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Allisbrawl + nvga = supercon aug 13-14 denver, co

Underload

Lazy
Joined
Nov 1, 2008
Messages
3,433
Location
Morrison, Colorado










Good day to everybody! I'm here to give you all the official information regarding Supercon 2010, happening in Denver, Colorado on August 13th through the 14th. Partnering up with All is Brawl, All is Fighter, and various chapters of the NVGA, we're proud to present the best overall gaming experience of summer 2010! This is the event to be looking at if you're looking for a hype as hell tourney, with tons of panels, workshops, exhibits, and side-events to keep you entertained.

SuperCon 2010 is also has a series of tourneys preceding it called the Road to SuperCon which consist of a series of events in various NVGA chapters which allow you to earn a seeding and money for your game at SuperCon 2010.

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This event will be held at:

900 Auraria Parkway, Denver, CO 80204
University of Colorado Denver - Tivoli Center
(Turnhalle Room For All Smash Events)



Venue, Travel, & Flight Information
VENUE

This event will be held in mutiple rooms at University of Colorado In Denver Tivoli Center. Smash, I know for a fact, is going to be in Turnhalle Room of that building. The entirety Tivoli Center venue has many rooms and levels that will used to showcase sponsors, exhibits, workshops, panels, vendors, casual play and (of course) tournaments. Here are some pictures of the Turnhalle from SuperCon 2009 held there last year, along with a map of the entire Tivoli building.

Click here for a map of the entire building, Brawl & Melee will be held at #250 on the 2nd floor.





Almost the entirety of this venue will be dedicated to Smash, while the rest of the fighters will migrate to a different part of the building. A full food court is located a floor below the venue, which includes a Subway, McDonald's, and Taco Bell.

HOTEL

We're proud to announce that we've struck a deal with the Marriott Residence Inn, just for this tournament! It is located at 2777 Zuni St, Denver, CO 80211, a whole 4 minutes away from the venue! This hotel has a smoke-free policy, contains apartment-style suites 550 sq. ft. to 850 sq. ft. in size. There's room to relax, room to work, room to Smash. SHUTTLE FROM THE HOTEL TO THE VENUE, COMPLETELY FREE!! Check in time is 4:00 PM daily, and check out is at 11:00 AM. Complimentary services include:
  • Buffet breakfast
  • Coffee in lobby
  • Coffee/tea in-room
  • Phone calls: toll-free
  • Newspaper in lobby
  • Housekeeping service daily
  • Guest Services
  • Grocery shopping service
  • Laundry on-site, coin operated
  • Local restaurant dinner delivery
  • Safe deposit boxes, front desk
  • Guest Facilities
  • Bar-B-Q and/or picnic area
  • Vending machines

The current rate for a regular studio is $99 per night, and the rate for a penthouse suite is $169 per night. You can book a reservation up until July 13th @ 303-458-5318.

Parking at the venue is $5 per day if you decide to leave before 9 PM. Colorado Cutthroat (the name of the NVGA Colorado Chapter) will be providing free shuttle back to the hotel at 11 PM, in addition to the hotel's shuttle.

FLIGHT

The venue is located 30 minutes away from Denver International Airport, and there are shuttle and taxi services that will get you from the airport to the hotel / venue. This shuttle service isn't free, however. Plan accordingly.

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Price & Schedule Information
PRICING

If you decide to preregister via Paypal (which I highly recommend you do), these are the venue fees you'll be paying. The pre-reg venue fee will go up until preregistration closes on the 6th of August.

From March 8 - June 7
- $20 per person (Weekend Pass for Console play)
- $30 per person (Weekend Pass for Console / PC play)

From June 8 - August 6
- $30 per person (Weekend Pass for Console Play)
- $40 per person (Weekend Pass for Console / PC Play)

If you decide to hold off until you show up at the venue, for whatever reason, here are the rates you'll be paying.

At The Door
- $20 per person (One Day Pass with no NVGA championship / PC tournament(s))
- $30 per person (Weekend Pass with no NVGA championship / PC tournament(s))
- $40 per person (Weekend Pass with any NVGA championship tournament(s))
- $50 per person (Weekend Pass with unlimited PC / Console Play)

That's an extra $20 US you can save on venue if you decide to pay early!

