A Cura and Eevee presentation
Table of Contents
I. Tournament Organizers
II. Schedule
III. Location
IV. Fees
V. Payouts
VI. Parking
VII. Rule Set
VIII. Attendance
IX. Setups
X. Past Events
I. Tournament Organizers
II. Schedule
III. Location
IV. Fees
V. Payouts
VI. Parking
VII. Rule Set
VIII. Attendance
IX. Setups
X. Past Events
I. Tournament Organizers
Cura:
Matthew Sharpe
(803) 603 - 8324
MattMattSharpeSharpe@gmail.com
AIM Oddstolive
Sponsor:
Rylaxer The First Bed Transforming Pillow
II. Schedule
9:00am - 10:00am Setups
10:00am - 11:30am Melee Registration/Warm-ups
11:30am - 1:00pm Melee Doubles
1:00pm - 4:00pm Melee Singles
4:00pm - 4:30pm Intermission. Brawl sign-ups. Smash 64 singles.
4:45pm - 6:00pm Brawl doubles.
6:15pm - 12:00am Brawl singles.
note: Brawl/Smash 64 sign-ups will be going on from 10:00am till the Brawl tournament begins.
III. Location
Alumni Lounge
Marshall Hall
1 Forestry Drive
Syracuse, NY 13210
IV. Fees
Venue: $10
Singles: $10
Doubles: $20/team ($10/person)
N64 Singles: $5
V. Payouts
Singles
55%
30%
10%
5%
Doubles
60%
30%
10%
Top three of each event will be entered into a raffle to receive a half back Rylaxer
VI. Parking
Parking passes will be made available for this event - you'll be able to park on campus, right outside the venue door. Email Frannie at Frannie.Monasterio@gmail.com to get your parking pass.
VII. Rule Set
Be on time for your matches and do not vandalize the venue (i.e., jumping off of furniture or any part of the venue. Disqualifications will be enforced. No refunds when bracket has already been made. The time frames are set - if you don't show up, call that you're within reasonable distance. You will not be added to the bracket.
Brawl
Neutrals
* Battlefield
* Final Destination
* Smashville
* Yoshis Island
* Lylat Cruise
Counter Picks
* Castle Seige
* Delfino Plaza
* Frigate Orpheon
* Brinstar
* Rainbow Cruise
* Halberd
* Pokemon Stadium 1
Banned
* All stages not mentioned on the "Neutrals" and "Counter Picks" section
* Stalling
* All infinites, excluding Ice climbers chain grabs
* All small step chain grabs
* Metaknight's Infinite Cape glitch
Set format (in order of procedure)
1. Opponents choose their characters for the first match
2. Opponents start the stage striking procedure. Alternating strikes 1-2-1.
3. Each player may announce one stage to be banned for "Counter Picks" of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
* 3 Stock
* Stock Sharing Allowed
* Team Attack: ON
* 8 minute timer
* Items are "off" and set to "none"
* Pause Set "off"
* Double elimination
* Matches are best 2 of 3
* Finals matches (losers/winners/grand) are best 3 of 5
Unless both players agree to dismiss it, pausing in the middle of a game will result in a stock loss.
Double blind character selection may be called for the first match.
Scrooging: If you fly under the stage, you must land on the stage in order to repeat flying under the stage again. The moving platform, or any other platform that is distant from the stage (i.e., Smashville's moving platform) does not count as landing on the stage. First offense is a warning, second offense is a loss of stock, 3rd offense is a loss of set.
40 ledge grab rule (only when resulting in time out): If the timer runs before the game is finished and the ledge grab count is 40 or higher, the competitor who exceeded the ledge grab count will receive a loss for that game.
If the timer runs out, (and the ledge limit isn't exceeded), the victor is determined by stock then percentage. If percentage is the same then a one (1) stock tie breaker match will be played using the same characters and same stage.
Any infinite must end quickly after 300% has been reached to prevent excessive stalling.
Controller port disputes will be settled by Rock-Paper-Scissors, best of 3.
No player may choose a stage they have already won on in that set unless agreed upon by both players.
Wall infinites are NOT banned.
Bowsercides/ Ganonsides will be in favor of Ganon/Bowser if it ends with it.
Any attempt to distract the player such as screaming/touching/hitting/movements while the match is being played will result in a stock loss.
