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Advanced Players... Sucks For Us

TheSpindoctor

Smash Journeyman
Joined
Jul 23, 2007
Messages
269
I dont think so, and you really never really stated why you think this.

They are putting in tons of awesome items and assist trophies and stages, but if you choose to play with absolutely no items and ban more than half the stages, thats your fault. You have no idea how deep the game is, I am sure the game is going to be great.

Besides, sakurai himself said that the game had an "unprecedented amount of depth"
 

Doggalina

Smash Lord
Joined
Jul 25, 2005
Messages
1,958
Location
Chicagoland (NW Indiana)/Purdue West Lafayette
We'll still have at least SHFF (probably the LC, too). That's a huge tech. Mindgames will be there too; in anything competitive (sports or videogames), mindgames and knowledge of the game are what separate the scrubs from the pros. Hopefully I'll fall somewhere in the middle.
 

red stone

Smash Ace
Joined
Apr 21, 2006
Messages
889
Location
Nashville, Tennessee
I dont think so, and you really never really stated why you think this.

They are putting in tons of awesome items and assist trophies and stages, but if you choose to play with absolutely no items and ban more than half the stages, thats your fault. You have no idea how deep the game is, I am sure the game is going to be great.

Besides, sakurai himself said that the game had an "unprecedented amount of depth"

more items does not equal more depth in my eyes
 

distr0ia

Smash Apprentice
Joined
Mar 25, 2006
Messages
160
Location
St. Clair Shores, MI
well, before Melee came out we didn't know about wavedashing, shorthopping, dash dancing, L-canceling, SH lasering or shine-spiking...just to put things in perspective

you know, I really find all of this sh*t about the game not having the same techniques to be pretty ********. it's almost laugh-out-loud comical how big of a deal some of you are making about it. if you want Melee, play it :/ it's out

Brawl is a NEW game and you're just going to have to learn a few NEW tricks...or trip over your own feet until someone else learns them for you, which most of us have done, admit it
 

Venus of the Desert Bloom

Cosmic God
Super Moderator
Premium
BRoomer
Writing Team
Joined
Jul 30, 2007
Messages
15,494
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VenusBloom
3DS FC
0318-9184-0547
Wrong. Wrong. Wrong.

Its players that turned SSBM into what it now is, not the developers. Devs didn't leave Wavedashing in because they thought pros would make good use of it, its the player themselves that chose to do so. No matter how different brawl ends up, there will always be professional smashers because there's more that differentiate adv players and casuals than mere techniques. The removal of WDing doesn't imply that pros will suddenly lose their status.

Yes, I do understand what you are pointing at. My point is for the advanced players to stop whining about how they think wavedashing, l-canceling, wavedacning, etc will not be in Brawl and put some trust into Sakurai and his team. Sakurai could make the advanced techs actually techniques or possibly we will find new techniques in the games.
 

TaurToph

Smash Journeyman
Joined
Jun 1, 2007
Messages
435
I don't know about you but i wanted to be in USA about february. It'll be so fun the first tourneys:
Ppl with few advanced techniques trying to do something, and just a few smart players that makes their own strategies winning it all.
And, few time ago, everyone copying their new strategies...
 

GreenKirby

Smash Master
Joined
Aug 22, 2005
Messages
3,316
Location
The VOID!
NNID
NoName9999
It doesn't suck for Advanced Players.




It sucks for Dead Horse. He's the one who keeps being beaten on instead of just decomposing in peace. :O
 

limitbreak

Smash Ace
Joined
Aug 25, 2007
Messages
654
Location
NY
Dude its going to be an awesome game. I agree that they might be pushing too far away from the real players BUT I also believe that nintendo wants to compromise everyone. In other words, its just going to be a better melee with more fun added.
 

