Pi
Smash Hero
it doesn't have anything to do with having an unstoppable strategy,
in both brinstar and rainbow cruise the stage will literally kill you if you stand in one place long enough.
there is a reason the world tournament of martial arts is fought on a flat uninteresting stage, or why two opponents in dragonball z would travel to an open area to fight, and not into a ****ing meteor storm or some dumb ****.
there is no reason why this should be a complicated argument, the stages used in tournaments should only serve as a medium of open maneuverability ,
if you think final D is biased towards certain characters its because those characters are inherently better than other characters not because of the stages influence.
and chain grabbing isn't the stages influence, the absence of chain grabbing is a stages influence.
so your stance is that to balance the game, we must accept the imbalance of certain characters on 'neutral' stages
because when you look at a stage, as a stage for martial arts tournaments, or street fighter tournaments, or dragon ball Z tournaments, these 'neutral' stages look like them
therefore it must be balanced, as it applies to SSBM
because SSBM is comparable to SF, DBZ, and Martial Arts tournaments.
your logic is ********
we're playing SSBM, not participating in a wrestling/judo/world tournament match
@foxlazyprick w/e the **** this guy was trying to say
fox has an overwhelming advantage against EVERY OTHER PERSON ON THE CAST ON THIS STAGE
shut the **** up
the fact of the matter is that these stages do not break the game
they do not give overwhelming advantages to 1 member of the cast vs. the rest of the cast
and they do not contain unpredictable elements that you can do nothing to stop from getting hit/inconvenienced by.
if ya'll want 1v1, fox only, no items, final D go play some other fighter