Jaydeth and I began debating about the Ganondorf MU in the video thread so he suggested I bring it here.
Yeah, Bowser totally doesn't have that many laggy moves.
/sarcasm
He's got a lot of but he doesn't need to use many of them against Ganon. There is no reason to approach Ganon unless you're losing. Bowser can can stay out of his range, and not be forced to commit to anything. Spaced sh fire breath outranges everything he has except for sideb dowb and dash attack. The first two are always unsafe from a neutral position, and dash attack is very unsafe on shield.
All it takes is a quick spot dodge or roll from Ganon or even just a good read and you'll be eating SideB or DTilt > DAir or UAir or USmash or... Basically what I'm saying is that Ganon has a lot of options against Bowser. Options he doesn't have against other characters even. And if you get caught by SideB Ganon has several GUARANTEED follow ups.
The best follow ups Ganon gets on certain characters are iDA and ftilt. I can't remember if he gets those on Bowser, but fresh iDA is still only only koing Bowser 120%+ with good DI. It's also likely to be stale because it's probably Ganon's best approach in this MU, and if it's fresh that means he hasn't been using his best grounded move so it's unlikely he'd be doing well anyway. Ftilt could be good to get him offstage at a good angle for a reverse uair gimp though. He won't be getting many sidebs off anyway if Bowser is playing the MU properly.
Ganon is one of the worst punishers out of spotdodge in the game because his grab is so short and his quickest option is jab, which isn't even that quick.
Ganon's usmash is terrible. The only thing it's good for is using the IASA frames to catch out someone who doesn't know about them, but this is assuming MU knowledge so that won't work.
Rolls and spotdodges are just bad ways to rely on racking damage anyway, they're incredibly risky. Also, Bowser has better frame data than Ganon, so if Bowser tries to klaw his shield and he spotdodges, Bowser has frame advantage, and can easily space the kalw to be out of his grab range.
Also, even if what you're saying is true, that can pretty much all be said for Bowser too. Ganon has stronger punishes, but realistically Bowser gets better punishes out of rolls and dodges with tilts, klaws and grabs.
A moot point when you consider Ganon's hurt box < Bowser's hurt box. It's ridiculous how easy it is for Ganon to grab you with his SideB.
Again, only if you've committed to something laggy, which is unnecessary in this MU. Klaw beats sideb. Klaw is much safer than his sideb, because he can do it out of his range and probably won't get punished. If he whiffs his sideb he's likely to get punished.
You mean SH Klaw or just SH in general? I can't see how either would be more beneficial against Ganon than any other character and if it was just as simple as that Bowser wouldn't be a low tier character. And I'm pretty sure Ganon's Dash Attack isn't his longest range attack.
Because unlike other characters Ganon doesn't have the mobility or the moveset to attack from angles other than infront of Bowser. He also doesn't have a projectile to force an approach. If you sh klaw outside of the range of everything except da downb and sideb, he either stays walled, challenges klaw and loses, or tries to punish klaw with one of the three ranged moves, all of which are unsafe. DA might not have the best range out of the three, but it's quick and has the best priority (it beats out a lot of projectiles). DA is very unsafe on shield though.
Firebreath = a guaranteed SideB from Ganon. This is very bad. Don't ever do this unless they're very terrible.
Spaced sh firebreath's hitbox covers sideb's hitbox and beats it out, so there's no way you're going to to get sidebd if you're doing it properly.
Ganon's DTilt says hi and ***** your face.
Can't Bowser fortress dtilt? Dtilt isn't even that fast and is certainly punishable, so if that's the only option he has against Bowser's shield then that's good news for Bowser.
And Bowser's is stupidly laggy.
Not when he's walling Ganon and waiting for him to approach. Bowser has frame advantage in pretty much every neutral position, and is never really forced to move from a neutral position to a disadvantaged one because Ganon can't make him approach.
And the second hit of Bowser Bomb can air dodged. Guess what I've never ever seen happen in person or in a video? Might as well say you can spot dodge every attack Ganon has on reaction for what little it matters.
You're taking this out of context. Sideb punishes lag or mistakes. You rarely see it get spotdodged because good Ganons only ever use it for these purposes. You've suggested it's a valid approach against Bowser's walling, and it rarely ever lands if being used as an approach. In fact it's rarely ever used as an approach by good Ganons because it's such a bad approach. DA is much better for approaching.
Lol, no.
His best moves against Bowser are just about all of them sans UTilt, though usual staples like SideB, DTilt and UAir are particularly amazing against Bowser.
Uair is good if he can get Bowser above him in the air, and to gimp him. Uair isn't that good against opponents infront of him though, and this is where Bowser will be most of the time. It's unrealistic to go a match without being sidebd but it's nowhere near as dangerous as you make it out to be. Dtilt probably won't do much against a shing Bowser, especially if he's flaming him. Also if he's relying on dtilt Bowser can probably just fortress it, even without shielding because he can retreat it and dtilt is too laggy to punish the retreat.