Budget Player Cadet_
Smash Hero
I recently started playing snake, and I'm getting pretty good with him. But I have the innate problem that I'm not exactly sure to continue. What advanced techniques are there that I really should know with snake?
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Question....(im not intending to give offence) Aside from a good approach(which isnt nessesary) How is mortar slide that useful?... esspecially after notice of the projectiles from other chars that are able to stop him?mortar slide is a good AT
Mm I overreacted, my fault. There's a thread in the brawl tactical discussion where you can learn all the terminology. But, just to answer those quickly....here are my own definitions:I apologize. I read the stickers. I'm just not exactly sure where to go from here. Where should I go to figure out what all these technical terms mean? Things I don't understand here:
DI
Spacing
Gimpable
"mind powers"?
@StoleUrCar: Did.
idk imo mortar slide is the best move to edgeguard pplQuestion....(im not intending to give offence) Aside from a good approach(which isnt nessesary) How is mortar slide that useful?... esspecially after notice of the projectiles from other chars that are able to stop him?
Gimp = low % killGimpable/Gimping: Very easy, almost effortless, but very efficient and sometimes considered "cheap" way to kill someone. A gimp is such a kill, the action of doing it is gimping.
Tilts, explosives on the stage, a mortar slide, regrab.what can dgrab lead into?