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Bowser Jr. Videos thread

Kaladin

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Can anyone find Tweek's sets from EVO? I've youtubed for 30 mins with no success :(
 

Weruop

Smash Ace
Joined
Sep 15, 2007
Messages
543
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Tri-Cities Washington
Heres a match i recorded against a good player i found in for glory last night. Didn't get any matches saved from my last tournament so thought Id upload at least something. I plan on uploading a few more over the next week, its just that the process of it going directly to youtube takes a little while, and its also hard finding good players online sometimes :pBowser Jr vs R.O.B.https://www.youtube.com/watch?v=sOTxw5gnzoc
 

Weruop

Smash Ace
Joined
Sep 15, 2007
Messages
543
Location
Tri-Cities Washington
http://www.twitch.tv/evenmatchupgaming/v/11050869?t=2h56m42s
(EDIT: match got uploaded https://www.youtube.com/watch?v=BSTLj8wWUL8)

A set I won at summit vs yoshi (one of bjrs worst mus)

Any criticism is helpful
hey Blanc! Nice set and congrats! the first thing Id bring up is Down B use. Especially against someone like Yoshi who is so comfortable in the air, it can be harder landing those. too often when you deployed them ahead, they would just never connect, or a few times it'd leave u open to getting hit. If you do deploy them forward heres a few things you can do1. Side B forward. jump out if theres no opening. if there is an opening or if they are shielding, then spin outing into them can be a good option. the MK will always be right where you are so you can use it as a defensive help, and often you will be able to pick it up from the edge of the stage when it turns around. with the Side B again, especially since I know you love those UpBs :) , you can abandon ship, and then when you come down, try to land near the MK or on the other side of it, so it creates a wall and makes it harder for you to be punished. if that opponent is sitting in shield too, or if they're someone who rolls a lot, you can even just up b out in front of them, where u think they'll go, and then still you will be somewhat safe when coming down if you land in a good spot with support of ur MK.Deploying ur MKs backwards I think would have also helped a lot in this matchup.the UpB explosion hitting yoshi from below on the platform was really great! I'm going to have to use it sometime lol.
at about 2:59:50, u land a fair while making it back. with yoshi at that low of percentage though, i woulda pulled back and then UpBd back to the edge. that way you wouldn't have got pu at 2:59:56, after ur air dodge, U coulda had a free upair from down below. I think one thing might just be knowing ur options a little better. Id play around with moves a bit more and get a little weird in friendlies so u can really know what ur capable of in tourney. even at 3:00:16 when you do grab ur MK, don't just chuck it when Yoshis is above it, run up and shield with it and then throw it out of shield. or SH and throw it so it hits. a couple seconds later you threw one down in midair when yoshi was right in ur face too. u coulda thrown it up from ground a second or to prior, or z dropped it or thrown it forward considering how close the 2 of u were.I liked how uw ere playing by the Duck Hunt match a lot more. on ur opponents second stock there was a moment where yoshi had ur MK and u really coulda spinoutd him way up high while coming back. just remember that that is an option, and especially can be good in the air. one last thing is know when your side B should continue and realize when you should just jump out of it immediately, sometimes with a nair or air dodge. there was just a few times where they just had good control or had just short hopped and you continued with it and it lead to a nair to the face. nice bowser jr though and congrats again!
 

Mr Moosebones

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Jul 28, 2014
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Wow what? "spin out into them if they are shielding" is actually the worst advice I've heard on this board so far.

Honestly lots of the advice you gave was really condescending and phrased as if Blanc is some nobody who doesn't know how to play bowser jr. I know you're trying to be nice and helpful, so I'm sure that's appreciated, but try to be a bit more careful when giving advice when you're out of your element.
 

