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dont we beat out fair with our bair? if so then going straight is a liability. especially high to mid range where we could just jump up and dair semi spike to counter the attack. And if our frame data is correct, HA could be feasible in this scenario.
how are you jabbing a snake off of the bf plat form from a SH nair?@ KID that dair was pretty funny. So anyone try the uthrow> sh nair frame trap under bf platform vs snake yet? its amazing. And no. usmash does not win in that scenario. Why? Cuz it doesnt give the guaranteed jab lock that nair will. I believe we can actually finish it off with a jab>edge slip> run off bair if done correctly. Speaking of which..........
that seems like a terrible idea.EDIT: How about the spring> dair to the ledge edgeguard. how would that fair? worked on FlameWave awhile ago.....then again it is Flamewave. I need to stop by his house and test some ish......... i feel like gimps could be a key in this matchup. Please try the aerial zoning> HA Espy if you have a chance to. I do believe that could be an option. I mean its no aerial zoning> Reverse SL like Meta, but it could be somewhat proficient.
the way I see it, you have 2 ways to go at this matchup.Our bair either beats or trades with his fair.
But then Lucario DI's up, and now he has more room to recover, juiced up aura, and we just +1'd a stale on our most flexible KO option.
I knew what you were talking about and ive done it before but the way you worded it made it sound like, you were somehow doing a short hop nair, landing on the platform and than jabbing him off the platformlol MK definitely doesnt force our hand like he does lucario KID.
Secondly, this is something ive known for a bit, but now its been confirmed. http://www.youtube.com/watch?v=lyFtJDxsqMs
Now uthrow places snake a little above the platforms height ( which is why things like uthrow>buffered fair work because he will land on the platform if he buffers an AD - which is the only viable defensive option for the most part in that scenario. Now the same things goes for Nair, however its soft hit will place the opponent into an edge slip animation; an animation that nets us a free jab lock vs snake ( among many). its like the ness setup he does cept we do it with uthrow which is far more feasible. Now jab may actually do this at the stage edge too after a jab lock ( still trying to confirm, although i do believe i am correct) provided its the right spacing and its on hit. If this does ull be able to do a jab>run off bair as a true follow up. I know jab> run off bair is a true combo on platforms due to the fall but it might work out with the stage as well. Its funny Espy did a jab>run off bair vs Mega fox recently. I wonder if he knew it was a true combo and that he COULDNT tech that.
Just try the damn thing and see for yourself.note this works for alot of characters and we have setups into multiple jab locks from this that are somewhat feasible.
hmmm, good point. the lucario thing is the reason I started getting confirmed numbers for our kill moves, because it hurts so much more to have luc survive something, more than every other character. are there any situations, where you think thatI was fully aware that Megafox couldn't avoid the run off bair, BAM.
@KID: I'd prefer option 2, simply because it not only avoids Lucario hitting max aura (160% I think?), but because it also means getting punished doesn't hurt nearly as hard.
1. does jab run off bair hit people that dont jump into it?@Espy: Of course you would be haha. Yeah i always thought u could DI it and be okay even with characters like fox but it turns out that DI doesnt matter lol. I love jab> run off bair. Seriously man is there any gimps that have been working for you vs Lucario? I seriously cant stand that dog. I need to get in the lab and see. I need some lucario test dummies though. Ill probably try it out with some people; maybe larry will help me. Any suggestions that I should try Espy?
Isnt the only reason you would hate lucario being at max aura is BECAUSE he could punish hard?
Hey how was it playing Shugo's Falco? How'd he go about shutting down our options?
@KID how about using reverse dsmashes to land camp kill? From my experience its very hard for the Lucario to deal with because it avoid any possible attack they throw out with the forward motion AND punishes an AD. Its all in the timing and spacing though. its not too bad. It works for a lot of characters once u get the spacing. The one issue i could see is not getting the strong initial hit, but then again the sooner u get to the right spot you can just charge that hoe.
I am actually serious. I love his games and him as a character, but when I used him for the first time it was hard. He looks like a fun character and he is fast which is what I adore in a character. Who knows if I get good enough with him I can actually contribute results for him.Lol if you're actually interested in learning him, I'll actually get my *** up and go to an event. You could ask Kai but he hasn't been very active lately either.
When's the next tourney Inui is hosting? I might try to go, and I'll work on your sonic there if I do.
Wait, what? Are you accusing me of something? LOLwhy are you two getting outplaced by ankoku?