I clearly lined out everything, including the underlying context behind the "talking to nintendo"/" we don't know" jargon which is lately explained by Nintendo not being interested. Especially when you read the whole thing with full context.
"Talking" to Nintendo doesn't mean anything as....its easy to just ask and entirely plausible that other devs have done so - just that Bethesda was the only one who were open about it. (we know that Ubisoft, who arguably had a much tighter relationship than bethesda approached Nintendo about Rayman in smash 4 and.....we got a nice trophy as a result).GC: What about the rumours of Doom Slayer being in Smash Bros.? [This was a couple of days before the Byleth announcement – GC] Do you think it could ever happen?
MS: I don’t know. We’ve asked them.
GC: You asked them?
GC: Well, that’s how Solid Snake got in it. Would they discount it just because of the gore and violence though?
MS: I dunno. You would honestly have to ask them. We’ve never been approached and said, ‘Hey can Doomguy be in Smash Bros.?’ But we’re open-minded if they wanna ask. But we hear it all the time [from fans]. Who would say no? [laughs] GC: But you did ask them? MS: We’ve had… I don’t even know who talked to who, but we’ve bantered with them. We have a great relationship with them through bringing Doom 2016 to Switch and that kind of stuff. So we have great people over there but it’s one of those things where it’s like, ‘Wouldn’t it be cool?’ But it’s never gone anywhere serious, so we’ll see.