Blanc

Smash Apprentice
Joined
Jan 30, 2014
Messages
89
hey Blanc! Nice set and congrats! the first thing Id bring up is Down B use. Especially against someone like Yoshi who is so comfortable in the air, it can be harder landing those. too often when you deployed them ahead, they would just never connect, or a few times it'd leave u open to getting hit. If you do deploy them forward heres a few things you can do1. Side B forward. jump out if theres no opening. if there is an opening or if they are shielding, then spin outing into them can be a good option. the MK will always be right where you are so you can use it as a defensive help, and often you will be able to pick it up from the edge of the stage when it turns around. with the Side B again, especially since I know you love those UpBs :) , you can abandon ship, and then when you come down, try to land near the MK or on the other side of it, so it creates a wall and makes it harder for you to be punished. if that opponent is sitting in shield too, or if they're someone who rolls a lot, you can even just up b out in front of them, where u think they'll go, and then still you will be somewhat safe when coming down if you land in a good spot with support of ur MK.Deploying ur MKs backwards I think would have also helped a lot in this matchup.the UpB explosion hitting yoshi from below on the platform was really great! I'm going to have to use it sometime lol.
at about 2:59:50, u land a fair while making it back. with yoshi at that low of percentage though, i woulda pulled back and then UpBd back to the edge. that way you wouldn't have got pu at 2:59:56, after ur air dodge, U coulda had a free upair from down below. I think one thing might just be knowing ur options a little better. Id play around with moves a bit more and get a little weird in friendlies so u can really know what ur capable of in tourney. even at 3:00:16 when you do grab ur MK, don't just chuck it when Yoshis is above it, run up and shield with it and then throw it out of shield. or SH and throw it so it hits. a couple seconds later you threw one down in midair when yoshi was right in ur face too. u coulda thrown it up from ground a second or to prior, or z dropped it or thrown it forward considering how close the 2 of u were.I liked how uw ere playing by the Duck Hunt match a lot more. on ur opponents second stock there was a moment where yoshi had ur MK and u really coulda spinoutd him way up high while coming back. just remember that that is an option, and especially can be good in the air. one last thing is know when your side B should continue and realize when you should just jump out of it immediately, sometimes with a nair or air dodge. there was just a few times where they just had good control or had just short hopped and you continued with it and it lead to a nair to the face. nice bowser jr though and congrats again!
thanks for the advice, ik im too reckless when it comes to my approach so this confirms i gotta tone it down a bit haha. at 2:59:50 tho, i was in fair endlag and i couldnt reel back as my momentum was going forward from jumping back to stage. I throw mechakoopas early to create pressure and force options (see he became frozen as he had to land, he didnt really punish my approach and I got em). I threw one down right after to force him to get up higher and i punished that too. I do know what I'm doing kinda, i know spin out is a terrible option, even on shield, because of it's endlag (gotchu nash). but I play way too aggressively.
 

Weruop

Smash Ace
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Tri-Cities Washington
Wow what? "spin out into them if they are shielding" is actually the worst advice I've heard on this board so far.

Honestly lots of the advice you gave was really condescending and phrased as if Blanc is some nobody who doesn't know how to play bowser jr. I know you're trying to be nice and helpful, so I'm sure that's appreciated, but try to be a bit more careful when giving advice when you're out of your element.
I think "spinout through them" is more accurate to what I meant. drive through them, spinout so ur back tires hit their shield as well, and by the time ur in cool down, the MK should be walking on its way back to protect you if they pursue you and the back hit of the spinout didn't get them. It sets u up nicely often to where if the opponent comes at you, they'll be punished by the MK since ur both grounded. Generally u can time either to where u can grab the MK, or to where it's walking on its way back around, creating a wall between u and ur opponent. Hope that clears it up.

I realize he's a great player and if I came off to you any type of way then I'm sorry but I'm not going to apologize for trying to help somebody out.I come across a bit condescending and misphrase a situational piece of advice and I'm suddenly out of my element? lol. i know I'm not very active here but i guarantee I know what I'm talking about. and if you don't see it now then you'll see it one day :p
 
