Palpi
Smash Hero
**Most quotes are fragments of actual posts**
Attack stick or Smash stick? -- -- -- -- Tap Jump on? Off?
Pros:
This can be done manually by gently holding down then pressing a. (correct me if I am wrong.) It is about the timing and feel of a tilt, but really difficult to pull off regularly.
Cons:
You will either perform a jab (or nair) if your input is not direct with the c-stick or jump when it it can not be performed.
You can still use retreating nairs with smash stick.
Tap Jump:
Tap jump can be a bit annoying. Sometimes I found myself not realizing my used my 2nd jump which sends me nowhere or trying to utilt and jumping. A few min in training can easily bring tap jump into your game.
But why would you want Tap jump?
Tap jumping can be used in a number of situations.
Tap jump is also a great choice of controls because you can aether directly from water. This is done by inputting Up, Jump, and "Special" at the same time. You can have X as jump and Y as Special (or other way around) and perform Aether from water without tap jump, but if you cannot change those controls Tap jump is a great alternative to get the up and jump input with 1 finger.
Attack stick or Smash stick? -- -- -- -- Tap Jump on? Off?
Pros:
Tilt sticking can be used for walk off dairs, meaning going off the stage and using a dair without automatically fastfalling.I only use the "Tilt Stick" (even though it should be called the Attack Stick) to control my spikes; with the Tilt Stick, you don't auto-fastfall your DAirs, allowing you to do stuff like walk-off DAir or just jump out - very far, for Ike - and spike your opponent. It's only recently that I've been using the Tilt Stick for doing tilts, but I have to play around with it more before fully implementing it to my game..
This can be done manually by gently holding down then pressing a. (correct me if I am wrong.) It is about the timing and feel of a tilt, but really difficult to pull off regularly.
Cons:
You will either perform a jab (or nair) if your input is not direct with the c-stick or jump when it it can not be performed.
Smash Sticking is default controls and also a great form of control settings as for Ike and most other characters.you jump because you can't use the Abutton function yet, so he only registers the Up that is generated by Csticking up. That's why you jump, same goes if you do it diagonally really slowly, you'll jab, since you don't generate a 'direction'.
Smash DI is a necesity when it comes to surviving and avoiding damage wracking from multiple hit moves. If you are going to try to get high percents and conserve that first or second stock, smash DI is needed.But yah SDI >>>>>>> all
Walk off Dairs are the only thing that you get from tilt sticking you can do everything else as long as your not ********.
You don't actually need walk off dairs though a full hop FF dair hits at the same place that a walk off does. You just have to get the timing better off but it actually gives you more options because you don't commit to a dair as soon as you leave the stage.
You can still use retreating nairs with smash stick.
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --Ike's jump start up time is hella slow. You can buffer a nair towards the end of his jump startup, then hold back as you're leaving the ground, and be drifting back while nairing the whole time you're in the air.
Tap Jump:
Tap jump can be a bit annoying. Sometimes I found myself not realizing my used my 2nd jump which sends me nowhere or trying to utilt and jumping. A few min in training can easily bring tap jump into your game.
But why would you want Tap jump?
Tap jumping can be used in a number of situations.
Though I do not use tap jump for auto cancelling bairs, it can be a quick and efficient way to steadily get off a bair with no landing lag.tap jump makes auto canceling Bairs a lot easier its the sole reason I switched to it.
Tap jump is also a great choice of controls because you can aether directly from water. This is done by inputting Up, Jump, and "Special" at the same time. You can have X as jump and Y as Special (or other way around) and perform Aether from water without tap jump, but if you cannot change those controls Tap jump is a great alternative to get the up and jump input with 1 finger.
Yes. NinjaLink, Kirk, Rykoshet, Arturito, and others have proven that Aether from the water sets up incredibly well for DAir gimps, as well as warding off others who may be tempted to spike you.