The_Bookworm
Smash Master
- Joined
- Jan 10, 2018
- Messages
- 3,239
Well known players can suffice too. Why do you think I put Ray Kalm and HBox there?What good players has Izaw beaten in an actual tournament?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Well known players can suffice too. Why do you think I put Ray Kalm and HBox there?What good players has Izaw beaten in an actual tournament?
I think you have the wrong topic. Try smash 4 general. This is about the competitive views of characters in relation to the tier list. Unless you have a competitive perspective of one of those listed characters.Smash 4 Main/Mains -
Secondarys-
Thirds -
Just asking.Well known players can suffice too. Why do you think I put Ray Kalm and HBox there?
Gee, that's kinda condescending, don't you think?What good players has Izaw beaten in an actual tournament?
I am just saying that he will be there.Not really. It's a reasonable question when someone puts Izaw as a notable Player outside his own region. I wish we would stop putting Hungrybox as a notable smash4 player.
Well, in a way, he definitely is a notable player.Not really. It's a reasonable question when someone puts Izaw as a notable Player outside his own region. I wish we would stop putting Hungrybox as a notable smash4 player.
Depends on your definition of "good." Several of his more notable wins happened at BEAST 6, where he beat several PR'd players from across Europe, including cFive, adom (twice), Luigi player, El_Bardo, and Afro Smash.What good players has Izaw beaten in an actual tournament?
Pit is still an average character, with average matchups across the board.Just asking.
On the topic of DK/Bowser getting countered: I don't see this as an issue, at least for mid and high tiers. Solo viability is an outdated concept in SSB4 and characters do fine as counterpicks/secondaries. Link doesn't lose to anyone as hard as Rosa beats a few characters but they're still better overall. This is a game where a Roy CP beat Captain Zach's Bayo. People benefit from secondaries. IMO it's better to have a polarized advantage/disadvantage state and lose hard to 2 characters who can exploit you than to be Pit for example. Bowser and DK get results.
Now if I was arguing for a top tier it would be a different story; they don't have crippling flaws. But for mid-high it's fine.
Scored very well over the course of last including top 4 at G4 and Civil war, two of last year's biggest tournaments, has defeated most of the current top ten, in a game where even the best of the best and other top 20 players have lost to worse characters.Pit is still an average character, with average matchups across the board.
In Captain Zack's defense, he did lose to a Little Mac and a ROB. He is a strong Bayo, but has lost to mid / low tier characters in the past.
SM plays Ike, also Korean pulled out Diddy? Really? Color me surprised.I am just saying that he will be there.
Anyways, a C Tier event just popped up today: Kawaii Kon 2018, which is going on right now.
Top 16
1st: Larry Lurr
2nd: VoiD
3rd: Zenyou
4th: S2H
5th: Nicko
5th: Scizor
7th: Zan
7th: Rush
9th: KOrean
9th: SM
9th: WINGIT
9th: WAR
13th: Magister
13th: Dren
13th: AnD
13th: MariyoTree
Wait- how is it in Zack's defense if you're saying he's lost to other lower tier characters in the past as well? It looks more like you're dragging him a little there lol.Pit is still an average character, with average matchups across the board.
In Captain Zack's defense, he did lose to a Little Mac and a ROB. He is a strong Bayo, but has lost to mid / low tier characters in the past.
You're probably right. The Fox Discord has more anti-Bayo strategies than I can ever read through. Ryu is considered even for Fox now though. If I'd have to name a bad matchup other than Sheik, I'd say Pikachu, and maybe Diddy or Mario, if the Mario's actually optimize their character. What are your two other matchups Fox loses to? I'm genuinely curious to hear.
Luigi? The fact one grab = either 80% or death. He does have no air speed like Diddy but he does have that stupid Nair, it can be baited and punished but Luigi may only need to land it once or twice to swing the game back into his favor. Plus off stage is a joke with Luigi when you have to recover in linear fashion.Work delayed this response super hard, but I try to reply to stuff that people ask, so, here we go. Also, Larry did good, so this is topical again.