Brawl Melee 64

Smash Cadet
Joined
Oct 15, 2007
Messages
61
Concerns like this are just stupid, I wouldnt worry about this kind of thing too much.
Im 99% sure that wavedashing wont be in Brawl, and I hope its not. But that doesnt automatically make it a less competitive game. Smash bro is made for both types, causual and tourny players and it works very well both ways. And so far, Brawl looks 5 times more in-depth than melee
 

Izaw

Smash Ace
Joined
Sep 18, 2007
Messages
688
Location
Sweden
Pr0s should be able to handle playing withot Wavedashing

Just take a look at Aniki ;)
 

Livvers

Used to have a porpoise
BRoomer
Joined
Jan 10, 2007
Messages
7,103
Location
North of South Carol
well, before Melee came out we didn't know about wavedashing, shorthopping, dash dancing, L-canceling, SH lasering or shine-spiking...just to put things in perspective

you know, I really find all of this sh*t about the game not having the same techniques to be pretty ********. it's almost laugh-out-loud comical how big of a deal some of you are making about it. if you want Melee, play it :/ it's out

Brawl is a NEW game and you're just going to have to learn a few NEW tricks...or trip over your own feet until someone else learns them for you, which most of us have done, admit it
QFT. How can people not realize that a ton of the techniques done today were found out after Melee came out?


Also, people lamenting about it being more accessible to casual players: Um, casual players make up most of the sales, so of course a lot of time is going to focus on making them happy. If it weren't for so many casual players loving this game, there might not have been Brawl(or it at least would have taken a lot more to convince Sakurai to make it).
 

pud22

Smash Apprentice
Joined
Aug 6, 2007
Messages
170
Location
Texas
QFT. How can people not realize that a ton of the techniques done today were found out after Melee came out?


Also, people lamenting about it being more accessible to casual players: Um, casual players make up most of the sales, so of course a lot of time is going to focus on making them happy. If it weren't for so many casual players loving this game, there might not have been Brawl(or it at least would have taken a lot more to convince Sakurai to make it).
...i agree wit this

u need to remember that the developers behind the game are all smash fans. sakurai even said that they had each logged in about 10000 matches (which is a s*** load). so im guessing they understand what mechanics and techs new smashers and old are looking to utilize. they are prob pretty competitive themselves (sakurai also said the play SSBM during their breaks) and im sure they kno about the advanced techs (i.e. wavedash, dash-dancing, short-hop) so we really shouldnt worry that much. the game is good hands. and who knows maybe the new techs and gameplay system there introducing could open up new possibilities in teching
 

marthmaster04

Smash Ace
Joined
Aug 15, 2004
Messages
852
I completely sympathize ksic, this isn't hal working on it after all. It's "everything has to be fair for everyone" Nintendo.
 

Hydde

Smash Lord
Joined
Mar 28, 2006
Messages
1,829
Location
Panama(Central america)
NNID
Rahrthur
Yeah i know everything about how we need to go on and leave WD in the past.... but damm alot of my fav moves with Marth have gone down the drain!.

Its frustrating :(
 

Askeflink

Smash Journeyman
Joined
Sep 9, 2005
Messages
415
Location
Norway
Why are you talking like Brawl isn't hardcore? BS!
Meant to the first-page, I know many agree with me. Sakurai is skilled, his crew are skilled. Theres no way we get a floppy game!
 

pud22

Smash Apprentice
Joined
Aug 6, 2007
Messages
170
Location
Texas
Concerns like this are just stupid, I wouldnt worry about this kind of thing too much.
Im 99% sure that wavedashing wont be in Brawl, and I hope its not. But that doesnt automatically make it a less competitive game. Smash bro is made for both types, causual and tourny players and it works very well both ways. And so far, Brawl looks 5 times more in-depth than melee
theres already vids of ppl wavedashing (watch the samus vs Mario sequence near the beginning at about 2:14 sec)...it also looks like he l cancld (at 1:17 secs). all hope isnt lost...
 

thesage

Smash Hero
Joined
Dec 26, 2005
Messages
6,774
Location
Arlington, Va
3DS FC
4957-3743-1481
I'm actually more worried about not being able to control you're airdodge, djc'ing (cuz Sakurai said Yoshi doesn't do it anymore), and shffling instead of WD'ing. 1.5 of those have already have been deconfirmed...
 