As for entry fees, those stay at a flat rate. You can pay for that when you pre-register, or at the door. Your prices for that are:

- All Fighting Games (Singles): $10 per player
- Halo 3 (2 v 2): $20 per team
- Super Smash Bros. Brawl / Melee (Teams): $20 per team
- Call of Duty : Modern Warfare 2 (2 v 2): $20 per team
- PC Gaming: $10 per player

SCHEDULE
Friday:
Casuals (Friendlies) / PC Gaming - 8:00am - 12:30am

Starting at 10:00 am
Super Smash Bros. Brawl (Teams)
Super Smash Bros. Melee (Teams)

Starting at 12:00 noon
PC Tournments (TBA)
HALO 3 (2 v 2)
Soul Calibur 4
Tatsunoko vs. Capcom

Day 1 Finals - Starts at 7:00pm

Starts after Finals
Round 1-2 - Smash Bros. Brawl (Singles)
Round 1-2 - Smash Bros. Melee (Singles)

Saturday:
Casual Gaming - 8:00am - 12:00 midnight

Starts at 10:00am
PC Tournments (TBA)
Smash Bros. Brawl (Singles)
Smash Bros. Melee (Singles)

Starts at 12:00 noon
PC Tournments (TBA)
Madden NFL 2011
DJ Hero
HALO 3 (Free for All)
Call of Duty: Modern WarFare 2 (2 v 2)
BlazBlue: CS
Tekken 6
Super Street Fighter 4

Day 2 Finals start at 7:00pm

• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •​

Ruleset & Payout Information

RULESET


Brawl:
  • 3 Stock
  • 8 minute timer
  • Items are set to "off" and "none"
  • All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 for all finals)
  • In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
  • No player may choose a stage they have already won on in that set unless agreed upon by both players.
  • In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
  • If the timer runs out, the victor is determined first by stock and then by percentage. In the event of a full tie, a one-stock sudden death match will be played out.
  • If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser. The same goes for Ganon's suicide grab, as well as Dedede and Kirby's swallowcides.
  • You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
  • In the event of breaking the following three rules, a stock will be forfeit by the offender in the first instance, then the match, then the set:
  • Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
  • Stalling is banned.
  • Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end after 300% has been reached so as to prevent excessive stalling.
  • All wall infinites are legal until 200%.
  • Share stocking is allowed in doubles.
  • Team attack must be ON at all times.

Set Format (In Order of Procedure):
  1. Both players choose their characters for the first match*
  2. Both players start the stage striking procedure
  3. Each player may announce one stage to be banned for counterpicks of the set
  4. The first game is played, using the stage chosen during step 2
  5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
  6. The winner of the previous match chooses their character
  7. The loser of the previous match chooses their character
  8. Repeat steps 5-7 for all proceeding matches
    * = Double blind character selection may be called for the first match

Extra Rules:

  • Color Blind Rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or Sonic can be granted the blue team so that there is not unnecessary confusion.
  • Wiimotes and Classic Controller Rule: Users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental interference and delay for tournament matches.
  • The Mages DQ Rule: After a match has been called, if a player is two minutes late he will receive a warning. At 4 minutes late, he will be given a loss for the first game of the set. After six minutes, he will be given a loss of the entire set.
  • The Friendly Rule: Absolutely no friendly / money match play on tournament TVs while the tournament is being run. If you're caught, expect to be kicked out of every tournament you entered. Oh, and kiss your money goodbye. No refunds.
  • The mikeHAZE Rule: Don't ****ing scream at your opponent at any time during the match, while getting chaingrabbed or otherwise :D This will be deemed as purposely trying to distract your opponent, and will result in you losing the current match. Repeats will be dealt with on a case by case basis.
  • Our Stance On Planking / Stalling / Camping: There is a 50 ledgegrab limit in effect. On average, that's one ledgegrab every 6-7 seconds. Be more creative with your camping. If you break this rule, it is within the power of the tournament organizer to either reward your opponent the set (which would still put you in loser's bracket), or kick you out of the tournament completely.