Bottom line: I’m not sure.
This isn’t a new concept, but people have a tendency to conflate a character being good in an MU with their skill. Good players try to compensate for this, of course.
Anyway, I think for characters that are series standards, and don’t have drastic changes to their game plans, this effect gets compounded. Like, Fox hasn’t changed much, really, in terms of what he is good at, versus what he sucks at in a long time.
Crap recovery? Check. Crap disadvantage? Check. Fast? Check. Can murder any given character in about 5 seconds? Check.
So.... Highly punishing and highly punishable? Oh yeah.
Sm4sh Fox is Fox. That sense of familiarity with the basics of Fox feeds into the perception of him.
If Fox straight up loses an MU it’s not gonna be from the usual suspects I see getting trotted out. Sheik has an advantage on Fox because she has a combination of traits and safety that do well against him. It’s hard to whiff punish and rush down the only other super fast, super safe rush down character who also has a better recovery and disadvantage.
Like, some things in the usual suspects aren’t gonna change with tech. They still gotta get Fox into disadvantage and off stage consistently, and they gotta be able to minimize getting trapped and bodied at the same time, or their advantage has gotta outweigh that likelihood. But the thing is, all this has gotta be something that that character can intrinsically do.
I’ll do a rundown on the characters you mentioned and tell you stuff that is a liability in the Fox MU. I know you know what these characters strengths are, but I think their weaknesses hold them back enough in the MU to disqualify them from having an advantage.
These Characters Don’t Beat Fox:
Diddy has legit crap airspeed and acceleration, and his only recourse is monkey flip. Can’t drift out of vortex if you cant drift. Also, hope your banana control is great, or you just gave Fox, of all characters, another way to approach and kill you.
Pikachu has poor shield safety and no range to help him out. Having limited on stage kill options is an issue against a dude with a safer fishing rod than you.
Mario doesn’t have a lot of fun against characters that can disengage and re-engage at will (See: Sonic). He also doesn’t have a Luigi Nair to try and trade with incoming juggle attempts.
Anyway, all this to really say, I’m not sure who else straight up beats Fox. Maybe Fox is just really, really good.
Arguable to an extent.These Characters Don’t Beat Fox:
Diddy has legit crap airspeed and acceleration, and his only recourse is monkey flip. Can’t drift out of vortex if you cant drift. Also, hope your banana control is great, or you just gave Fox, of all characters, another way to approach and kill you.
Pikachu has poor shield safety and no range to help him out. Having limited on stage kill options is an issue against a dude with a safer fishing rod than you.
Mario doesn’t have a lot of fun against characters that can disengage and re-engage at will (See: Sonic). He also doesn’t have a Luigi Nair to try and trade with incoming juggle attempts.
Just want to point out that Roy can actually autocancel his fair from a short hop by buffering bair, uair, or dair out of it....due to having no aerials that autocancel from a short hop (although doesn't suffer from this no where near as much as Roy, due to his overall fast aerials and low landing lag)
Your posts suck and they contribute nothing and provide no substance. I’ll take my warning I just need to get that off my chest with an equally bad postArguable to an extent.
Also, what do you mean by "disengage and re-engage at will"?
EDIT: Double postArguable to an extent.
Also, what do you mean by "disengage and re-engage at will"?
I agree people sleeping on Fox mad hard lately. Only a matter of time until his results fully catch up to his theory and players like Light and others pushing ahead with Larry seems pretty promising at the moment.Anyway, all this to really say, I’m not sure who else straight up beats Fox. Maybe Fox is just really, really good.