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Weruop

Smash Ace
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Sep 15, 2007
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Tri-Cities Washington
thanks for the advice, ik im too reckless when it comes to my approach so this confirms i gotta tone it down a bit haha. at 2:59:50 tho, i was in fair endlag and i couldnt reel back as my momentum was going forward from jumping back to stage. I throw mechakoopas early to create pressure and force options (see he became frozen as he had to land, he didnt really punish my approach and I got em). I threw one down right after to force him to get up higher and i punished that too. I do know what I'm doing kinda, i know spin out is a terrible option, even on shield, because of it's endlag (gotchu nash). but I play way too aggressively.
ahh. i really felt like you coulda been safe but you could be right. it is a minor detail anyway. and i do see what you were doing with those two MKs now! sorry, i think i was just focusing on more ways you can land the MK throws and i didn't see how you were using it for option coverage. good stuff. and hopefully the way i mentioned spinout in the above post makes sense to you now too
 

V1cegrip

Banned via Warnings
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My old account was hacked. Thus using this new one
Hey everyone, I have a few results for you guys and a few more videos to post!

A week ago I entered a special 80 man tournament where no current or formerly ranked players could enter. I ended up getting first! This was my first really big win, I was very excited. Here is the bracket for that one:

http://challonge.com/fad_arc1

Yesterday I entered a 36 man tournament and only lost to tearbear two times and got third place behind him and Falln, the loser's finals set was really close! I will post up vids for that one once they are uploaded. Here is the bracket for that one:

http://challonge.com/Get_Smashed4

Here are the videos from the special 80 man Arcadian tournament from last week, they are all pretty cool!

1. Vs Mr. Mosby (Pikachu)
https://www.youtube.com/watch?v=Z13gEpi0M1E

2. Vs. BOA (Dark Pit and Sheik)
https://www.youtube.com/watch?v=qyYUJSWufgE

3. Vs SM (Ike, winners Semi Finals)
https://www.youtube.com/watch?v=l7be8W1_RjU

4. Vs SonicMega (Megaman, winners finals) <<<<<<<<<< Watch this one from 2:25 to 2:36 for the hypest combo!!!!!
https://www.youtube.com/watch?v=EA-LEoHNfBU

5. Vs SM (Ike, Grand finals)
https://www.youtube.com/watch?v=eMgdLatkwWU



Enjoy!
 
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krazyzyko

Smash Champion
Joined
Aug 12, 2005
Messages
2,126
Location
El Carajo, Puerto Rico
http://www.twitch.tv/evenmatchupgaming/v/11050869?t=2h56m42s
(EDIT: match got uploaded https://www.youtube.com/watch?v=BSTLj8wWUL8)

A set I won at summit vs yoshi (one of bjrs worst mus)

Any criticism is helpful
Hey man ggs.
Try not to drill that often unless you're confident it will hit. There where a few situations where nair would have been a better choice.

Try not to recover from below so quickly. Yoshi was fishing to gimp you so you could have squeezed a couple of up airs mixed with your jumps or just up B > air dodge to avoid the risk of getting daired.

And if you're going for an up b > hammer read, try to drift to a safer positioning via edge cancels or edge hog.

I like your aggressive style. I'm too much of a coward to go in like that lol.
 

Blanc

Smash Apprentice
Joined
Jan 30, 2014
Messages
89
Hey man ggs.
Try not to drill that often unless you're confident it will hit. There where a few situations where nair would have been a better choice.

Try not to recover from below so quickly. Yoshi was fishing to gimp you so you could have squeezed a couple of up airs mixed with your jumps or just up B > air dodge to avoid the risk of getting daired.

And if you're going for an up b > hammer read, try to drift to a safer positioning via edge cancels or edge hog.

I like your aggressive style. I'm too much of a coward to go in like that lol.
I def needed to recover high much more often BUT, it's relatively safe to recover by riding the wall
 

pikazz

Smash Lord
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Dec 6, 2009
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pikamaxi
Hey everyone, I have a few results for you guys and a few more videos to post!

A week ago I entered a special 80 man tournament where no current or formerly ranked players could enter. I ended up getting first! This was my first really big win, I was very excited. Here is the bracket for that one:

http://challonge.com/fad_arc1

Yesterday I entered a 36 man tournament and only lost to tearbear two times and got third place behind him and Falln, the loser's finals set was really close! I will post up vids for that one once they are uploaded. Here is the bracket for that one:

http://challonge.com/Get_Smashed4

Here are the videos from the special 80 man Arcadian tournament from last week, they are all pretty cool!

