Chaos_Blasta
Smash Journeyman
do you need a platform for that to be effective? (Ex. FD, YS, DL64) or can you just do it whenever? how does it lead into a grab, exactly?
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All of his moves are so good O.O that's what I love about him. I feel like compared to a lot of characters, I use all of his moves effectively.if the final hit lands they're in awkward hitstun and you can just dash grab them a lot of the time
watch my tournament sets from gameclucks with silent wolf, i would have have won that tournament if not for down air existing
and pretty much every other move bowser has lol
Unless I happened to get a hard read on his reel in it just seemed to knock him onstage. And even when it did knock him off it just resets the situation. I think bair is too slow to hit him of-stage stage on reaction.Also, can't you ledge-attack Ivysaur as it's reeling in with Up B? Or Ledgejump > Bair if you can force the jump.>
It should be fast enough..ledgejump under 100% is 3 frame long and sends you upwards very fast, so you should be able to bair if you force the jump. Probably.Unless I happened to get a hard read on his reel in it just seemed to knock him onstage. And even when it did knock him off it just resets the situation. I think bair is too slow to hit him of-stage stage on reaction.
I was never much of Bowser player in melee but if I pick him now I'm just like: wtf is this tiny, weak, pathetic thing...
I'll give it a shot next time but keep in mind Ivy's reel-in is extremely fast. By the time I could react he was already above and slightly in front of me. I also think ledge-jump bair is gonna go over him. Seems more like ledgehop material.It should be fast enough..ledgejump under 100% is 3 frame long and sends you upwards very fast, so you should be able to bair if you force the jump. Probably.
This is Project M, though. Just how much worse than the best is the worst?i'm just here to say
in case i haven't already
i think bowser is one of the worst characters in this game in top level play
but before top level play
i think he's clearly the best
lol
EDIT: these are not new thoughts
Assuming the FC is the same in P:M as it is in Melee, it is simply using fire breath right before Bowser hits the ground. The windup animation is skipped entirely and Bowser goes straight to blowing fire all over the place.Also if someone could explain flame canceling to me I'd be elated. I think I get the general concept, just not the specifics.
What if your opponent just stands up from the ledge right as Bowser is about to land? They'd be covered by the ledge stand invincibility with minimal lag while Bowser reclines comfortably (and defenselessly) on his posterior on the ground. Bowser would get punished hard.Okay, so something I've been playing around with: When your opponent is hanging from the ledge, use a grounded Down-B to go over their get-up option and, ideally, squish them. Covers a bunch of options, though obviously not all of them.