When you tunnel vision on Luigi grabbing and putting Fox into disadvantage it seems terrible but then you gotta factor in and ask how easy it is for Luigi to chase Fox and actually grab? They both **** each other up. Luigi's disadvantage also gets blown up super hard whether above Fox or at ledge. Fox being a lot faster gives him an edge in playing around Luigi in neutral, and Luigi has to chase past a wall of aerials and over platforms. Not fun for Luigi in regards to chasing if Fox gets a sizable lead either. If Luigi was faster, had better traction, and could actually land or get off ledge vs Fox then i'd agree with it possibly being losing. The MU is definitely pretty "volatile" though that's for sure.Luigi? The fact one grab = either 80% or death. He does have no air speed like Diddy but he does have that stupid Nair, it can be baited and punished but Luigi may only need to land it once or twice to swing the game back into his favor. Plus off stage is a joke with Luigi when you have to recover in linear fashion.
All I did was just ask a question regarding the meaning of what he said. How is that a non-contributing post?Your posts suck and they contribute nothing and provide no substance. I’ll take my warning I just need to get that off my chest with an equally bad post
Man I do like seeing your post! You always been inactive, but when you speak, you post with great information and detail I can admire. Silent but powerful spoker.I agree people sleeping on Fox mad hard lately. Only a matter of time until his results fully catch up to his theory and players like Light and others pushing ahead with Larry seems pretty promising at the moment.
In regards to MUs I think Fox might lose slightly outside of Sheik, I'm thinking Cloud is one of them. Cloud edge-guards and juggles Fox's fast-faller like nature very well; just one opening can be scary. Fox's bad airspeed does him no favors in trying to land vs Cloud. Cloud has the range advantage over him in multiple disjointed hitboxes and limit gives Cloud the speed and ability in neutral to keep up with Fox and adds to Cloud's kill potential that can finish Fox off quickly. A lot of Fox's weaker areas can be taken advantage of and because it's Cloud, they get taken advantage of hard.
I considered Pikachu at one point but after reading what you said, I'm not fully confident in outright saying so at the moment. I still think there's a definite possibility tho, at least more of one than some slower characters who can't get out of disadvantage well, keep up in neutral, or edge-guard Fox super hard that have been listed already. Despite his limited kill options on stage, he can definitely corner carry Fox offstage just by popping him up with a few moves like Up-Tilt or QA. Watch how Esam labs or fights this character and you'll quickly see how scary Pika's advantage state can be, Fox can't make too many mistakes.
General consensus on Fox vs Rosalina has been changing over time closer to even, but like Pikachu, this one I'm still curious on how it will fully develop in the end. When you look at it, both of these characters **** each other's disadvantage states up super hard. Neither character can really land properly once put above; I can understand why people outright list it as even for this reason.
The issue with this though comes down to neutral. Luma is very important in how this MU plays out and unfortunately for Fox, he has no tools to tumble luma at 0 so he has to respect it. This alone makes neutral a lot harder and he can't afford to take risks because of how he can be messed up in disadavantage for even just one single mistake, especially if he gets caught at ledge where he can realistically just die or if he gets tossed in the air to never land. Lasers won't force Rosa to approach, Bair/Tilts won't immediately knock away luma, fthrow can work to start chipping at luma but he has to actually grab her past the star, etc. A lot of his ways to kill luma have to do with him winning neutral first just to do so, and as long as Rosalina has control of luma, it's not quite so easy for him to play against; especially since he doesn't have nearly enough airspeed to properly maneuver around Rosa and is prone to getting anti-aired for it. It's easier for Rosa to get him in disadvantage than vice versa I'd say. I don't claim to be an expert on this MU however but this is another one I could possibly see Fox losing.
When you tunnel vision on Luigi grabbing and putting Fox into disadvantage it seems terrible but then you gotta factor in and ask how easy it is for Luigi to chase Fox and actually grab? They both **** each other up. Luigi's disadvantage also gets blown up super hard whether above Fox or at ledge. Fox being a lot faster gives him an edge in playing around Luigi in neutral, and Luigi has to chase past a wall of aerials and over platforms. Not fun for Luigi in regards to chasing if Fox gets a sizable lead either. If Luigi was faster, had better traction, and could actually land or get off ledge vs Fox then i'd agree with it possibly being losing. The MU is definitely pretty "volatile" though that's for sure.
the only real difference between their nairs is the launch angle. the hitboxes are extremely similar, as are the BKB and KBG, and they both come out on frame 3.He also doesn’t have a Luigi Nair to try and trade with incoming juggle attempts.