Melee
Neutrals 1v1
* Final Destination
* Yoshi's Story
* Dreamland
* Battlefield
* Fountain of Dreams
Counter Picks 1v1
* Kongo Jungle
* Brinstar
* Rainbow Cruise
* Pokemon Stadium
Neutrals 2v2
* Final Destination
* Yoshi's Story
* Dreamland
* Battlefield
* Pokemon Stadium
Counter Picks 2v2
* Kongo Jungle
* Brinstar
* Rainbow Cruise
Banned
All stages not mentioned on the "Neutrals" and "Counter Picks" section
Set format (in order of procedure)
1. Opponents choose their characters for the first match
2. Opponents start the stage striking procedure. Alternating strikes 1-2-1.
3. Each player may announce one stage to be banned for "Counter Picks" of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
* 4 Stock
* Stock Sharing Allowed
* Team Attack: ON
* 7 minute timer
* Items are "off" and set to "none"
* Double elimination
Player may call double blind if he/she wants to.
64
Starting Stage
* Hyrule
Counter Picks
* Hyrule
* Dreamland
* Kongo Jungle
* Peach's Castle
Banned
* All stages not mentioned in the "Starting Stage" and "Counter Picks" section
* Extreme stalling (will result in warning, then disqualification)
* 5 stock
* Double elimination
* No items
* Matches are best 2 of 3
* Finals matches (losers, winners, grand) are best 3 of 5
* SSB DSR: You can't counterpick with a stage you have already won on (does not apply to the win from the first game)
VIII. Attendance
- Cura
- Eevee
- Spamus
- Beta
- Erk
- San
- ESF Bowie
- Dudu
- Tears
- Pyro
- Shiv
- Vibe
- JesiahTEG
- Acton
- Sharky
- ManaLord
- Nightroglycerine
- Anub
- PikaPika!
- KIDGoggles
- Flaw
- TommyGreenShirt
- Moss
- Calm
- MetalPat
- Doommachine
- Zanda
- Tuna
- Honey Badger
- Ben
- Ethan
- Eaode
- Keitaro
- Ebo
- Tusm
- Kingtoon
- Chibo
- Kaylo
- Xzax
- Nintendude
- Rykard
- Nainsoo
- Hamburgler
- +3 Cornell Melee
Tvs
Spamus
Zanda (x2)
Cura (x4)
Wiis
Zanda (x2)
Cornell
Sharky
KidGoggles
GCs
Spamus
Cornell (x2)
N64
Cornell (x2)
Cura
Zanda
Recording
Zanda
Pyro
Cornell
X. Past Events
AXS
Melee
Singles 21 Entrants
1. JesiahTEG $80
2. Tuna $44
3. Pika Pika $14
4. Beta $7
5. Minh
5. Kwan
Doubles 8 Teams
1. Cura/Tuna $62
2. JesiahTEG/Viciouz $30
3. Pika Pika/Yannick $14
Brawl
Singles 35 Entrants
1. Kingtoon $134
2. San $73
3. Xzax $24
4. Pika Pika $12
5. Cura
5. KID Goggles
Doubles 14 Teams
1. Cura/San $120
2. KidGoggles/Pika Pika $58
3. Xzax/Kingtoon $18
Syracuse Smash 3
Melee
Singles 14 Entrants
1. JesiahTEG $24.5
1. Vicouz $24.5
1. Pika Pika $24.5
1. Max $24.5
5. Cura
5. RTF
Doubles 5 Teams
1. JesiahTEG/Vicouz $31.5
2. Pika Pika/Max $31.5
3. KIDGoggles/RTF $7
Brawl
Singles 34 Entrants
1. Pika Pika $95
1. San $95
3. Kingtoon $23
4. Tusm $11
5. Ebo
5. K-9
Doubles 15 Teams
1. Cura/San $126
2. Kingtoon/Ebo $63
3. K-9/Kaylo $21
Syracuse Smash 2
Melee
Singles 50 Entrants
1. Rayne EX $150
2. Kirby Kaze $75
3. Unknown $25
4. Zoso
5. JesiahTEG
5. N64
Doubles 17 Teams
1. Rayne Ex/ Unknown $102
2. Sanuzi/KirbyKaze $51
3. KIDGoggles/PikaPika $17
Brawl
Singles 34 Entrants
1. Shadow $56
1. DMBrandon $56
1. Zucco $56
4. Pika Pika
5. Cura
5. San
Doubles 15 Teams
1. Shadow/DmBrandom $90
2. Cura/Snakeee $45
3. Ether/zucco $15
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