hot is a GREAT idea for a .brstm, i am gonna put that in my Music Thread :)

    Oh, and lol, for the next one, credits plz? lol

    That would be awesome tho, it would at least make me happy :)

    Oh, the new version looks really good, I can't wait to try it out!

    I WANT MAH CREDIT :p
     
  35. Dantarion

    Dantarion
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    Youre in the about box on v1.1, which is....out!
     
  36. cookieM0Nster

    cookieM0Nster
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    Yay! :)
    sweeet!
    Thank you sir! :)

    Chacge the title of the thread, tho, so ppl kno there is an update
     
  37. Seikishidan Soru

    Seikishidan Soru
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    Smash Journeyman

    Joined:
    Oct 14, 2007
    Messages:
    260
    This tool is not working right for me. When I select a mp3 file, it is not converted to a .brstm file. I only get a .wav of one channel in the tmp folder.
     
  38. Dantarion

    Dantarion
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    Smash Champion

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    May 21, 2007
    Messages:
    2,492
    Location:
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    You probably have a mono mp3, which my tool currently doesn't support.
    Could you upload the mp3 to megaupload and pm me the link?
     
  39. GenoGar

    GenoGar
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    Smash Apprentice

    Joined:
    Feb 26, 2008
    Messages:
    126
    Location:
    California
    I'm getting an error that says...

    Any help here?
     
  40. shadowtroop

    shadowtroop
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    Smash Ace

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    Jul 14, 2008
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    Ann Arbor, MI
    Yes, exactly. And MAYBE a built in bstrm player, if you can get winamp's source
     
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