That doesn't excuse you for being a douche about it. I guess I'll take my warning, tooYour posts suck and they contribute nothing and provide no substance. I’ll take my warning I just need to get that off my chest with an equally bad post
Is asking questions really forbidden? If so, this thread really doesn’t have a purpose.That doesn't excuse you for being a douche about it. I guess I'll take my warning, too
Thank you, someone seems to understand!The only posts of Skeeter's that I find to truly be 'bad' and 'pointless' are the ones saying 'that's just your opinion m8' since it literally adds nothing except for the obvious fact that yes, posts here are often opinions and the repeat questions like 'why are you criticizing top players?' when they've been answered before.
His other posts, while always small and usually just little additional comments to something said or just 'drive by' questions aren't really a problem in my eyes. Heck, I believe it was Minordeth who made a post mentioning how answering Skeeter's posts is at least worth doing to provide answers and knowledge to others who are reading.
With that in mind, to answer one of his questions, Fox being able to engage and disengage at his own will is due to his speed and having a projectile. One moment, Fox can be in your face, pressuring you with his quick attacks and the next, he can be across the stage, shooting you with lasers, usually forcing the opponent to approach. In the case of Luigi specifically, I'm pretty sure fireballs spammed deal less damage than lasers at max range, he lacks a reflector or absorber and I'm not actually sure if he can duck or crawl under lasers. That's my take on it anyways.
He can given he has a projectile in fireball but specifically in the Fox mu, it's not very likely. If he tries to run away, Fox can catch up to him very easily due to more mobility speed be it walking, running or even in the air. Plus, if Luigi just has a percent lead, Fox can just shoot lasers to gain the lead back assuming it's not something crazy like 0% on Luigi and 120% on Fox.Thank you, someone seems to understand!
On the other hand, considering your description of “disengaging and engaging at will”, can’t Luigi do the same?
Still doesn't do too much about his aerial's lack of safety. Cool to note though!Just want to point out that Roy can actually autocancel his fair from a short hop by buffering bair, uair, or dair out of it.
What I got from this (and everyone else's comments): Fox is a strong characters, but his matchup's strengths is a clear topic of debate, as some claims that he lacks any losing matchups (or that he has the potential to not lose any). I think Fox does have a few disadvantages matchups, but they are mainly -1s, and he is very well solo viable.I agree people sleeping on Fox mad hard lately. Only a matter of time until his results fully catch up to his theory and players like Light and others pushing ahead with Larry seems pretty promising at the moment.
In regards to MUs I think Fox might lose slightly outside of Sheik, I'm thinking Cloud is one of them. Cloud edge-guards and juggles Fox's fast-faller like nature very well; just one opening can be scary. Fox's bad airspeed does him no favors in trying to land vs Cloud. Cloud has the range advantage over him in multiple disjointed hitboxes and limit gives Cloud the speed and ability in neutral to keep up with Fox and adds to Cloud's kill potential that can finish Fox off quickly. A lot of Fox's weaker areas can be taken advantage of and because it's Cloud, they get taken advantage of hard.
I considered Pikachu at one point but after reading what you said, I'm not fully confident in outright saying so at the moment. I still think there's a definite possibility tho, at least more of one than some slower characters who can't get out of disadvantage well, at least attempt to keep up in neutral, or edge-guard Fox super hard that have been listed already. Despite his limited kill options on stage (although he does get some specific silly things on Fox regardless), he can definitely corner carry Fox offstage just by popping him up with a few moves like Up-Tilt or QA once to start fair chains or high damage output combos. Fox choosing the wrong option when getting ledge trapped can be deadly too. Watch how Esam labs or fights this character and you'll quickly see how scary Pika's advantage state can be, Fox can't make too many mistakes. Esam's general Uair loop combos also works on Fox funny enough. I'm still leaning closer towards Fox losing this MU slightly than even but I can't say for sure.
