B!squick
Smash Master
Cool beans.
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I ment Grab Release Chain Grab.Bowser can't infinite the majority of the characters, the only character he can infinite is Wario.
http://www.youtube.com/watch?v=MF1N8kX9vKgI ment Grab Release Chain Grab.
Are there any Bowsers skilled enough at it to do it all across FD in a real match?
Bowser's CG is much harder to do rhan IC's :/
I'll admit that was sexy as hell.
__________________You can force ground releases all of the time if you pummel a certain way but...you know.
By buffering the pummel?
And 80% damage isn't guaranteed to kill everyone
No, but most ppl, 'cause when you've CGd them across the stage they're at like 130%
Bowser can still chaingrab more characters, and into kill moves.You can't buffer pummels. The best way to force a ground-release is to pummel every 28 frames. Even then there are parts when the opponent can escape (I don't know why Limit said otherwise).
It's not very common to grab someone right at the edge of the stage, so it's not very realistic to think "I grabbed him at 80%, he's going to die". Two thirds of the cast cannot be re-grabbed if they air release.
Also I can do it in training mode, just not when it matters =/
If you guys think 38% is that much you should see Dedede's chaingrab to BThrow, lol.
If you want to buffer stuff without the C-stick, then you have to be faster to buffer the control stick input + A/B button; however, I don't know how you could buffer tilts.Guys, what are the best way to buffer stuff (without C-stick)?
For DTilt and DownB I have: Hold the control stick down to the "sweetspot" area, mash A or B
For pivot-grab I still need to figure it out.
For longer dashes I don't know if there's a better way than timing the tapping of the control stick. If you buffer a dash can you continue it if you let go?
Yes you can do that (I'm going to ask if you can input a diagonal instead of straight down)It seems ****ing impossible to do that many inputs in that space of time. What are you actually doing with the control stick? Quarter circle back down back forward +z?
- Hold A.
- input Dash backwards (you can hold the stick)
- C-Stick down
- you'll dash here because the button input is like (facing right) left down left but you have to release the controlstick and A at this point.
- stick in [forward] direction + Grab
it's still hard to do because you have to release the stick in time but It becomes much easier with this methode =D