Segtendo
Smash Hero
Sonic 3 & Knuckles - S3 Credits (Beta) By Segtendo - DEMO
Check the demo to see what I mean by "beta."
Check the demo to see what I mean by "beta."
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Lol.Segtendo my comment on the song's page says it all.
Send me the MP3 file.Lol.
You seem to love it a lot
EDIT: Moosehunter, I'm having problems with your converter. I have the files I want to convert in mp3 and they are in the same folder as the tool. I try converting them to looping BRSTMs, yet it doesn't do anything. It tells me an error has occurred and to check the log.txt. I check it, and it says that ".mp3 is not a supported file."
Can you also upload mortal kombat trilogy brstms. The music is pretty goodNow that I am back from vacations, I uploaded Megaman X3's BRSTMs on Moosehunter's site
The victory theme just keeps looping and the Results Display Screen doesn't start, I believe.This would be a perfect time to ask a question. What happens if you replace a non-looping theme (like a Victory theme, or "Continue", etc) with a looping BRSTM? You know how normally after a VS match, you'd have the victory theme, then the "Results Display Screen" or whatever? If the victory theme was looping, would the Results Display just start playing over the top, or is it programmed to automatically only play after the "victory" theme has finished (in which case, it wouldn't play at all, since the victory theme would be endless)?
You do know that my converter will convert those directly to brstms without any need for you to find loop points, right? If you need to edit the volume of the song, I blocked off three areas in the .bat file (you'll notice them) that you can add commands to. Just add "pause" to each of them, and edit the song.wav when it pauses.The next soundtrack I'm doing isSonic Free Riders.I'm downloading the game as we speak.
Yep. One could use this to have a different results screen theme for each character.The victory theme just keeps looping and the Results Display Screen doesn't start, I believe.
http://www.dvdvideosoft.comDoes anyone have a good Youtube to WAV converter or something similar?
I want that one, it might be awesome to use wiht MKTrololol (laugh part).
You want it ? It's yours my friend : http://www.brawlcustommusic.com/6012I want that one, it might be awesome to use wiht MK
Hey, HEY wait a minute.... kyokoro hasn't got enough rubies !
Awesome. Less work for me The game's got another hour until it is done. After I extract the ISO from all the parts, I'll get right on it.You do know that my converter will convert those directly to brstms without any need for you to find loop points, right? If you need to edit the volume of the song, I blocked off three areas in the .bat file (you'll notice them) that you can add commands to. Just add "pause" to each of them, and edit the song.wav when it pauses.
Wait, that game's for the 360, which means that the audio might be stored as XMAs (No, not Christmas) You'll have to use a hex editor to get the loop points out of those. It's still faster than finding them yourself. I had to do that for the Sonic '06 soundtrack.Awesome. Less work for me The game's got another hour until it is done. After I extract the ISO from all the parts, I'll get right on it.
Oh, your converter doesn't support XMAs?Wait, that game's for the 360, which means that the audio might be stored as XMAs (No, not Christmas) You'll have to use a hex editor to get the loop points out of those. It's still faster than finding them yourself. I had to do that for the Sonic '06 soundtrack.
There isn't one. I think newer revisions of vgmtoolbox will decode XMAs.Oh, your converter doesn't support XMAs?
Also, do you know a XMA plug-in for WinAmp?
I did use the SPC rip. I just didn't do what you did to stop the volume changes. And yes, I like that quality better. Feel free to update them if you want.Hey, Seg? It's a little quieter than your version, but I used the SPC rip, at 48000 kHz, straight to WAV to make a test BRSTM of Mario Circuit from SMK. I uploadeded it to brawlcustommusic.com as an update to your BRSTM of said tune. Can you tell me, apart from the fact yours is louder, whether the one I uploaded is better in quality than yours:
http://www.brawlcustommusic.com/update/302
XMAs do have loop points.Isn't the "XMA" format a special "version" of the well-known "WMA" format? WMA files as you know don't have any looping information whatsoever, simply because well, there's no need, so that's why XMA files don't, right?
Why temporary?Here you go, have fun.
http://www.brawlcustommusic.com/temporarycrap/ztp/
Because they're all going to be added to the main site soon.Why temporary?
Also, I uploaded a crapton of Mario & Sonic at the Olympic Winter Games BRSTMs today.