So far, Im taking a character, Im doing the fair with jab, then ftilt, etc... to see at which % the game consider it a combo for each move. Then Im doing it with each character. (This is lasting forever...) After doing so, Ill check how DI can affect the combo.
As you can see, it takes me a lot of time... But fun fact, one of the reason why fair to jab cant combo before a certain % is because the opponent can tech. If he misses, we have a guaranted fsmash.
But like I said I need to test the whole thing!