Thought I'd whip up a Conker Moveset, cause why not? (Moved this here 'cause they didn't want it on the Banjo thread.
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Jab: Smack foes with his frying pan. A successful hit will lead into two more hits, with the third knocking backwards.
F-tilt: Another smack with the frying pan. Hits harder than jabbing.
Up-tilt: An upward swing with the pan. Hits above Conker.
Down-Tilt: Performs a crouch spin with his tail, causing minimal damage but tripping opponents.
F-Smash: A hard whack with his nail-covered baseball bat. Projectiles will be skewered and halted, but catching a projectile will activate a short animation in which Conker removes the object and tosses it aside.
Up-Smash: Swings upward with his bat. Doesn't hit behind. Spikes skewer projectiles.
Down-Smash: Spins in a circle with his bat. Spikes skewer projectiles.
Note: All specials (except Up-B) cause a lightbulb to flash above Conker's head upon activation.
Nuteral-Special: Context Sensitive. This changes depending on the situation. If shielding, Conker dons the special armor for the Tediz segment of his and gets a free perfect shield if it blocks an attack. If in the air, Conker whips out a grappling hook to attempt to tether an opponent or the stage. On the ground, Conker equips his helmet and cigar and whips out some Smash-Approved weapon to attack with.
Side-Special: Conker whips out his throwing knives and hurls three forward. Can be cancled mid throws.
Down-Special: Conker pulls out his pocket watch and swings it in front of himself. If you input the move again, or the watch swings three times, Conker will snap his fingers and daze anyone standing in front of him within a short range. Basically Mewtwo's Disable.
Up-Special: Conker spins his tail and helicopters into the air. Not very good vertical recovery, but he decends slowly for a few seconds after peaking as he does in his games.
Grabs: Nothing interesting about his throws, but the grabbing animation mimics his money-swipe from BFD.
Final Smash: Conker charges forward with a shoulder-check. Anyone he hits is knocked into a cinematic: The foe lands in the vault from the endgame of BFD, and Conker runs up in his mech-suit and bashes the opponent several time to rack up damage before knocking them out the airlock, killing players above 100% damage.
Just my take on what the squirrel would play like.