Dogenzaka

Smash Ace
Joined
Oct 12, 2007
Messages
638
*Note*- Hey guys is Karem! I'm the one who had the Melee Tournament at his house a year ago in Port Richey, Florida. One of the best, missed you guys! ( Had to make a new account, forgot my user name lol )

I really need some reinsurance. Is there any hope for us advance players? I wanted a game that was deeper then Melee. Not a game with millions of new weapons/maps/characters. Ugh, just feels like the game is just not going to be as deep. I thought they would be putting new stuff in, not taking stuff out.... but wait.... not i can jump on someones head..... ya thats going to make this game so advanced :urg: . Thats a cool thing in all but only for a fun match with friends " Haha I just stepped on your head.... hahahaha!! ". It just seems the game is made for people who like to put it on 4 players and fight. Not people who go to tournaments to see who is the best, like myself( I love going to tournaments ). It feels there just babying the game a little but i trust the staff so im just hoping they dont screw over the hardcore gamers( which so far, thats how it seems ).

Take Care Guys And It's Good To Be Back
-KSic.
I'm personally happy cheapass players aren't going to take advantage of some of the cheap glitches in Melee to try to get them to win fights. Hopefully Brawl has wavedashing and the sort, out.
 

Xanderous

Smash Lord
Joined
Jun 20, 2007
Messages
1,598
I'm personally happy cheapass players aren't going to take advantage of some of the cheap glitches in Melee to try to get them to win fights. Hopefully Brawl has wavedashing and the sort, out.
I'm so tired of this. So, so tired.
 

Goldkirby

Smash Ace
Joined
Dec 11, 2006
Messages
529
Location
Los Angeles
This thread is stupid.

So what if they take some stuff out? There will be new glitches that are found to abuse. It happens in every video game, not just fighting games, but with every game, there are glitches, some that will be legal and some that won't. I have no doubt in my mind that the creative people will find new ways to play this incarnation of smash. You people making these ****ty threads need to stop panicing and just play the game for a couple of years before you decide it is garbage. Advanced players will always find new ways to push games to the limit.

Seriously, this is a new and completely different game, just like Street Fighter II is different from Street Fighter III in many ways. For example, fireballs used to matter in SF2, in SF3 parrying FB's is easy as **** so they are not as effective in the pressure game.
 

Mama

Smash Ace
Joined
May 21, 2007
Messages
776
Location
Richmond California (northern)
I'm personally happy cheapass players aren't going to take advantage of some of the cheap glitches in Melee to try to get them to win fights. Hopefully Brawl has wavedashing and the sort, out.
This isn't Melee 2.0 buddy boy. Brawl is going to have its own innovations that chumps like you will call glitches because its a new game. Melee had its own set of styles and you failed to pursue them. Brawl will have its own and like Melee before it you will fail to pursue that as well. You should stop blaming other people for trying to get better and blame yourself for not trying to learn the ways of the pro Smasher. Its not impossible and you're the only one holding yourself back. By the way the only thing that can even be considered a glitch in some views is wave dashing. Everything else is built in so get better.
 

Rodriguezjr

Smash Apprentice
Joined
Sep 17, 2007
Messages
168
I never got Melee to do that, I got it because I enjoy seeing Nintendo characters fight each other.
 

Gilgamesh

BRoomer
BRoomer
Joined
Oct 12, 2001
Messages
4,312
Location
Chile
So you basically didn't want a sequel and wanted new IP.

Sorry, couldn't resist. XD I just see this way too much. They could have kept things and added on like Melee to 64 instead of replacing and taking away.

Oh well, it doesn't matter until I play the game myself to see what it is all about.
Um... Melee actually replaced a lot of things, moves and mechanics from Smash 64.
 

Dogenzaka

Smash Ace
Joined
Oct 12, 2007
Messages
638
Brawl is going to have its own innovations that chumps like you will call glitches because its a new game.
Hopefully it doesn't.

Melee had its own set of styles and you failed to pursue them. Brawl will have its own and like Melee before it you will fail to pursue that as well.
Right, because you're psychic now, and know what I will/won't do and automatically assume that I don't know how to wavedash or L-cancel 8/
 

Akinari

Smash Rookie
Joined
Aug 18, 2007
Messages
1
I don't know if this has been mentioned before, but if it has, I apologize.

