Fluke
Smash Journeyman
Well if you CAN force the trip....then psudeo shine combo time!? :D
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I hate how people are still talking about air tripping....Blargh... Lots of testing has been done. Or homework >>
Air tripping = Complete and total glich, IMO, 10 minutes of shining at 1.5x speed doesn't produce anything.
Projectiles will inverse the angle that they are currently traveling when hitting a shine, so mobile-trajectory projectile [Samus >B, Snake's >B, thrown items] will flip perfectly if they hit the shine at a non-horizontal angle.
Actually, AFAIK Sonic only airtrips because if you use up-B (the spring) and land at the very peak, meaning you don't grab an edge, you don't move downwards, and you don't go into the "air trip" fall, you will "air trip" the next time you jump, no matter where you are.My theory with Sonic is that it is a glitch that since he is running so fast, if he jumps off the edge right as he is about to trip, then he jumps into a trip, thus an "air trip".
I dunno man. Your example probabilities both seem really small. Pretty sure trip is a good bit more than that. And also, with Sonic, you actually run off the edge a lot to go chase the opponent and f-air them further away. So I think the odds are just about how often we have seen this happen to Sonic. Only 2 documented videos too am I right?I agree. It feels like we are missing something and yet I think we have covered everything. And you especially should considering all the testing you do. If there is something it will show eventually any way, no point actually looking for it.
Its only going to make it harder to find.
Besides Matthewmilad the chances that you would be tripping right as your running of the edge with sonic would seem infinitesimal since the chances of you running of the edge is small and the chances of you tripping are small. 0.01x0.01=0.0001(Just an example)
That is a good one. I'll go look.I think the reason you can't do anything to speed up the shine or cancel it into anything is that it has a beginning and ending animation that are fixed points.
So here's my question, are there any tiny frames during the course of the attack where you might be free to do a quick move? Say, walk forward a bit to end it faster, or jab.
Ugh, played my friend's Wolf today, and apparently his F-smash can.Oh, and i think that one day we will have to make a list off all the attacks who can reflect the shine...
That could help our opponents, though. ^^
The shine always travels a set distance away from Falco and always takes the same amount of time to get back, maybe there's some way to do something during the shine? That would be amazing.So here's my question, are there any tiny frames during the course of the attack where you might be free to do a quick move? Say, walk forward a bit to end it faster, or jab.
Wtf? The timing is very easy on this, I really am dumbfounded by blackcat's post.- Recovery move from the edge. Press down, immediately jump and shine. Firebird back to the edge if needed. [blackcat13] I don’t know if you can do it fast enough to regrab the ledge
Hmm the italics are MY comments. ><"Wtf? The timing is very easy on this, I really am dumbfounded by blackcat's post.
Yes you can regrab the ledge and yes it's very easy.
Yeah, you can also PSI Magnet it. You can't PSI Magnet his F-smash though, which I found out in a very painful wayYou can totally reflect Lucario's Force Palm, just FYI.
Which also means G&W can bucket it >.>
What it means is that is does explode them beforehand. I don't recalled reflecting one on the ground, yet to try one in the air.Can somebody explain the properties of shining Snake's grenades.
Almost every time I shine them they explode, but I think (can't remember specifically) I have reflected them before. Does it have something to do with whether Snake dropped them first or if they are stationary or whatnot?
if this was in the thread can you just repost plz, i don't want to read 6 pages.
Maybe Toad creates a melee hitbox for a few frames, then the spores come out.I don't think this has been mentioned:
When Falco throws the shine into Peach's toad counter, The toad counter backfires, hurting Peach. I found this out on accident on Wifi and tested it to be sure. It doesn't reflect the toad counter, I've tried with other reflecting-types and they still get blasted by toad. I will get footage if I can, but it's easy enough to do on your own.