Daea
Smash Cadet
Watching various marth v. mk vids, I've just been wondering - why do most people go for the tipper fair to finish rather than a ds? I realize that if you grab them on the very edge of the stage, tipper fair is your only option out of grab release, but almost in every vid over time I've seen, only a small percentage of the time do I see the grab release > dash > ds, even when they're not at the edge of the stage.
I ask this because when I play marth against mk, I generally try to finish using grab release > ds, rather than grab release > fair. I find that the timing for grab release to fair is a bit more tricky since it involves the sh fair, and I think it's relatively simpler to just release, dash forward, and ds. Also, because your fair's degradation level will almost always be fairly high, at least compared to ds's, I always figured this to be the better idea. I generally go for the kill at 100-110% - grab, pummel a few times, then release to ds; this has a very high success rate for me. Other than the times where I mess up (either trying to dash too early or dashing too late), I find that this is a much more reliable way to kill, as long as you're not at the very very edge of the stage.
I ask this because when I play marth against mk, I generally try to finish using grab release > ds, rather than grab release > fair. I find that the timing for grab release to fair is a bit more tricky since it involves the sh fair, and I think it's relatively simpler to just release, dash forward, and ds. Also, because your fair's degradation level will almost always be fairly high, at least compared to ds's, I always figured this to be the better idea. I generally go for the kill at 100-110% - grab, pummel a few times, then release to ds; this has a very high success rate for me. Other than the times where I mess up (either trying to dash too early or dashing too late), I find that this is a much more reliable way to kill, as long as you're not at the very very edge of the stage.