Before Melee was released, no one knew of the existence of advanced techniques such as Wavedashing, Dashdancing, etc, that's for sure. In fact, if you check out one of the early user reviews in Gamefaqs, one person criticized Melee for being too "shallow" and only enjoyable when you have three other friends with you.

Fastforward to now where Melee has "depth."

What I'm trying to say is that Brawl WILL eventually have depth. People just have to rediscover that depth. It's actually exciting to think of what other kinds of advanced techniques that can be discovered in Brawl. Just think about it!

If this game retained those advanced techniques, they might as well be something official and be listed in the instructions manual or strategy guides, much alike how SF2 glitches were integrated into movesets.

So what if people are complaining about items? They'll eventually be turned off in tourneys. It's an inevitability. Complaining about stages? Then they'll get banned in tourneys, no question. Besides, a lot of Brawl stages appear to be platform based.

In the big picture anyway, if you look at how much members are in these boards and assume that all of these members are hardcore purists, then look at how much the number of people bought Melee, elitists that reside in this board only account for about 1% of the sales. And that means that Sakurai has to appease the majority, you know.

But to reiterate, Brawl is not Melee. They could have called SSBM-2.

Just my rambling two cents.

I've been lurking in this board for too long and I just want to say something.
 

The_Smash_Champ

Banned via Warnings
Joined
Oct 9, 2005
Messages
397
I don't know if this has been mentioned before, but if it has, I apologize.

Before Melee was released, no one knew of the existence of advanced techniques such as Wavedashing, Dashdancing, etc, that's for sure. In fact, if you check out one of the early user reviews in Gamefaqs, one person criticized Melee for being too "shallow" and only enjoyable when you have three other friends with you.

Fastforward to now where Melee has "depth."

What I'm trying to say is that Brawl WILL eventually have depth. People just have to rediscover that depth. It's actually exciting to think of what other kinds of advanced techniques that can be discovered in Brawl. Just think about it!

If this game retained those advanced techniques, they might as well be something official and be listed in the instructions manual or strategy guides, much alike how SF2 glitches were integrated into movesets.

So what if people are complaining about items? They'll eventually be turned off in tourneys. It's an inevitability. Complaining about stages? Then they'll get banned in tourneys, no question. Besides, a lot of Brawl stages appear to be platform based.

In the big picture anyway, if you look at how much members are in these boards and assume that all of these members are hardcore purists, then look at how much the number of people bought Melee, elitists that reside in this board only account for about 1% of the sales. And that means that Sakurai has to appease the majority, you know.

But to reiterate, Brawl is not Melee. They could have called SSBM-2.

Just my rambling two cents.

I've been lurking in this board for too long and I just want to say something.
Dude you are completely right. I believe smash bros brawl will be deeper, its just that most of us who got far in melee are now devastated that we have to start all over, we wanted a few changes but not something like this. Brawl changed too much, of course no matter how perfect they try to make it, the game wont be completely perfect and now it will be this communities job to find every little glitch this game can offer. This air dodging thing sounds complicated, we might end up finding more depth than before. For now im going to enjoy my melee. Lol no more WD? seems like its the Falcon era, Knee, knee and um knee.:psycho:

Plus--- Sakurai FU for taking out WD and possibly even L-canceling XD:chuckle:
 

The_Smash_Champ

Banned via Warnings
Joined
Oct 9, 2005
Messages
397
Brawl will have its own advanced tactics.

The game has changed, but i dont think it has become too much shallower.
Well with the crazy amount of characters we will find ingenoius ways to win trust me, Brawl is going to end up with twice the amount of techniques. You never know, Bowser might end up the new Marth, or maybe Pikachu:lick:
 

baheffron

Smash Apprentice
Joined
Oct 13, 2005
Messages
102
Location
Charleston, SC
Sadly, this seems to be the direction that Nintendo as a whole has been heading. They baby the game so that it's not as fun for hardcore gamers, but more accessible to the general public.
 
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