The problem with Bayonetta isn't that she's too good or that she's unbeatable because we know that isn't true. My problem with Bayonetta is that you don't need to be a fundamentally strong player to do well with her. Bayonetta is the only character you can play that that forgives for having bad fundamentals and decision making. You can play the character without spacing, baits, reads, mix-ups and still do incredible things. She has no real weakness, and has incredible options in 90% of situations. She can escape combos easier (and generally safer) than any other character and is very difficult to edge guard. Her combos don't change based on fast fall status or floaty status, it's all the same. She's essentially the training wheels of this game.
I don't think it's fair that fundamentally weaker players are placing as well if not better than fundamentally stronger players who have been working with their characters since the game came out. Competitive smash has always been (and should always be) a test of fundamentals. When I look back at any other character in any iteration of smash, no matter how easy or hard to play said character is, the fundamental traits and principles of smash still apply to that character. I don't feel the same way about Bayonetta no matter how hard I try.
"My problem with Bayonetta is that you don't need to be a fundamentally strong player to do well with her."
What? The real problem is the people who doesnt know how to deal with her..
"You can play the character without spacing, baits, reads, mix-ups and still do incredible things. She has no real weakness, and has incredible options in 90% of situations. "
Really? do you think that every bayonetta player is ********? every high level player do these, so this is out of sense, you can play without spacing because she is not a spacing character..., reads? how can she make those combos in high level play then? spaming? that's the opponent fault.. real weakness? she can be kill very early, her frame data is bad, like her smashes, 90%? which cases? tell me examples
"She can escape combos easier (and generally safer) than any other character and is very difficult to edge guard. Her combos don't change based on fast fall status or floaty status, it's all the same. "
Sorry but that's not true, she can be combo hard.. whats your prove? you guess it?
"I don't think it's fair that fundamentally weaker players are placing as well if not better than fundamentally stronger players who have been working with their characters since the game came out. "
Insert first answer.
Sorry but most of this is not true, you are talking like she's the pickup win character but she's not, the combos are hard to do, some of them you have to be precise, and to get them work propertly you need an oponent with pour DI fundamentals like most of the for Glory/Fun players, stop being a lier and learn the character, please captain falcon!!!
She is not a pickup win,aghhhhh stop saying that!! She is difficult to pick, however in high level play she is highly rewarded, in high level play!! not casual play, most of us want the easy way to deal with her, the nerfs, and that pathetic in my opinion.
I think that's she is hated in mid because she's good, hard to deal for mostly for mid-players and the most important the winner of the ballot.
Long live to the queen of salt.