Djmarcus44
Smash Journeyman
- Joined
- Sep 25, 2015
- Messages
- 479
Brawler seems to resemble Mario more than Fox in my opinion. Brawler's size, weight, range, mobility, and combo potential are similar to Mario's.So people think that Fox beats Guest 1111 Brawler that badly? Mmm...
I do believe that Brawler is poor man's Fox. The game play is very similar (in a same way as Gunner's gameplay is similiar to that of a DH's) etc. The main difference is that Brawler lives by the grab.
Anyways back to Fox vs Brawler. Fox does have a slight edge in pretty much every area over 1111 Brawler. This can also be seen from the MU. Main thing which makes the MU bad for 1111 Brawler is that he cannot kill. But does it turn the MU worse than 30:70 for Brawler? Naah... I think it is just that majority of the people who voted think that Brawler has NOTHING when he is limited to 1111 set. He still has his excellent grab and combo game. Oh well...
Yeah not that great at explaining hehe...
I might share the Guest 1111 Gunner MU spread, which majority of the Gunners agree with, later once the whole Marth vs Lucina thing has been handled if people are interested and want to talk about something different.
Most of the Gunner players haven't even given their opinion on 1111 Gunner's matchups (I would give my full opinion, but I am still trying to get more accurate numbers for my chart. There are a lot of close matchups that can honestly go either way). In addition, your Matchup spread has some interesting opinions that I have never seen or heard from any Gunner player.
What do the other categories mean? I disagree with a sizable portion of this chart, but some of the disagreements may be minor depending on what the other categories mean.
Note: Fair Fight is considered to be evenish.
I will try to answer questions the best way I can.
Since you main Mii Swordfighter, can you explain the Swordfighter matchup against Gunner please? I don't see how it is that easy of a Matchup for Gunner.
Ganondorf is probably Gunner's easiest matchup. While Ganondorf has great damage output and killing power, he struggles super hard in the neutral, and he is very easy for Gunner to edgegaurd with flame pillar.
Zelda's neutral b is one of the most annoying reflectors for Gunner to deal with due to its intangible frames. When combined with her great killing ability, it makes the matchup even out in my opinion. I wouldn't be surprised if Gunner loses this matchup to be honest.
Little Mac has a difficult time dealing with Gunner's projectiles, and he gets edgeguarded super hard by Gunner. In addition, Gunner can also get some combos on Little Mac due to his fast fall speed. Almost every Gunner player thinks that Gunner wins this matchup.
Corrin's substandard mobility and OOS game combined with the low priority on some of his/her long ranged moves allows Gunner to win neutral most of the time. Gunner can also get some good combos on Corrin due to his tall frame and somewhat fast fall speed. I think that Gunner has a slight edge in this matchup, and I don't see how it can be harder than the Marth matchup or the Lucina matchup.
Gunner's combination of high priority on his/her projectiles, a great dash to shield, and a fast reflector is enough to deal with Duck Hunt's neutral. In addition, Gunner are able to live a long time in this matchup due to the character's weight. Almost every Gunner player that has commented on this matchup thinks that Gunner wins or goes even in this matchup.
Gunner is able to win neutral against Toon Link due to a great dash to shield (Toon Link's lack of grab combos also makes this a really good approach option), superior projectile priority, and a fast reflector. In addition, Gunner is able to edgeguard Toon Link pretty hard with flame pillar. Flama has beaten a good Toon Link player named Anguiano, and he thinks that Gunner beats Toon Link
Gunner's reflector and Villager's pocket make the matchup somewhat difficult on both sides. In addition, most of the Gunner vs. Villager matches in tournament are very close. This matchup is pretty even in my opinion, and I don't see how it could be a worse matchup than Falco.
Gunner is able to outrange ZSS in the neutral with fair and charge blast, and get some good combos on her due to her fast fall speed. In addition, Gunner's flame pillar is good for edgeguarding ZSS. I think this matchup is pretty even, and I don't see how it is worse than Sheik.
While Sonic has a strong positive tournament record against Gunner, I feel that Gunner players can make considerable strides in the way they play this matchup by using fsmash and charge blast to punish Sonic's landing, and taking advantage of some of Gunner's follow ups and tech chases from grabs. I am also testing to see if reflector can get Gunner out of spindash combos. This matchup is pretty close to even in my opinion.
Gunner's range advantage and weight should be able to give Gunner a slight edge in the Pikachu matchup. In addition, Gunner has a good positive record against Pikachu. Flama has also stated that he thinks that Gunner goes even in this matchup.
While Yoshi's eggs can be somewhat annoying when used properly, Gunner can outrange Yoshi with fair and bair, and take advantage of dash to shield in the neutral. Gunner can also edgeguard Yoshi pretty hard with flame pillar. In addition, Chibo thinks that Gunner does well against Yoshi, and Flama has beaten a good Yoshi player named Ludren.
While Battlefield and Dreamland are far from Gunner's best stages, they aren't too bad for Gunner. Gunner can shark platforms with up tilt and up air, and Gunner can take advantage of the platforms to kill earlier with up throw and up smash. Flama sometimes counterpicks opponents to Battlefield.Mobility is indeed important factor in Gunner's MUs. His gameplan is all about staying in neutral and trying to harass with his multiple projectiles. His mobility isn't that great if we look at the stats, but what makes his mobility good is Gundashing (wii milii bois!). Basically you are able to get extra momentum from Fair's recoil. This momentum can be used to get away from your foe, recover and to mix up landing.
Being above Gunner is not a good place to be due to his Uair's huge vertical hitbox. Very few characters are able to AD through the whole move if the Gunner is following the landing perfectly. M2 has best AD in general, but he has the worst for avoiding Gunner's Uair. Anyways back to the subject. The idea is, like I said before, to keep enemy at bay and harass with your projectiles. He struggles against characters that have great burst options and have a move to deal with projectiles.
As for Bayo the MU is similiar to that of a Luigi and DK. Gunner is able to keep all of them at bay, but once they get in... Well they are able to even out the damage easily. This MU is far from easy. Many of the Gunner's MUs are stage depend, which is why the mus in the "Fair fight" are considered evenish. Gunner's go to stages are: FD, SV, T&C and DH. BF and DL64 are no no for Gunner due to him having no room to maneuver in. Lylat in the another hand is moveset depend. Oh also about the killing. Yeah the killing is a issue, but it is not as bad as you would think. Even tho his U-smash and D-smash have linking issues they are still very strong smashes. He also has a powerful U-tilt and D-tilt for killing and add to that his good edgeguarding game and his killgame and kill options don't look that bad.
I hope I gave somekind of answers to your questions. Sorry for my poor english.
In addition Gunner has a fair to charge blast kill setup, jab mixups that can cover most defensive options and kill, two throw setups into up air that are better than a 50-50 with a DI read, and a variety of kill setups from missed techs. Gunner's rage up throw is also a decent stock cap (It kills most characters around 160%).
While Link's Hylian Shield is somewhat annoying, Gunner can play around it with Gundashing and flame pillar. With good aim, Gunner can also hit Link in the face while he is using Hylian Shield. Gunner also does a good job of dealing with Link's projectiles with his/her reflector. Gunner also gets some good combos on Link due to his tall frame and weight. Lastly, flame pillar is really good for edgeguarding Link.I'm curious as to how Gunner beats Link. Would you mind finning me in on that one?