General consensus on Fox vs Rosalina has been changing over time closer to even, but like Pikachu, this one I'm still curious on how it will fully develop in the end. When you look at it, both of these characters **** each other's disadvantage states up super hard. Neither character can really land properly once put above; I can understand why people outright list it as even for this reason.
The issue with this though comes down to neutral. Luma is very important in how this MU plays out and unfortunately for Fox, he has no tools to tumble luma at 0 so he has to respect it. This alone makes neutral a lot harder and he can't afford to take risks because of how he can be messed up in disadavantage for even just one single mistake, especially if he gets caught at ledge where he can realistically just die or if he gets tossed in the air to never land. Lasers won't force Rosa to approach, Bair/Tilts won't immediately knock away luma, fthrow can work to start chipping at luma but he has to actually grab her past the star, etc. A lot of his ways to kill luma have to do with him winning neutral first just to do so, and as long as Rosalina has control of luma, it's not quite so easy for him to play against; especially since he doesn't have nearly enough airspeed to properly maneuver around Rosa and is prone to getting anti-aired for it. It's easier for Rosa to get him in disadvantage first than vice versa I'd say. Rosa also has a lot of silly things on Fox such as stuffing recovery with luma spinning at ledge or the jab infinites that still mess him up. I don't claim to be an expert on this MU however but this is another one I could possibly see Fox losing.
When you tunnel vision on Luigi grabbing and putting Fox into disadvantage it seems terrible but then you gotta factor in and ask how easy it is for Luigi to chase Fox and actually grab? They both **** each other up. Luigi's disadvantage also gets blown up super hard whether above Fox or at ledge. Fox being a lot faster gives him an edge in playing around Luigi in neutral, and Luigi has to chase past a wall of aerials and over platforms. Not fun for Luigi in regards to chasing if Fox gets a sizable lead either. If Luigi was faster, had better traction, and could actually land or get off ledge vs Fox then i'd agree with it possibly being losing. The MU is definitely pretty "volatile" though that's for sure.
Fox doesn't lose to Cloud. Cloud can't Limit Camp or do nothing in the neutral, and while he has disjoints, Fox has really long limbs. Cloud is also probably one of the easiest characters to do the Fox vortex on, and Fox can edgetrap Cloud quite well. In return, Cloud can keep up with Fox's speed, and can use Nair/Upair to stuff out approaches. Its a dead even matchup right now. As for Rosaluma, its also pretty even, but another thing you didn't mention is how Fox can ledgetrap Rosaluma. Since her up-b doesn't have a hitbox, it is really easy to stage-spike Rosa. Also, if Fox wins neutral even once when Rosa is around 80%, she loses a stock.I agree people sleeping on Fox mad hard lately. Only a matter of time until his results fully catch up to his theory and players like Light and others pushing ahead with Larry seems pretty promising at the moment.
In regards to MUs I think Fox might lose slightly outside of Sheik, I'm thinking Cloud is one of them. Cloud edge-guards and juggles Fox's fast-faller like nature very well; just one opening can be scary. Fox's bad airspeed does him no favors in trying to land vs Cloud. Cloud has the range advantage over him in multiple disjointed hitboxes and limit gives Cloud the speed and ability in neutral to keep up with Fox and adds to Cloud's kill potential that can finish Fox off quickly. A lot of Fox's weaker areas can be taken advantage of and because it's Cloud, they get taken advantage of hard.
I considered Pikachu at one point but after reading what you said, I'm not fully confident in outright saying so at the moment. I still think there's a definite possibility tho, at least more of one than some slower characters who can't get out of disadvantage well, at least attempt to keep up in neutral, or edge-guard Fox super hard that have been listed already. Despite his limited kill options on stage (although he does get some specific silly things on Fox regardless), he can definitely corner carry Fox offstage just by popping him up with a few moves like Up-Tilt or QA once to start fair chains or high damage output combos. Fox choosing the wrong option when getting ledge trapped can be deadly too. Watch how Esam labs or fights this character and you'll quickly see how scary Pika's advantage state can be, Fox can't make too many mistakes. Esam's general Uair loop combos also works on Fox funny enough. I'm still leaning closer towards Fox losing this MU slightly than even but I can't say for sure.