1. Vs Mr. Mosby (Pikachu)
https://www.youtube.com/watch?v=Z13gEpi0M1E

2. Vs. BOA (Dark Pit and Sheik)
https://www.youtube.com/watch?v=qyYUJSWufgE

3. Vs SM (Ike, winners Semi Finals)
https://www.youtube.com/watch?v=l7be8W1_RjU

4. Vs SonicMega (Megaman, winners finals) <<<<<<<<<< Watch this one from 2:25 to 2:36 for the hypest combo!!!!!
https://www.youtube.com/watch?v=EA-LEoHNfBU

5. Vs SM (Ike, Grand finals)
https://www.youtube.com/watch?v=eMgdLatkwWU



Enjoy!
congratulations :D need to watch all the matches! but I saw the hypest combo and that was really awesome!

http://www.twitch.tv/evenmatchupgaming/v/11050869?t=2h56m42s
(EDIT: match got uploaded https://www.youtube.com/watch?v=BSTLj8wWUL8)

A set I won at summit vs yoshi (one of bjrs worst mus)

Any criticism is helpful
like @ krazyzyko krazyzyko said, you relied too much on DAirs and often whamped with little mindgame! example on the second set where you SideB into a UpSmash, if I was you I would have waited until he used it or try to bait it out with either a FAir or a SH->UpSmash (or SideB but after the hitboxes disappears)! you could try to space out yoshi move with SHFAirs since Jr FAir do beat yoshis eggs, if he tries to get over your SHFAir, you can response with a UAir or a UpSmash (or UTilt when low %), if he tries go under you can response with DAir, DTilt, FTilt or a second jump if you expect a UpSmash

however, you did really great in the battle! like the mindgame on the third set was lovely how you baited out a Dash Grab and UpSmashed him to death!
 

krazyzyko

Smash Champion
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Aug 12, 2005
Messages
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I def needed to recover high much more often BUT, it's relatively safe to recover by riding the wall
I agree, but low enough that you have the option to edge snap or air dodge into stage.

@ V1cegrip V1cegrip
Gratz on your big win! I see you adopted that japanese guy's MK gameplay you linked earlier, pretty OP. I did not know side B > up air worked on high percentages where nothing else connects. Your MK + grab game are insane! Loved that set vs mm it was so intense.

Shouldn't you be striking out FD whenever you get the chance? Jr usually has the inferior grab and its easier to get grabbed on that stage.
 
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topspin1617

Smash Apprentice
Joined
Apr 7, 2009
Messages
154
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Florida
NNID
topspin1617
3DS FC
0318-7760-0788
Hey everyone, I have a few results for you guys and a few more videos to post!

A week ago I entered a special 80 man tournament where no current or formerly ranked players could enter. I ended up getting first! This was my first really big win, I was very excited. Here is the bracket for that one:

http://challonge.com/fad_arc1

Yesterday I entered a 36 man tournament and only lost to tearbear two times and got third place behind him and Falln, the loser's finals set was really close! I will post up vids for that one once they are uploaded. Here is the bracket for that one:

http://challonge.com/Get_Smashed4

Here are the videos from the special 80 man Arcadian tournament from last week, they are all pretty cool!

1. Vs Mr. Mosby (Pikachu)
https://www.youtube.com/watch?v=Z13gEpi0M1E

2. Vs. BOA (Dark Pit and Sheik)
https://www.youtube.com/watch?v=qyYUJSWufgE

3. Vs SM (Ike, winners Semi Finals)
https://www.youtube.com/watch?v=l7be8W1_RjU

4. Vs SonicMega (Megaman, winners finals) <<<<<<<<<< Watch this one from 2:25 to 2:36 for the hypest combo!!!!!
https://www.youtube.com/watch?v=EA-LEoHNfBU

5. Vs SM (Ike, Grand finals)
https://www.youtube.com/watch?v=eMgdLatkwWU



Enjoy!
WOW, that's impressive play!

Lemmy is my... quinary character lol (5th... after Peach, Greninja, Mega Man, and Mewtwo), and these videos really just inspired me to get a lot better with him. I mean I already consider myself competent with Lemmy, but this is just totally another level of play.
 

