munkus beaver
Smash Journeyman
- Joined
- May 23, 2007
- Messages
- 460
- 3DS FC
- 0619-4510-9772
Also, Reflex, couldn't rocksmash beat mach WW? Or at least hurt MK more than he hurts you?
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I got screwed in the match against NL. I beat him with an even bigger advantage in the second match, and he was obviously unnerved. Then they threw us out of the venue. At least half an hour later, they wake me up off of Chibo's apartment's floor so I could play. I'm tired and starving and I don't have the momentum from before. THAT'S what happened.ninja link beat flex pretty soundly in the one vid i saw from CoT but that was just one set..
reflex did you fight chudat? I would have liked to see that too.
Rock Smash -can- beat it, but it takes perfect timing and positioning. The small rocks are outprioritized by the tornado, so it only works if the initial hit clips him first.Also, Reflex, couldn't rocksmash beat mach WW? Or at least hurt MK more than he hurts you?
You are my shining star of hope when it comes to Brawl.I got screwed in the match against NL. I beat him with an even bigger advantage in the second match, and he was obviously unnerved. Then they threw us out of the venue. At least half an hour later, they wake me up off of Chibo's apartment's floor so I could play. I'm tired and starving and I don't have the momentum from before. THAT'S what happened.
Also, I'm bad at fighting bananas, but I've been working on it.
As for H.E.R.B, I fought Chillin and Chu after losing to M2K in Winner's Semifinals. I don't have a problem with Kirby (predictable character), and Chillin is just a campy Falco. Too much experience from Calvin saved the day.
Rock Smash -can- beat it, but it takes perfect timing and positioning. The small rocks are outprioritized by the tornado, so it only works if the initial hit clips him first.
In what way? Keeping the game entertaining? Or the balance issues? 'cause I think the game is rather balanced; it's just that there's a lot of dumb stuff.You are my shining star of hope when it comes to Brawl.
I beat Chillin with Wario, since I felt I could do the best that way, since I play Calvin so often.reflex did you beat them with PT?
also, i'm torn between playing aggressive snake and campy snake.
like i'll play campy and do pretty well and then get behind in a match, then get super aggro and recapture the momentum.
i've made a lot of comebacks this way...so that's get me to thinking. maybe I should be aggressive the whole match...
it probably just depends on my opponent
You're just... you. You keep the game entertaining by beating great Brawl players with horrible characters (except Wario). That was my goal when I played Ganon, you just do it a lot better than meIn what way? Keeping the game entertaining? Or the balance issues? 'cause I think the game is rather balanced; it's just that there's a lot of dumb stuff.
Heh, thank you. At the same time, I think PT and Lucas have some potential; I'm thinking mid-tier material at most, but maybe just low.You're just... you. You keep the game entertaining by beating great Brawl players with horrible characters (except Wario). That was my goal when I played Ganon, you just do it a lot better than me
Well... the dumb stuff is what makes it unbalanced.
Your theory on aggressive Snake might be true, though; maybe your aggressive Snake is just better than your campy one; I was just offering an idea.hmm that makes sense.
i guess I need to just stop relying on snakes OP-status to win matches :-P
I think you are proving your point quite nicely.Heh, thank you. At the same time, I think PT and Lucas have some potential; I'm thinking mid-tier material at most, but maybe just low.
The dumb stuff does screw up balance, but it's not dumb enough to dismantle everything else's balance. There's gameplay beyond Meta Knight...which is something I wholeheartedly like to attempt to show.
Thisif competitive brawl fails it'll be because everyone jumped on the brawl sucks bandwagon, not really because it actually does suck.
I AM calling metaknight of unfair, because he is lol, much like Sheik vs. Bowser was unfair in Melee.
THAT being said, i'm calling it like i see it. Even though my goal is to learn how to fight them, I think its ridiculous that the basic rules of smash that have been in place for decades don't apply to these characters. (note: I say spammy, but being "spammy' is not the problem. In Melee, if you spammed f-smash and d-smash with any character, you would get your *** kicked. the problem is that IT WORKS and it shouldn't).
as I mentioned, there may be some secret to these characters that I just have yet to figure out
but if that's so, I remain of the opinion that a character is overpowered when, and i want to emphasize this, any single one of their attacks, much less nearly ALL OF THEM, has priority over nearly EVERY OTHER ATTACK IN THE GAME. i have my own ideas about the game thus far, which will probably change, as they have changed in the past.