General consensus on Fox vs Rosalina has been changing over time closer to even, but like Pikachu, this one I'm still curious on how it will fully develop in the end. When you look at it, both of these characters **** each other's disadvantage states up super hard. Neither character can really land properly once put above; I can understand why people outright list it as even for this reason.
The issue with this though comes down to neutral. Luma is very important in how this MU plays out and unfortunately for Fox, he has no tools to tumble luma at 0 so he has to respect it. This alone makes neutral a lot harder and he can't afford to take risks because of how he can be messed up in disadavantage for even just one single mistake, especially if he gets caught at ledge where he can realistically just die or if he gets tossed in the air to never land. Lasers won't force Rosa to approach, Bair/Tilts won't immediately knock away luma, fthrow can work to start chipping at luma but he has to actually grab her past the star, etc. A lot of his ways to kill luma have to do with him winning neutral first just to do so, and as long as Rosalina has control of luma, it's not quite so easy for him to play against; especially since he doesn't have nearly enough airspeed to properly maneuver around Rosa and is prone to getting anti-aired for it. It's easier for Rosa to get him in disadvantage first than vice versa I'd say. Rosa also has a lot of silly things on Fox such as stuffing recovery with luma spinning at ledge or the jab infinites that still mess him up. I don't claim to be an expert on this MU however but this is another one I could possibly see Fox losing.
When you tunnel vision on Luigi grabbing and putting Fox into disadvantage it seems terrible but then you gotta factor in and ask how easy it is for Luigi to chase Fox and actually grab? They both **** each other up. Luigi's disadvantage also gets blown up super hard whether above Fox or at ledge. Fox being a lot faster gives him an edge in playing around Luigi in neutral, and Luigi has to chase past a wall of aerials and over platforms. Not fun for Luigi in regards to chasing if Fox gets a sizable lead either. If Luigi was faster, had better traction, and could actually land or get off ledge vs Fox then i'd agree with it possibly being losing. The MU is definitely pretty "volatile" though that's for sure.
Edit: Luigi can't run away from Fox, no character can aside from Sheik and Bayonetta. The fact that Fox is such a good anti-camping character is why he beats Sonic.Fox doesn't lose to Cloud. Cloud can't Limit Camp or do nothing in the neutral, and while he has disjoints, Fox has really long limbs. Cloud is also probably one of the easiest characters to do the Fox vortex on, and Fox can edgetrap Cloud quite well. In return, Cloud can keep up with Fox's speed, and can use Nair/Upair to stuff out approaches. Its a dead even matchup right now. As for Rosaluma, its also pretty even, but another thing you didn't mention is how Fox can ledgetrap Rosaluma. Since her up-b doesn't have a hitbox, it is really easy to stage-spike Rosa. Also, if Fox wins neutral even once when Rosa is around 80%, she loses a stock.
So far the only matchups that the Fox discord agrees on as losing are Luigi, Sheik, and Bayonetta, all of which are very doable.
Are there any characters you think are -2 or -3 against Fox (or rather how many would you say there are)?Fox doesn't lose to Cloud. Cloud can't Limit Camp or do nothing in the neutral, and while he has disjoints, Fox has really long limbs. Cloud is also probably one of the easiest characters to do the Fox vortex on, and Fox can edgetrap Cloud quite well. In return, Cloud can keep up with Fox's speed, and can use Nair/Upair to stuff out approaches. Its a dead even matchup right now. As for Rosaluma, its also pretty even, but another thing you didn't mention is how Fox can ledgetrap Rosaluma. Since her up-b doesn't have a hitbox, it is really easy to stage-spike Rosa. Also, if Fox wins neutral even once when Rosa is around 80%, she loses a stock.
