Uh-oh, the hype train appears to be losing some steam. Time for another conversation-restarter!
Let's say they announce Banjo-Threeie at E3. What kinds of worlds do you want to see in it?
Here are some ideas:
- Asian world
- Space/futuristic world
- Oil rig
- Medieval castle/manor
- New Donk City
I actually have a whole Banjo Kazooie game conceptualized where Mayor Tooty has Banjo help take back her city from Grunty and find her missing partner Brentilda.
Hub: Urban downtown with parks and sewers.
-School: Land with elements from different subjects with science (chemical pits and physics based platforms), history (ruins), math (symbols being enemies), and English (Shakespeare style boss).
-Airport: Conveyer belts in the luggage area, evil pilots as enemies, air traffic tower as boss, etc.
-Suburban: houses, evil neighbor enemies, giant Mad Monster Mansion esque houses, bosses would be an evil home owner's association.
-Garage: Oil slicks, gasoline that can be set ablaze with fire eggs, giant car engines, mechanic enemies, boss could be a welding torch related to Weldar seeking revenge.
-Supermarket: Various food platforms with a cold freezer section, cashier enemies, boss is a mad shopping cart.