Blanc

Smash Apprentice
Joined
Jan 30, 2014
Messages
89
WOW, that's impressive play!

Lemmy is my... quinary character lol (5th... after Peach, Greninja, Mega Man, and Mewtwo), and these videos really just inspired me to get a lot better with him. I mean I already consider myself competent with Lemmy, but this is just totally another level of play.
i bet you use cannonball
 

V1cegrip

Banned via Warnings
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Oct 23, 2011
Messages
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My old account was hacked. Thus using this new one
I agree, but low enough that you have the option to edge snap or air dodge into stage.

@ V1cegrip V1cegrip
Gratz on your big win! I see you adopted that japanese guy's MK gameplay you linked earlier, pretty OP. I did not know side B > up air worked on high percentages where nothing else connects. Your MK + grab game are insane! Loved that set vs mm it was so intense.

Shouldn't you be striking out FD whenever you get the chance? Jr usually has the inferior grab and its easier to get grabbed on that stage.
I only strike FD versus characters who can reliably outcamp me and it's an issue, such as megaman and olimar. Most of the time I prefer all the room to run around using disjointed ariels, kart spacing, and setting traps. My go-to ban is battlefield cause although Jr. isn't bad there and mechas cover platforms pretty well, I think other characters gain better advantages there as compared to Jr. But vs olimar and megaman and a handful of others that stuff Jr's approach options pretty well, I Like the platforms and smaller stages to have a better chance of sneaking in. And yup you are right, I'm a big fan of how that japanese guy plays so his and my style of mecha use may look a bit similiar.
WOW, that's impressive play!

Lemmy is my... quinary character lol (5th... after Peach, Greninja, Mega Man, and Mewtwo), and these videos really just inspired me to get a lot better with him. I mean I already consider myself competent with Lemmy, but this is just totally another level of play.

Thanks! :D. Don't know too many people who use Lemmy, I use all Ludwig unless I'm in the mood for some Wendy trolling because she is so awful lol.
 
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V1cegrip

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My old account was hacked. Thus using this new one
Ya I think it's just a personal preference. I used to love battlefield as a ness main, but jr. feels a little more awkward there than I like. Up airing through the platforms to keep people from landing is pretty good though along with other cool tricks like ledge canceling the Up B. In general I like medium sized stages with some platforms. My favorite stage I think is town and city, I will counterpick people to that stage even if they have a theoretical advantage there (like metaknight).
 

Blanc

Smash Apprentice
Joined
Jan 30, 2014
Messages
89
Ya I think it's just a personal preference. I used to love battlefield as a ness main, but jr. feels a little more awkward there than I like. Up airing through the platforms to keep people from landing is pretty good though along with other cool tricks like ledge canceling the Up B. In general I like medium sized stages with some platforms. My favorite stage I think is town and city, I will counterpick people to that stage even if they have a theoretical advantage there (like metaknight).
battlefield favours the character with the better uair and i'd say bjr uair is one of the best in the game, battlefield is my go-to stage game 1
 

ksizl4life

Smash Hero
Joined
Aug 3, 2008
Messages
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Location
NJ/NY
Hey all, ksizzle of VitaminZK here. We have a video series detailing a breakdown on the latest patch and we recently released a video for various characters including Bowser Jr. Hope you enjoy!

 

divade

Smash Journeyman
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Sep 6, 2009
Messages
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Indiana
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Divade011
tried the replay uploader and used this clip!
why I took this one was because of the delicious Jab Lock Punish I did!

any criticism of my gameplay with Jr? 'w'
great start, awesome thought to jab lock his blitz.
maybe at 0:25 you could've ejected to gimp his recovery, but that's the only advice i see.
 
