KingKong_ad
Smash Ace
- Joined
- Feb 12, 2009
- Messages
- 542
Bowsercide cancel for people who doesnt know its simply when bowser is doing a bowsercide with his SideB (Klaw) but when the opponent die, there is a little time for bowser to jump before he reaches the death zone. In almost all stage bowser still cant survive to it due to his bad vertical recovery.
Im actually doing test with the bowsercide cancel. Im gonna try to update this thread everytimes I find something.
There are 3 factors: Stages, Characters and Port Priority
Stages
Smashville
I still dont know why but doing a bowsercide cancel on this stage is really easy.
For the tests I try these things:
- Trying to bowsercide cancel by only mashing jump on normal speed
- Trying to bowsercide cancel by only mashing jump on 1\4 of the normal speed
On some characters its easy to do it on both tests ( Easy )
Some only on the 2nd test ( Normal )
Some impossible on both tests ( Hard )
I also noticed for the characters that is easy to do on, on 1\4 speed we clearly see the opponent dieing before bowser. For those who is normal to do on, we see just a little bit the opponent dieing before bowser. For those who is hard to do on, we both see characters dieing in the same time.
Characters
Here the characters listed by how difficult is to do a bowsercide cancel on Smashville.
Easy
-Game & Watch
-Ivysaur
-Jigglypuff
-King Dedede
-Kirby
-Lucas
-Mario
-Meta Knight
-Ness
-Olimar
-Pikachu
-Popo\Nana
-Squirtle
-Toon Link
-Wario
-Yoshi
Normal
-Charizard
-Diddy Kong
-Luigi
-Sonic
-Zero Suit Samus
Hard
-Bowser
-Captain Falcon
-Donkey Kong
-Falco
-Fox
-Ganondorf
-Ike
-Link
-Lucario
-Marth
-Peach
-Pit
-R.O.B.
-Samus
-Sheik
-Snake
-Wolf
-Zelda
Characters listed as hard can still be bowsercide cancel but not by mashing the jump button. You have to find the timing and pressing jump once and you will perform it. Im guessing there is a small window to do it like 1-4 frames maybe ?? Need more analyses.
Why there is a difference between characters ?? For the moment im not able to see what relates them.
Also a lot of areas in Delfino act like Smashville
Final Destination
I tried some characters on FD and all of them seem to be listed as Hard on this stage cuz when the speed is on 1\4 we still see both characters dieing on the same time.
Why there is a difference between stages ?? I still dont know...
Port Priority
I just did one test for the moment on this but Im almost sure it is related.
I did my test on Smashville when bowser tries to do a bowsercide.
When bowser has the port 1 and the opponent the port 4
-The game always ends with bowser winning the match.
When bowser has the port 4 and the opponent the port 1
-The game ends with a win with bowser when the opponent is a character listed
as ''Easy''
-The game ends with a sudden death when the opponent is character listed
as ''Normal'' or ''Hard''
Im assuming the port priority has something to do with the numbers of frames you can do a bowsercide.
Im gonna do more tests with more stages eventually.
Im actually doing test with the bowsercide cancel. Im gonna try to update this thread everytimes I find something.
There are 3 factors: Stages, Characters and Port Priority
Stages
Smashville
I still dont know why but doing a bowsercide cancel on this stage is really easy.
For the tests I try these things:
- Trying to bowsercide cancel by only mashing jump on normal speed
- Trying to bowsercide cancel by only mashing jump on 1\4 of the normal speed
On some characters its easy to do it on both tests ( Easy )
Some only on the 2nd test ( Normal )
Some impossible on both tests ( Hard )
I also noticed for the characters that is easy to do on, on 1\4 speed we clearly see the opponent dieing before bowser. For those who is normal to do on, we see just a little bit the opponent dieing before bowser. For those who is hard to do on, we both see characters dieing in the same time.
Characters
Here the characters listed by how difficult is to do a bowsercide cancel on Smashville.
Easy
-Game & Watch
-Ivysaur
-Jigglypuff
-King Dedede
-Kirby
-Lucas
-Mario
-Meta Knight
-Ness
-Olimar
-Pikachu
-Popo\Nana
-Squirtle
-Toon Link
-Wario
-Yoshi
Normal
-Charizard
-Diddy Kong
-Luigi
-Sonic
-Zero Suit Samus
Hard
-Bowser
-Captain Falcon
-Donkey Kong
-Falco
-Fox
-Ganondorf
-Ike
-Link
-Lucario
-Marth
-Peach
-Pit
-R.O.B.
-Samus
-Sheik
-Snake
-Wolf
-Zelda
Characters listed as hard can still be bowsercide cancel but not by mashing the jump button. You have to find the timing and pressing jump once and you will perform it. Im guessing there is a small window to do it like 1-4 frames maybe ?? Need more analyses.
Why there is a difference between characters ?? For the moment im not able to see what relates them.
Also a lot of areas in Delfino act like Smashville
Final Destination
I tried some characters on FD and all of them seem to be listed as Hard on this stage cuz when the speed is on 1\4 we still see both characters dieing on the same time.
Why there is a difference between stages ?? I still dont know...
Port Priority
I just did one test for the moment on this but Im almost sure it is related.
I did my test on Smashville when bowser tries to do a bowsercide.
When bowser has the port 1 and the opponent the port 4
-The game always ends with bowser winning the match.
When bowser has the port 4 and the opponent the port 1
-The game ends with a win with bowser when the opponent is a character listed
as ''Easy''
-The game ends with a sudden death when the opponent is character listed
as ''Normal'' or ''Hard''
Im assuming the port priority has something to do with the numbers of frames you can do a bowsercide.
Im gonna do more tests with more stages eventually.