I agree with you about Meta Knight.MK doesn't break the game at all. He's just the best character with all likelyhood. I personally think that G&W has the most potential, but nobody ever plays him with seriousness. Honestly, he has a ton of potential. He has movement, he has kill moves, he has damage moves. And his moves that kill can be kept off DR because you won't ever use them to wrack up damage (excepting down-smash)
Ok, then let's talk a bit about MK.I agree with you about Meta Knight.
I completely disagree with you about G&W. He's so utterly one-dimensional (or should I say two-dimensional?); spaced aerials and safe smash attacks. He doesn't seem to have anything beyond that, which is why I call him merely an average character.
HAHWhich is why I am calling Alabama the smash capital. Screw new jersey. They can walk the plank with their stupid stupid poop flinging tactics.
Are you sure you are not exaggerating? Cause really, the ENTIRE CAST?The entire cast of characters plays on a very even field.
Why would you think that I am exaggerating.Are you sure you are not exaggerating? Cause really, the ENTIRE CAST?
Captain Falcon does pretty well against characters who have to stay grounded.Are you sure you are not exaggerating? Cause really, the ENTIRE CAST?
Cute.Some people actually like it, but pretend to hate it (like JWT) because they want to jump on the melee love/brawl hate bandwagon. They don't love the game, but they perpetuate the idiocy in order to keep their bandwagon seat.
Okay, maybe next time I'll say "bawbawbaw this game is a TERRIBLE COMPETITIVE GAME bawbawbaw."I call you out because you constantly complain about how terrible a game is that you constantly play. If you complained less about how terrible it was, I wouldn't bring up anything. Either play the game or call it terrible, don't do both.
It's a flawed game (all games are), but people are not in the habit of playing games they find terrible.
It's true that you had to learn l-cancelling to play most characters, but seriously, you just press the L button at the right time. It isn't something people should go crying home about.Someone who preaches the truth about l-canceling!
It was the worst kind of mechanic. The kind you wanted to do all the time, and you either did it or you didn't. It was literally a switch, nothing more than an arbitrary barrier to separate the 'skilled' from the 'unskilled.' It wasn't like a short-hop, where you had cases where you wanted to do it and you didn't, you always wanted to L-cancel.
That is the absolute worst kind of mechanic.
Why I think you are exaggerating.....the fact that there are obviously terrible characters and obvious good characters.Why would you think that I am exaggerating.
Honestly.
The whole cast is more or less balanced. Counters are the exception, not the rule of brawl. Even jigglypuff or link can play just fine against the rest of the cast.
They exchanged wavedashing for aerial mobility. Technical skill was a much bigger factor in melee. Less skilled players could beat more skilled players by virtue of their technical skill.Melee's game engine allowed a large amount of control over your character. That's why skill was a much bigger factor than tiers were. Brawl took away that control in an attempt to balance out skill gaps. Without that level of maneuverability fights were left more to the inherent advantages of a character.
Not to say that tiers meant more than skill at any point, just that character placement means more in brawl than melee. A bad matchup is harder to overcome due to the lack of options.
hawtAnd stop acting like I magically formed my opinion because of one saucy night at Rob's. Sheesh.
Except that hitting an opponent, hitting an opponent's hard shield, hitting an opponent's light shield, hitting an opponent's power shield, hitting multiple shields, hitting multiple characters, hitting projectiles, etc. all required different timings to successfully l-cancel, so you could do things to throw off your opponent's timing and create openings...Someone who preaches the truth about l-canceling!
It was the worst kind of mechanic. The kind you wanted to do all the time, and you either did it or you didn't. It was literally a switch, nothing more than an arbitrary barrier to separate the 'skilled' from the 'unskilled.' It wasn't like a short-hop, where you had cases where you wanted to do it and you didn't, you always wanted to L-cancel.
That is the absolute worst kind of mechanic.
Stop beating around the bush and tell me why I should play this game competitively (which is what I requested originally). And thank you Reflex for your opinion.You love playing the victim jwt, stop acting like you don't.
And stop acting like I magically formed my opinion because of one saucy night at Rob's. Sheesh.