CSTIK
Smash Cadet
In my semi-pro experience of playing against Wolf as Lucario, my friend (who is not quite as good as me) and I have discovered some crazy things about that matchup.
First, Lucario's airs are supposed to be good, giving him good offense and juggling. But they are slower than Wolfs and cannot come out in time, resulting in my being juggled for at least an additional 30% every time he knocks me into the air, usually more like 50% or death by Fair. Even if I air dodge, he can usually land, jump, and swing again as I come out of it!
Second, Lucario's faster tilts are supposed to prevent him from getting owned because of his slow smashes. But Wolf can smash him and even Ftilt him from VERY far away, outside the range of Lucario's tilts. In addition, Wolf's attacks are extremely fast. Only Lucario's uptilt manages to match Wolf's speed, and it doesn't have enough horizontal hitbox area to compensate.
Third, Wolf can short hop blaster shots, while reflecting Lucario's spammed aura spheres easily. Lucario gets hit by them all the time because it accelerates the projectile, and Lucario's shooting animations lasts longer than the time it takes the sphere to hit him! (unless they're far apart.) Wolf can also reflect fully charged shots, even if he jumps over them and then hits them with the BACK of his reflector, meaning even if he doesn't reflect every one, it will make up for it because the damage and knockback is increased (x1.5? OW 30% damage and death if I'm reasonably high %). I think I die from Aura Spheres more than he does.
Lucario's only advantage is attacking from above, but Lucario, being floaty, falls slowly and thus the Dair is easily dodged with a roll as Lucario falls down. Wolf also has no trouble attacking in the air from below. His jump speed far excels his run speed--thus all he has to do is jump to the side, jump in from the bottom diagonals (where Lucario's aerials cannot hit), and use Fair (which is a killing move, I remind you).
Between dominating aerials, range, projectiles, and a reflector to counter aura spheres (one of Lucario's main defenses), Wolf seems clearly the better matchup to me.
Note: I can beat him playing almost any other character by a bigger margin with a greater success chance.
First, Lucario's airs are supposed to be good, giving him good offense and juggling. But they are slower than Wolfs and cannot come out in time, resulting in my being juggled for at least an additional 30% every time he knocks me into the air, usually more like 50% or death by Fair. Even if I air dodge, he can usually land, jump, and swing again as I come out of it!
Second, Lucario's faster tilts are supposed to prevent him from getting owned because of his slow smashes. But Wolf can smash him and even Ftilt him from VERY far away, outside the range of Lucario's tilts. In addition, Wolf's attacks are extremely fast. Only Lucario's uptilt manages to match Wolf's speed, and it doesn't have enough horizontal hitbox area to compensate.
Third, Wolf can short hop blaster shots, while reflecting Lucario's spammed aura spheres easily. Lucario gets hit by them all the time because it accelerates the projectile, and Lucario's shooting animations lasts longer than the time it takes the sphere to hit him! (unless they're far apart.) Wolf can also reflect fully charged shots, even if he jumps over them and then hits them with the BACK of his reflector, meaning even if he doesn't reflect every one, it will make up for it because the damage and knockback is increased (x1.5? OW 30% damage and death if I'm reasonably high %). I think I die from Aura Spheres more than he does.
Lucario's only advantage is attacking from above, but Lucario, being floaty, falls slowly and thus the Dair is easily dodged with a roll as Lucario falls down. Wolf also has no trouble attacking in the air from below. His jump speed far excels his run speed--thus all he has to do is jump to the side, jump in from the bottom diagonals (where Lucario's aerials cannot hit), and use Fair (which is a killing move, I remind you).
Between dominating aerials, range, projectiles, and a reflector to counter aura spheres (one of Lucario's main defenses), Wolf seems clearly the better matchup to me.
Note: I can beat him playing almost any other character by a bigger margin with a greater success chance.