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Weruop

Smash Ace
Joined
Sep 15, 2007
Messages
543
Location
Tri-Cities Washington
tried the replay uploader and used this clip!
why I took this one was because of the delicious Jab Lock Punish I did!

any critism of my gameplay with Jr? 'w'
haha good stuff. can't wait to try that out. One opportunity you might've missed is at 1:20 when you rolled backward. you were safe after his wiffed fair, and u coulda started just running ahead to follow up after the mecha koopa bit him. something tells me it was a super buffered roll due to lag from wifi or something though lol
 

pikazz

Smash Lord
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Dec 6, 2009
Messages
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Sweden, Umeå (Currently in Seattle)
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pikamaxi
great start, awesome thought to jab lock his blitz.
maybe at 0:25 you could've ejected to gimp his recovery, but that's the only advice i see.
thank you ;w;

at 0:25, I could have gimped but when I am playing online I am more defensive/passive aggresive than normal xD
haha good stuff. can't wait to try that out. One opportunity you might've missed is at 1:20 when you rolled backward. you were safe after his wiffed fair, and u coulda started just running ahead to follow up after the mecha koopa bit him. something tells me it was a super buffered roll due to lag from wifi or something though lol
at 1:20 I did read that he would shield it on Landing FAir but I never knew that his Landing FAir was pretty long so I miscalculated xD
yes, it was a bit lag during the match tho, at 0:44 is a great example of the effect of the lag! was planing to do a BAir to stagespike him but I did it too early (result to a opposite Side Smash) of miscalculations of the lag xD
 
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V1cegrip

Banned via Warnings
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My old account was hacked. Thus using this new one
Hey all, got a couple more vids to post. It's from a tourney I went to last Friday, I was one game away from taking the whole thing (after a bracket reset) and I experimented a little with ness and lucas but I went Jr. for all but 2 games.

Here's the Challonge: http://challonge.com/s4pomona4

1. Vs Pitbull (Lucario)
https://www.youtube.com/watch?v=gz_oY9kRYeQ&index=2&list=PLSYDFvdcQ9Gf6NRDmBCrzI-4JQHdEWFh_

2. Vs Yoshifreak (Game and Watch, losers semi's)
https://www.youtube.com/watch?v=yGg8bi9y5_w&index=4&list=PLSYDFvdcQ9Gf6NRDmBCrzI-4JQHdEWFh_

^^ WATCH 8:46-8:55

3. vs Pitbull ( Lucario, Loser's finals)
https://www.youtube.com/watch?v=ZIZ7-9uR__4&index=5&list=PLSYDFvdcQ9Gf6NRDmBCrzI-4JQHdEWFh_

^^ WATCH 1:25-1:32

4. Vs I'mHip (Grand Finals, was so close, got a bracket reset)

https://www.youtube.com/watch?v=5u99weajQGA&list=PLSYDFvdcQ9Gf6NRDmBCrzI-4JQHdEWFh_&index=8
 
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V1cegrip

Banned via Warnings
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Messages
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My old account was hacked. Thus using this new one
https://www.youtube.com/watch?v=H_k9BFVguFw#t=53m41s

Loser's finals from my last weekly, any critique is appreciated :)

Critique ye shall receive.

@ 54:25 you hit with the second landing hit of the fair, in this situation you can followup with ftilt, utilt, and sometimes usmash (in this instance on rob i think you coulda usmashed).
@56:36 you roll from the ledge, rolling is good to mix it up but as Jr. I feel that karting back to the stage tends to be a safer more reliable option that other characters don't have the luxury to have, Jr. is better than most characters at safely getting onto the stage from a ledge situation.
@ 1:25:05 you chose to side B, but a pivot grab would have worked for sure in this situations, i think you should work more pivot grabs into your game, I didn't see any and Jr. has an amazing pivot grab. Also when you did get grabs I didn't see any pummeling. Not that you need to pummel every time, but Jr's pummel is fast and tacks on 2% per hit which is a % that adds up quite a bit.

Good choice with duck hunt counterpick, you should work on canceling your up B onto tree ledges and onto stage ledges (or just falling onto a ledge) so that your up b is safer, you got punished quite a few times for using it. In the Rob matchup the top seemed to give you a lot of trouble, i would say just be extremely aware of it, be aware of how slow it makes u when u drive through it, be aware that it beats the kart every time, so i think you coulda taken the set if you had given the top more respect (also that gimp was unfortunate, just gotta recover even lower against that rob dair). The announcers kept claling up b hammer a 'back air' lol commentators always make that mistake if they don't know Jr.