So far the only matchups that the Fox discord agrees on as losing are Luigi, Sheik, and Bayonetta, all of which are very doable.
Please tell me more about Bayonetta being able to run away from Fox.Edit: Luigi can't run away from Fox, no character can aside from Sheik and Bayonetta. The fact that Fox is such a good anti-camping character is why he beats Sonic.
I agree with Larry Lurr's match up chart.Fox doesn't lose to Cloud. Cloud can't Limit Camp or do nothing in the neutral, and while he has disjoints, Fox has really long limbs. Cloud is also probably one of the easiest characters to do the Fox vortex on, and Fox can edgetrap Cloud quite well. In return, Cloud can keep up with Fox's speed, and can use Nair/Upair to stuff out approaches. Its a dead even matchup right now. As for Rosaluma, its also pretty even, but another thing you didn't mention is how Fox can ledgetrap Rosaluma. Since her up-b doesn't have a hitbox, it is really easy to stage-spike Rosa. Also, if Fox wins neutral even once when Rosa is around 80%, she loses a stock.
So far the only matchups that the Fox discord agrees on as losing are Luigi, Sheik, and Bayonetta, all of which are very doable.
That's just Fox against most of the cast, m8.Fox is combo food like Cloud,
For the most part this sums up my thoughts on the Ness/Fox match up. Just replace "Luigi" with Ness. Only significant difference is that in neutral Ness is better able to compete against Fox in the air where Luigi is better able to compete against Fox on the ground.When you tunnel vision on Luigi grabbing and putting Fox into disadvantage it seems terrible but then you gotta factor in and ask how easy it is for Luigi to chase Fox and actually grab? They both **** each other up. Luigi's disadvantage also gets blown up super hard whether above Fox or at ledge. Fox being a lot faster gives him an edge in playing around Luigi in neutral, and Luigi has to chase past a wall of aerials and over platforms. Not fun for Luigi in regards to chasing if Fox gets a sizable lead either. If Luigi was faster, had better traction, and could actually land or get off ledge vs Fox then i'd agree with it possibly being losing. The MU is definitely pretty "volatile" though that's for sure.
Ness vs Fox, from what I seen, in low-level/mid-level of play, Ness beats Fox but the tables has turned a bit when it comes top level of play. IMO that is an dead even Matchup. It is wildly debated whether Fox or Ness will take advantage in extreme cases.For the most part this sums up my thoughts on the Ness/Fox match up. Just replace "Luigi" with Ness. Only significant difference is that in neutral Ness is better able to compete against Fox in the air where Luigi is better able to compete against Fox on the ground.
Everything’s arguable. That’s this thread.Arguable to an extent.
Also, what do you mean by "disengage and re-engage at will"?
Yeah, I considered Cloud. I think Cloud, like SolidSense or Shays mentioned, is kinda able to cover his lack of a safe ground game with his jumpsquat + aerial mobility + aerials.I agree people sleeping on Fox mad hard lately. Only a matter of time until his results fully catch up to his theory and players like Light and others pushing ahead with Larry seems pretty promising at the moment.
In regards to MUs I think Fox might lose slightly outside of Sheik, I'm thinking Cloud is one of them. Cloud edge-guards and juggles Fox's fast-faller like nature very well; just one opening can be scary. Fox's bad airspeed does him no favors in trying to land vs Cloud. Cloud has the range advantage over him in multiple disjointed hitboxes and limit gives Cloud the speed and ability in neutral to keep up with Fox and adds to Cloud's kill potential that can finish Fox off quickly. A lot of Fox's weaker areas can be taken advantage of and because it's Cloud, they get taken advantage of hard.
