No progress is being made, I CAN go all ape like you did, and counter all of your statements with facts.
So basically you refuse to produce any sort of debate and choose to behave the exact way that you yourself have accused me of behaving?
Hypocrisy FTW
If you battle me, I'll post up the match and others can debate it. Let's just make it fair, so that we can end this debate...
This proves you didn't read ANYTHING that I have said otherwise you wouldn't be typing this right now.
Go and read my post chookay.
@:???????
Dair, Nair, Uair, Usmash, and Dsmash are all attacks that are mostly hitbox and cover most of Mario's body.
True but the Daur gets outranged by Sonic's Uair.
Nair I've clashed it with the initial frames of Sonic's Nair. I am sure it does have more priority during Sonic's Nair but I think once its bene used initially that it would clash.
Uair I don't believe Sonic would remain int he air long enough. Mainly since Sonic users really can't handl;e anyone being under them usually (as is the case for most characters).
Usmash and Dsmash can be hard to set up properly
As I mentioned Sonic isn't going to go toe to toe with many of Mario's moves.
Even when he does he usually attacks where its going to be hurtbox so that worst case scenario is that they both clash and get sent flying.
Sonic's Usmash is also capable of breaking all of Mario's aerials and the spindash can break it (but only during the initial hop where it has its most priority)
Sonic does have an issue with priority, this is not saying it won't affect him, however when facing Mario it wouldn't affect him as badly as say MK or Luigi (whom I have more truble against from experience)
Sonic's stutter step is longer but Mario's Fsmash is longer in general; when comparing each other's Fsmash range with the stutter step they still are about equal (Sonic's stutter step is still really long though...).
I was testing on FD .
Center.
If I did Sonic's stutter step perfectly I would end up outside of the first green corner.
With Mario I ended up right on top of the green corner.
Sonic's doesn't have that much range over Mario but it is indeed Longer.
Worst case scenario for Sonic though is that they hit the same range.
Kinda tough for Sonic since its harder to time his full stutter step correctly.
It still lacks priority and it leaves you very open regardless.
That's true but the Dsmash would be used only if the opponent dodges and if the Dsmash had a good chance of hitting the opponent. Otherwise Soni would be punished.
At least Mario has a greater amount of speed and setups for his own Dsmash and can spot dodge to Dsmash more safely.
.L.U.D.D. is useful even uncharged with it's tipper. Also, I'll check some more on Sonic's options when attempting to juggle Mario but I'm fairly certain you can knock Sonic out of his Uair with Mario's Nair if you time it right.
Tipper?
I am probably thinking something else.
I don't really find it overly useful against Sonic because usually there is the moment to pull it out and the time in which he stops firing water.
IMO I find it better to use fro afar when charged since uncharged my opponent has a better ability to get close even when I push them back. I am probably not doing it right though.
Yes you can knock Sonic out of his Uair but it has to occur during the first hit, if its attempted after the second hit of Sonic's Uair you'll typically get outranged.
It's the issue that Pit users run into whent hey attempt to Dair Sonic out of his Uair.
Mario can still Capedash, approach with his Dair, and even approach safely with a wavebounced cape (Special recoiled cape sounds very odd). Don't forget that Mario can shield dash and dash dance too.
I am not too familiar with capedashing. I probably am thinking something else.
Don't worry I understand what you mean with the wavebounce its not odd at all when you think of Lucas' recoiling PSI magnet.
Mario can shield dash but he doesn't slide as much as Sonic does. (mainly due to Sonic's speed) and dash dancing isn't as effective as Sonic's (mainly again due to speed).
He can do it thats for sure but not to the extent that Sonic can (I've tried experimenting and the range of Mario's shield dash grab is lesser than Sonic's due to the speed).
I agree that it is speculation (largely since both Sonic and Mario users are scarce in comparison to a few others *coughhackMKhackCough*.
As I said I'll use Mario for about a week and try to master the techniques you mentioned such as wavebouncing his cape, and using the tipper.(once I find out what it is. TO THE MARIO FORUM!)