Wanna elaborate? I've always felt Diddy loses to Marth.
sorry if i'm really late on this discussion lol
marth has no solid approach in this matchup. The matchup essentially comes down to a wait and bait game that marth has a tough time winning. diddy kong simply needs to have a banana on the ground near at all times, which is almost enough to counter marths approaches. Marth can't land anywhere near a diddy kong who is effectively playing a banana game.
Marth also gets outranged and out prioritized hard by diddy. Didd's Fair will beat Marth's Fair if marth ever tries to get in diddy kongs zone. Same goes for diddy's ftilt.
Another downfall is the limit of momentum Marth is able to get in this matchup. Most of diddy's retaliations allow for reset in momentum by either getting away, trading, or just counter marths approaching (banana's, forward air)
The only place diddy kong has the potential to get ***** is off stage. Marth has very viable tools against diddykong offstage if played efficiently, yet marth needs to capitalize (like any character) on every opportunity and mistake diddy makes off stage. Marth can have a fairly easy time edge guarding diddy, but if the gimp doesn't come then the matchup is lopsided.
overall, i'd say the matchup is probably around 65/45 diddy kong. It could be much worse but most diddy's don't play the matchup effectively.
here's a very old video, but show's some good example of what i'm talking about:
http://www.youtube.com/watch?v=YLsSCj02HTQ me vs. Gnes
Marth as a whole is very inconsistent. He has some decent matchups that other characters may not have (vs. snake for example) yet I find he can go even with mid tier characters that other high/top tiers would **** (donkey kong and kirby for example)
The problem is that he's just too limited by having to approach. Though his hitboxes may have range ((and even then, his his moves are very much so punishable) he is almost always forced to be the one approaching in every matchup. He gets outspaced by a good amount of the cast.
Marth glide toss is kinda bad. =l
not really, its just kinda hard to control but has the potential to lead to some **** setups. Vs diddy for example, marth can glide toss tipper.