Fox has been, "You better not make too many mistakes!" since Melee. Him being a combo dummy in training mode does little to sway me. Like, every character looks like they have a baller advantage state against Fox. It's Fox.I considered Pikachu at one point but after reading what you said, I'm not fully confident in outright saying so at the moment. I still think there's a definite possibility tho, at least more of one than some slower characters who can't get out of disadvantage well, at least attempt to keep up in neutral, or edge-guard Fox super hard that have been listed already. Despite his limited kill options on stage (although he does get some specific silly things on Fox regardless), he can definitely corner carry Fox offstage just by popping him up with a few moves like Up-Tilt or QA once to start fair chains or high damage output combos. Fox choosing the wrong option when getting ledge trapped can be deadly too. Watch how Esam labs or fights this character and you'll quickly see how scary Pika's advantage state can be, Fox can't make too many mistakes. Esam's general Uair loop combos also works on Fox funny enough. I'm still leaning closer towards Fox losing this MU slightly than even but I can't say for sure.
General consensus on Fox vs Rosalina has been changing over time closer to even, but like Pikachu, this one I'm still curious on how it will fully develop in the end. When you look at it, both of these characters **** each other's disadvantage states up super hard. Neither character can really land properly once put above; I can understand why people outright list it as even for this reason.
? He can maneuver around Rosa fairly well. Rosa is not super good at cross ups, as the backhit of Dsmash is frame 17, IIRC. Fox's airspeed is not the best, but his air acceleration is good, consistent with his burst game, and his jumpsquat is frame 4 which compounds Nair and Bair being stupid safe. Like, Fox can just tomahawk in between Luma and Rosa better than almost every other character. Beyond that, yeah, he doesn't have a zero percent tumble move, but all Fox needs to do is split them up.The issue with this though comes down to neutral. Luma is very important in how this MU plays out and unfortunately for Fox, he has no tools to tumble luma at 0 so he has to respect it. This alone makes neutral a lot harder and he can't afford to take risks because of how he can be messed up in disadavantage for even just one single mistake, especially if he gets caught at ledge where he can realistically just die or if he gets tossed in the air to never land. Lasers won't force Rosa to approach, Bair/Tilts won't immediately knock away luma, fthrow can work to start chipping at luma but he has to actually grab her past the star, etc. A lot of his ways to kill luma have to do with him winning neutral first just to do so, and as long as Rosalina has control of luma, it's not quite so easy for him to play against; especially since he doesn't have nearly enough airspeed to properly maneuver around Rosa and is prone to getting anti-aired for it. It's easier for Rosa to get him in disadvantage than vice versa I'd say. Rosa also has a lot of silly things on Fox such as stuffing recovery with luma spinning at ledge or the jab infinites that still mess him up. I don't claim to be an expert on this MU however but this is another one I could possibly see Fox losing.
Yeah... everything is super similar.... except for the damage. Which is why Mario will always lose that trade, and Luigi's 12 damage Nair is ridic.the only real difference between their nairs is the launch angle. the hitboxes are extremely similar, as are the BKB and KBG, and they both come out on frame 3.
i'd say they're equally adept at trading with hit 1 of fox's up air, the difference is whether or not they're still in disadvantage afterwards.
Edit: Luigi can't run away from Fox, no character can aside from Sheik and Bayonetta. The fact that Fox is such a good anti-camping character is why he beats Sonic.
I uh, yeah, man. For reference, Fox is about the exact same speed running as ABK is through the air. And Bayo still has to drop.Please tell me more about Bayonetta being able to run away from Fox.
Also please don't double post.
Grain of salt time: Larry has admitted he is not good at the Ryu MU.I agree with Larry Lurr's match up chart.
There was a problem fetching the tweetI would say Cloud has a slight advantage over Fox actually. Fox's only losing match-ups are actually Ryu, Cloud and Bayonetta. Fox is getting better at the Sheik and Luigi match-up, albeit Luigi and Sheik are still slightly troublesome for Fox. Cloud can get easily combo'd by Fox, but you need to think Cloud can do the exact same. With Fox having a very linear and predictable recovery, Cloud can easily ledge trap Fox. Fox is combo food like Cloud, so keep that in mind. Fox can still put up a ton of work with Cloud do not get me wrong, but I think Cloud wins the Fox match-up by a little bit.