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I have faced a bunch of Pit users lately, and all of them try doing these new techs with punishable results.
Arrow Looping/Swarming
Please stop this. It's too predictible, and time consuming. You're much better off firing another arrow regularly, which is faster, or jumping with an aerial. Too many times I've worried about getting caught defenseless while landing, only to see my that my fears are baseless when my opponent starts doing a dance to loop their arrow.
Especially don't do this while someone is recovering to the stage. You're wasting your chance to gimp them.
Let's look at this like a game Chess, where you try to gain a better position then you're opponent.
On the ground, they can: Shield, dash, crouch, jump, smash attack, tilt-attack, jab, all four special moves.
In the air they can: Fastfall, airdodge, four special moves, five aerials
Off the stage then can: Airdodge, one special
You see, when someone is off the stage, they can't risk using an attack or fastfalling without self-destructing. This is the most vulnerable position, they're like a newborn baby. And what do you do? You waste time looping 5% damage arrow with no knockback, when you could have tried F or N-airing them.
Wing Shoving
If you really want to get someone off the edge, do your F-smash. That will still push them off, and if they don't shield, you get a hit. There's no advantage to using Wing Shoving, it doesn't do any damage to your opponent, and it creates an opening for them.
WingDashing
This isn't the new wavedash. If you want to move away from you're opponent, do a regular dash. At least then you can still shield, jump, attack, or pivot grab. You have fewer options from a wingdash, and it's not any safer or faster.
I'm not saying anything about the people who discovered these techniques. All I'm trying to do is help improve the Pit players out there. Work on the basics, those last forever. Practice timing, spacing, mindgames, not these special techniques.
I have faced a bunch of Pit users lately, and all of them try doing these new techs with punishable results.
Arrow Looping/Swarming
Please stop this. It's too predictible, and time consuming. You're much better off firing another arrow regularly, which is faster, or jumping with an aerial. Too many times I've worried about getting caught defenseless while landing, only to see my that my fears are baseless when my opponent starts doing a dance to loop their arrow.
Especially don't do this while someone is recovering to the stage. You're wasting your chance to gimp them.
Let's look at this like a game Chess, where you try to gain a better position then you're opponent.
On the ground, they can: Shield, dash, crouch, jump, smash attack, tilt-attack, jab, all four special moves.
In the air they can: Fastfall, airdodge, four special moves, five aerials
Off the stage then can: Airdodge, one special
You see, when someone is off the stage, they can't risk using an attack or fastfalling without self-destructing. This is the most vulnerable position, they're like a newborn baby. And what do you do? You waste time looping 5% damage arrow with no knockback, when you could have tried F or N-airing them.
Wing Shoving
If you really want to get someone off the edge, do your F-smash. That will still push them off, and if they don't shield, you get a hit. There's no advantage to using Wing Shoving, it doesn't do any damage to your opponent, and it creates an opening for them.
WingDashing
This isn't the new wavedash. If you want to move away from you're opponent, do a regular dash. At least then you can still shield, jump, attack, or pivot grab. You have fewer options from a wingdash, and it's not any safer or faster.
I'm not saying anything about the people who discovered these techniques. All I'm trying to do is help improve the Pit players out there. Work on the basics, those last forever. Practice timing, spacing, mindgames, not these special techniques.