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even tho your ping fluctuates, your frame delay is set as soon as you log onto the server. meaning if your ping starts to raise in the middle of the match you will get lag spikes which is caused by the fact that your computer can no longer keep up with the frame delay it is set to. in other words it will not adapt and reduce to 4 or 5 frames if your ping spikes and continue to try to display at 3 frames and you will lag as a result.So I had a question/thought about ping. I'm not a computer guy by any means, so if this is stupid please let me know.
I, and others, like to try logging back into the server when our ping is higher than normal and results in us getting say, 4 frames, instead of the usual 3.
In any other online games I've played - which has been limited - ping is something that fluctuates constantly. It's not uncommon to see ping spikes of 30-50 ms.
Why do we all assume the ping we log in with on kaillera stays the same the entire time? We all know ping has a direct effect on input delay, so if our ping does fluctuate, won't our frames fluctuate as well? Also, are we really getting 3 frames when it says 3 frames, or is it something more specific like 3.48 frames?
The whole point of asking this is that it would save me and others some headache. If I know my ping (and thus my frame delay) is fluid and changing, then I won't bother wasting my time trying to get the lowest ping possible.
One last little tangent: If this is true, how does ping spoofing work?
Online scene develops before anything you could really call competitive, ca. 2004 IIRC. Jaime had a really good history post that ought to be linked in a sticky or something but that doesn't go back to the very beginning just to the beginning of his career.Can anyone tell me about the history of competitive smash64?
How did it get started? Who were the first players? What was the first tourney? ect.
What I do if she's recovering low (different stuff is she's bombing from above):Can anyone give me some advice on how to edgeguard samus with DK or yoshi. I have a really hard time when they recover really low by the edge.
Online smash started sometime in 2003.Online scene develops before anything you could really call competitive, ca. 2004 IIRC. Jaime had a really good history post that ought to be linked in a sticky or something but that doesn't go back to the very beginning just to the beginning of his career.
64 sort of tagged along on big melee tournaments every once in a while AFAIK, notably like FC Diamond.
Is this the post? http://smashboards.com/threads/happy-new-year-to-all-ssb-online-community.93304/Jaime had a really good history post that ought to be linked in a sticky or something but that doesn't go back to the very beginning just to the beginning of his career.
Allegedly that's going to be one of the new mechanics introduced in SSB4.Yeah i just tested it and you're right.
Idk why I thought otherwise lol my bad.
What's the IPs?smash FU, DCT, and the 209 one that's also somewhere by ny i think
go ahead and take 2 shots, bro.if this is the solution i will take a shot of whiskey
yeah it worked fine before i changed residences. oh well, at least my underage black ****** hentai still loads fine!I had this problem when i first started online, seemed to go away when I switched houses(same computer), so it MIGHT be an internet thing
There's no such thing as a moron here. At least not because one is less knowledgeable about the game. And it's not even the case, because your questions are complicated lol.What's up?
I have a few questions regarding buffered moves in this game. I don't really know what I'm talking about at all, so if I come off like a total moron right now, pardon me lol.
relevant distinctionThere's no such thing as a moron here.
At least not because one is less knowledgeable about the game.
I think certain things have 1 frame delay, but not sure if everything has the delay.Exactly. In fact, I'm not even sure if it's inherent to the game, the console, or even the emulator. If the latter, this whole one frame delay thing is wrong and only applies to mupen. I doubt it though and I'd say it's more universal (applies at least to the game, wouldn't extrapolate to say console).