EarlTamm
Smash Hero
- Joined
- Jun 17, 2018
- Messages
- 7,348
It's a good thing, the gore is a natural evolution of the series, people would have ******* if it wasn't there, because Doom did indeed push the limits back in the day.
So I can understand why people still even now tend to see it as overly violent. The thing is, Nintendo isn't as scared of this stuff anymore, they had frickin Madworld on the Wii, and even as violent as DOOM 2016 can be it's far from pushing the limits anymore. Then you combine that with the fact that Doom can be toned down for the GBA, and thinking it's too violent becomes silly, at least to me.
For some reason some people just don't realize how violent Bayonetta as a series actually is, on top of being sexual, which is arguably worse depending on who you ask (not me but still).
So it's just the natural escalation? That's good to hear, as I have heard quite a bit frustration about it over my year on Smashboards. I think Doom needs at least a certain amount of brutal violence. Helps get the adrenaline pumping, which is what you come for when you play Doom. And I don't think ot has any major effect on Doomguy in Smash, especially in a post Bayo and, to a lesser extent, Joker world.I think it was just natural progression. Doom was a violent/metal game for its time, it only makes sense that they would push that further in the future.
People saying that Doom guy is "to violent for smash" is just as close minded as the "to big" argument was for Ridley. It can be changed for the game, has already been changed for other characters, and has been changed in some of the character's own games.