To be honest, the first part of text looks like an ad for Brawl- to me.
You're just too pushy with it. I love this quote:
"Brawl Minus is what Brawl should have been."
By his
own goals. Brawl was supposed to be slower and more "casual" than melee.
...when did Armada play Brawl-?
Ask Rkey, he claims Armada enjoyed it quite a bit.
& Project M is what Brawl should have been if you know ANYTHING about what makes a good game.
...Except it's not.
It's ****ing melee again.
Look, I can imagine that you guys think Project M is the better game (from a design standpoint it probably is; I'll vouch for that), and that melee is an completed pinnacle of game design where no flaw doth tread. Oh and that this is just one big ad campaign for Brawl-.
I don't give a flying ****. Beyond the last claim, which is demonstrably false, I just don't care, and it doesn't matter from the perspective of this letter. I've been over why I didn't take P:M already. Yes, Melee is a ****ing great game. Better than brawl?
Definitely. But you know what? Sakurai never wanted to make Melee 2.0 with Brawl. And you know what else? If people think I'm insulting him by pointing to two mods that took his already decent work and made it better with the
same engine, how insulting would it be for you guys to come in and say "Hey Sakurai, no offense, but we think that nothing you ever create will ever be better than this game you made almost 10 ****ing years ago". Yeah, that's
really gonna fly.
This is not about compromising. This is not about my ego. If I thought P:M was the better choice for comparison when pointing out the flaws in the game, I would've used P:M.
But hey, while we're assaulting my personality and calling this an ego trip, here's Shanus bringing up the rear...
Not a single component of our engine forces difficulty on a casual other than autosnapping.
The worst thing about this thread is the same with all of BPC's post - in the end he tries to drive it so that he looks better. Clearly B- has done everything right, despite it having less than 5% of the following. If this open letter was broader it could have established a point on quality development cycles, focusing on addressing both markets, etc, this could have value.
Clearly the fact that we struggle to find people willing to code for us has nothing to do with it. Clearly the fact that literally all the talent around, save for maybe one or two people, work with Project M. Clearly it has nothing to do with the fact that you guys intentionally time your updates to steal what little hype Brawl- can present, and the fact that two of your team's members are with us has
nothing to do with that. Clearly the fact that we have trouble getting things done (geez, with such a well-stocked team, I wonder why it takes so long) but still want to provide
something to our fan base has no influence on the quality of our work.
Clearly the fact that we chose an open-ended, wide-ranged goal that is almost intentionally "ridiculous" and that the project's main goals are widely misunderstood by almost everyone (including several people who simply say, "yeah, I'm not going to even give this a ****ing chance," and then don't but keep talking trash about us) has nothing to do with our success.
Oh yeah, and here's a big one for ya, pal.
Clearly the fact that you guys are riding the coattails of something that is already confirmed to be popular (as opposed to, say, having original ideas) has nothing to do with your massive success. Comparing P:M with Brawl- is like comparing Painkiller with Modern Warfare 3: of course you guys have the ****ing hype; you're
remaking melee. People ****ing loved melee! Plus you have this all-star cast of developers, playtesters, and people willing to set up tournaments for you! And meanwhile we're going off on our
own hype, which is not that ****ing easy. Hey, at least Germany loves Brawl-, right?
**** you Shanus. That was a low blow and you know it.
But hey, speaking of low blows... I live in europe. Around here, I could not name a single person who plays P:M regularly... But I got 26 people to participate in a Brawl- bracket at a recent tournament, and I've got Brawl- lined up as a side event for the next few nationals. I really am curious where you got that 5% figure, because from what I can see, that statement was not pulled out of your mouth.
Now, if you actually want to
help me edit this thing, or make your own, instead of just ****ting in the soup, then
be my guest. Because right now all you're doing is taking potshots at the reputation of someone who really shouldn't qualify as a rival for you.
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You wanna make this better? Then ****ing do it.
Thank you for saving me the time of posting something. No one I know in Louisiana has ever taken Brawl- seriously. It's a game that they play when they are under the influence.
Do you often post on SRK? Because you sound like someone I remember... Ah yes, the
average SRK member in reference to some game I've heard of before...
um srk doesnt have a party/baby game section. just delete
not a fighting game, mods move this to gd please
thats nice but this is fighting game discussion
Haters gonna hate, I'm pumped for more Smash. I would body you all with my Jigglypuff anyway.
why dont you boast about being the best at tonka trucks next
But hey, I'm revising the letter anyways, because, as people have pointed out, the language is a little bit too harsh, and the way I bring across my points will, should anyone read it, ensure that it doesn't get taken seriously. If you think "we took your engine, and completely reverted it to the one you had in 2001, please make Melee 2.0" is going to fly better than this, then by all means,
try it yourselves. But in the meanwhile, I will be advocating Brawl- as "the way brawl should have been" because that seriously is what it ****ing is, and if you think that there's a different mod that fills that niche, then you are either deluded, or you must be one of the 10 people who actively play Balanced Brawl, which I do bring up in this letter as well.
At least Falco400 brings up a few good points without taking a shot under the belt line. Guess we aren't all ****s here, eh? Like I said, I'm going to edit this, and I am asking for help. Whether I get it or not, Nintendo really needs to hear our voices, and it's about time we made it happen, unrealistic or not.
@Iblis:
I would hold off on translating it until it gets a major overhaul.
This. I definitely appreciate the offer, but yeah, it needs some serious editing.