Banned Techniques:

  • Standing chaingrabs / grab release infinites (Dedede's dthrow, Marth's grab release, Bowser's grab release, etc.) (does not apply to ICs)
  • Dedede's walking chaingrab, you must do a running chaingrab at all times.
  • Any form of stage glitch abuse for the use of stalling. (rudderstalling / rockstalling on Pirate Ship, Metaknight's exploit on Halberd, etc.) If a TO sees it, you're disqualified.

Stage List

Starters

  • Pokemon Stadium 1
  • Battlefield
  • Final Destination
  • Smashville
  • Yoshi's Island

Counters

  • Castle Siege
  • Lylat Cruise
  • Delfino Plaza
  • Halberd
  • Brinstar
  • Frigate Orpheon
  • Jungle Japes
  • Pictochat
  • Rainbow Cruise

Banned

  • Pirate Ship
  • Green Greens
  • Norfair
  • Luigi's Mansion
  • Distant Planet
  • Green Hill Zone
  • Mario Circuit
  • Onett
  • Port Town Aero Dive
  • Skyworld
  • 75m
  • Big Blue
  • Bridge of Eldin
  • Flat Zone 2
  • Hanenbow
  • Hyrule Temple
  • Mario Bros.
  • Mushroomy Kingdom I
  • Mushroomy Kingdom II
  • New Pork City
  • Rumble Falls
  • Shadow Moses
  • Spear Pillar
  • The Summit
  • Wario Ware
  • Corneria

Melee:
  • Items are set to off.
  • Stock and Time are set to 4 stock and 8 minutes respectively.
  • Regular sets are best of 3 matches.
  • The Tournament Host is the arbiter of all disputes.
  • Blind Picks: the first character selection of a set must be without prior knowledge of the opponent's character selection for both players.
  • Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players.
  • Gentleman's clause: any stage may be played on so long as both players and the Tournament Host agree to it, including banned stages. This can be used in tandem with the Modified Dave's Stupid Rule (MDSR).
  • Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.
  • Life Stealing is allowed.
  • Set team attack to ON.

Redwood Counter Pick System:
  1. Blind Picks character selection.
  2. Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1 2 2 1 order.
  3. The first match is played.
  4. Winning player of the preceding match bans a stage.
  5. The losing player of preceding match picks stage for the next match.
  6. The winning player of preceding match picks character.
  7. The losing player picks character.
  8. The next match is played.
  9. Repeat 4-8 for all consecutive matches as necessary until the set is complete.

Stage List

Singles

Starters:
  • Dream Land: Fountain of Dreams
  • Past Stages: Dream Land
  • Special Stages: Final Destination
  • Special Stages: Battlefield
  • Yoshi's Island: Yoshi's Story

Counters:
  • Kanto: Pokemon Stadium
  • Planet Zebes: Brinstar
  • Mushroom Kingdom: Rainbow Cruise
  • Past Stages: Kongo Jungle

Teams

Starters:
  • Kanto: Pokemon Stadium
  • Past Stages: Dream Land
  • Special Stages: Final Destination
  • Special Stages: Battlefield
  • Yoshi's Island: Yoshi's Story

Counters:
  • Planet Zebes: Brinstar
  • Mushroom Kingdom: Rainbow Cruise
  • Past Stages: Kongo Jungle

PAYOUT

All payouts made by check for the sake of convenience.

