JRC LSS
Smash Apprentice
- Joined
- Jan 7, 2010
- Messages
- 157
I just did a few quick tests in training mode. I put DK and Snake on the left edge of final destination and used DK's forward smash to hit Snake to the right. The numbers are the highest percents that Snake lived.You sure about cypher not helping? I defs think it accelerates his diagonal movement helping with cancelling moment. I seem to live better with it too.
Simply holding left: 98
Cyphering to the left: 97
Airdodge -> cypher: 97
Holding left, mashing jump: 101
Airdodge -> jump towards the stage: 108
Airdodge -> jump + cypher towards the stage: 108
As you can see, cypher doesn't actually help Snake mc at all. Surprisingly, cyphering is slightly worse than just holding toward the stage when you don't have your second jump. Also, I tried to airdodge and then b-reverse a grenade to see if that would reverse his momentum or at least help to stop him, but I wasn't able to get it to work. It either doesn't work or it's impractically difficult.