You are very good at the kart>up b hammer confirms as well as your uair strings, good jr. and good diddy!
 
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Kantrip

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Jul 11, 2010
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Critique ye shall receive.

@ 54:25 you hit with the second landing hit of the fair, in this situation you can followup with ftilt, utilt, and sometimes usmash (in this instance on rob i think you coulda usmashed).
@56:36 you roll from the ledge, rolling is good to mix it up but as Jr. I feel that karting back to the stage tends to be a safer more reliable option that other characters don't have the luxury to have, Jr. is better than most characters at safely getting onto the stage from a ledge situation.
@ 1:25:05 you chose to side B, but a pivot grab would have worked for sure in this situations, i think you should work more pivot grabs into your game, I didn't see any and Jr. has an amazing pivot grab. Also when you did get grabs I didn't see any pummeling. Not that you need to pummel every time, but Jr's pummel is fast and tacks on 2% per hit which is a % that adds up quite a bit.

Good choice with duck hunt counterpick, you should work on canceling your up B onto tree ledges and onto stage ledges (or just falling onto a ledge) so that your up b is safer, you got punished quite a few times for using it. In the Rob matchup the top seemed to give you a lot of trouble, i would say just be extremely aware of it, be aware of how slow it makes u when u drive through it, be aware that it beats the kart every time, so i think you coulda taken the set if you had given the top more respect (also that gimp was unfortunate, just gotta recover even lower against that rob dair). The announcers kept claling up b hammer a 'back air' lol commentators always make that mistake if they don't know Jr.

You are very good at the kart>up b hammer confirms as well as your uair strings, good jr. and good diddy!
By karting back to the stage do you mean ledge dropping and double jumping then karting to go up and over the opponent?

I do definitely need to work grab into my game more, I know how great tomahawks and pivot grabs are for Jr. Up B cancels as well.

Thanks for the critique v1ce, I appreciate it.
 

V1cegrip

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By karting back to the stage do you mean ledge dropping and double jumping then karting to go up and over the opponent?

I do definitely need to work grab into my game more, I know how great tomahawks and pivot grabs are for Jr. Up B cancels as well.

Thanks for the critique v1ce, I appreciate it.

Yes that's what I mean, just any and all ways of mixing up getting back to the stage involving dropping off the ledge and trying to kart back on. It's pretty darn safe most of the time and less predictable than the standard ledge getups (stand, roll, jump, getup attack is usually bad). Of course ledge stand tends to be the safest option for most characters but people are getting better at punishing that 1 frame vulnerability.
 
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xDizxy

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Can someone judge my bowser jr. What are my weaknesses. What am I doing wrong. What's my strength. What do I need to improve on. Thanks.
 
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divade

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after seeing the second vid
Can someone judge my bowser jr. What are my weaknesses. What am I doing wrong. What's my strength. What do I need to improve on. Thanks.
at :30, you waited out to edge guard for his air-dodge (good, better than what I do XD), but when he was so low he had to jump, you jumped instead of stuffing him first, nair would have given you time to reach the stage after.
Good job not giving up and recovering.
0:45 nice catch
0:55 i think you forgot he had no mid-air, short hop nair would cover more, and faster, bair if you tried to read his 'low' recovery.
1:45 was really nice, nair oos to well spaced dtilt.
2:15 thought you were dead, nice finish
I wish I thought about these things when I played XD.
 

xDizxy

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after seeing the second vid

at :30, you waited out to edge guard for his air-dodge (good, better than what I do XD), but when he was so low he had to jump, you jumped instead of stuffing him first, nair would have given you time to reach the stage after.
Good job not giving up and recovering.
0:45 nice catch
0:55 i think you forgot he had no mid-air, short hop nair would cover more, and faster, bair if you tried to read his 'low' recovery.
1:45 was really nice, nair oos to well spaced dtilt.
2:15 thought you were dead, nice finish
I wish I thought about these things when I played XD.
Thanks for the tips!
 
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