Singles

0-99 entrants: Top 4
1st - 60%
2nd - 25%
3rd - 10%
4th - 5%

100-200 entrants: Top 6
1st - 50%
2nd - 25%
3rd - 15%
4th - 5%
5th - 2.5%
5th - 2.5%

200+ entrants: Top 8
1st - 45%
2nd - 22.5%
3rd - 10%
4th - 7.5%
5th - 5%
5th - 5%
7th - 2.5%
7th - 2.5%

Doubles

Under 32 teams: Top 4
1st - 60%
2nd - 25%
3rd - 10%
4th - 5%

33-127 teams: Top 6
1st - 50%
2nd - 25%
3rd - 15%
4th - 5%
5th - 2.5%
5th - 2.5%

128 teams: Top 8
1st - 45%
2nd - 22.5%
3rd - 10%
4th - 7.5%
5th - 5%
5th - 5%
7th - 2.5%
7th - 2.5%

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Hope you can come! :) If you have any questions regarding the tournament, the events happening there, travel information, or Denver in general, feel free to send me a message on Smashboards or on AIM (UnderloadPete). This tournament is being run by the guys at the National Video Game Association, and the staff of the AllisNetwork (nealdt, JV_, etc.) I am simply a helper for these guys (running brackets, hyping the event, helping people, that sort of deal), but I know more than enough about the event to help you out / give you advice. Don't be shy.

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Notable Confirmed Attendees said:
Cheese
Dekar
Fatal
Fino
Gnes
Havok
HugS
Mew2King
mikeHAZE
Reflex
Tyrant
UltimateRazer
X

And more that I can't remember right now. Seriously, if you're cool and not on this list, make it known. I want cool names on this list.
 

HolyNightmare

Smash Champion
Joined
May 21, 2007
Messages
2,205
Location
Slowly dying in the void
Worst payment I've ever seen, I don't think any pro like Ally or M2K would attend this. There's barely any difference between 1st and 2nd, 2nd SHOULD only get half of first place.
 

demonictoonlink

Smash Master
Joined
Aug 25, 2008
Messages
3,113
Location
Colorado
What Underload said.

Trust me, the payout won't actually look like this. It was probably just a mistake. Cutthroat has never done it like this before and would have no reason to start now.
 

HolyNightmare

Smash Champion
Joined
May 21, 2007
Messages
2,205
Location
Slowly dying in the void
Oh it's fine, just saying it looked weird. A more suitable payment for top 6 would be something like this.

100-200 entrants: Top 6
1st - 50%
2nd - 25%
3rd - 15%
4th - 5%
5th - 2.5%
5th - 2.5%

Just saying 1st and 2nd need a decent gap and you can't just pay 3 places the same ammount because it kinda defies the logic of "place higher" get pay more.
 

DancingFighterG

Smash Ace
Joined
Jul 29, 2003
Messages
557
Yo, this is DancingFighterG. Smashers, as some you have noticed the payout is someting that Colorado Cutthroat never does we did some initial discussion with people, partners, etc to come up with a intial breakdown. We are open to suggestions but also at the meantime making it fair to everyone. I also want to give everyone a heads up how to approach this and this is with clear points and justification for your reasoning. Colorado Cutthroat and the NVGA supports many communities so changing the payout is not a problem as long as the reasoning is sound. A final payout layout will be set by Monday so make your comments now so we can take that into account. We also will be working on schedule for the event and will have some thing by the end of the month.

Also, Underload will be making some updates to the some of the information in thread to give some more details about the Road to SuperCon series and the other activities that will be present at SuperCon 2010.
 

Underload

Lazy
Joined
Nov 1, 2008
Messages
3,433
Location
Morrison, Colorado
Updated some various details, including events @ the tournament, payment information, and payout percentages.

Thought it was worth mentioning. See if the payouts are a bit better now :D
 

Sinz

The only true DR vet.
Premium
Joined
Aug 31, 2005
Messages
8,189
Confirming myself and probably most of utah
 

Sinz

The only true DR vet.
Premium
Joined
Aug 31, 2005
Messages
8,189
I just realized.

Neal will be running this.

Neal is like the ultimate T.O. from what I remember.
 

Sinz

The only true DR vet.
Premium
Joined
Aug 31, 2005
Messages
8,189
Best of all. Wyoming won't be a problem this time (:
 

Underload

Lazy
Joined
Nov 1, 2008
Messages
3,433
Location
Morrison, Colorado
I love how Alex Strife is checking this thread periodically.

Snake lunch / dinner, be there (if you main Snake). It'll pretty much be the best thing ever.
 
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