TDK
Smash Master
Whenever someone says Rosa isn't top tier/rosa should move down a puppy gets timed out by Wrath's sonic.
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Kinda agree with Mewtwo. You can say until you're blue in the face that M2's weight doesn't hold him back too much, but it really does. He is just too light in a game where rage is determining games. Fortunately, he does have the best air dodge, mobility, landing options, and camping prowess to help mitigate it more than say light characters like Jigglypuff, G dub.Interesting. I personally think Mewtwo is near the bottom of top tier, perhaps even at #10 (that's where he ended up in the last 4BR tier list).
Where is Ryu these days? #12?
ZeRo totally knew about this too, I feel like he definitely would have grabbed the banana if he hadn't, and after it happened he kept doing it.https://twitter.com/Ambler3/status/823312480751468544
I don't mean to distract from the Marth discussion, but seriously, what happened here?
Why?How in the world is Cloud now back in Top 4 again?
He still loses solidly to Sheik and Bayo and slightly to Diddy, our more or less accepted top 3 at the moment (or more important, some of the most common threats at tournaments right now).
No character can be considered top 5 with that spread.
A bit late, but he pulled Marth out vs Raffi X, a NE ROB main, after losing with Cloud.Dude, Leo used Cloud for most of his matches. Did he use Marth at all prior to top 8?
Did you ever watch Mr R vs any Cloud? He is significantly better than Void (who also never lost to a lesser Cloud than Komo) at the matchup and destroyed every Cloud so far. Komo going Sonic vs him first of the top Sheiks tells something.Why?
At top level, we don't see Cloud get destroyed by Sheik. Komorikiri has beat VoiD several times.
No we don't?All we have of Cloud vs Bayo at the very top is Tweek vs Salem.
First of all none of these matchups are nearly as relevant compared to Sheik, Diddy and Bayo. Second none looked really problematic over the last year, it is still considered a bigger upset if any player of these charakters (bar Kameme) beats Zinoto and they just don't beat Zero at all.You site these match ups as reasons why Cloud can't be top 5, yet Diddy Kong loses to Luigi, Mega Man, Olimar, Rosalina, Marth, and it's starting to look like he loses to Mario too, as well as others that I may be forgetting because I don't use Diddy Kong.
Three at best? We forgetting Pikachu still exists again? Bowser and Charizard having a positive record at this moment also should be mentioned.Tell me why a character that barely loses two match ups, three at best, cannot be right below those that he loses to when he either goes even with a small number of those around him, and is the gatekeeper of the majority of characters below him.
Amidst all the cynicism, I think people still forget that Abadango took 5th place at Genesis 4...just sayingKinda agree with Mewtwo. You can say until you're blue in the face that M2's weight doesn't hold him back too much, but it really does. He is just too light in a game where rage is determining games. Fortunately, he does have the best air dodge, mobility, landing options, and camping prowess to help mitigate it more than say light characters like Jigglypuff, G dub.
If Mewtwo had just an average air dodge and no teleport cancelling, I'd say he wouldn't be top tier. More like high.
I meanMight as well just call it a results-based chart at this point. Results are the only things that influence people's opinions now. We need to stop clinging to the delusion that theorycraft is apart of the process anymore.
im following this logic the problem is among the top tiers who isnt a light character? shiek, bayo, rosa, mario(?), zssKinda agree with Mewtwo. You can say until you're blue in the face that M2's weight doesn't hold him back too much, but it really does. He is just too light in a game where rage is determining games. .
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Hmmm I wouldn't say that's "clear". Top 5 is likely; top 10 is clear if you ask me. Saying #2 or 3 means denying Ally and Nairo's long standing dominance imoIt's pretty clear that MKLeo is #3 or #2 at this point.
The current tier list can be seen at the start of this thread, the first tier list can be seen here.If zard moves up where will that leave him....? Does anyone have an old character tier list to review everyone's current tier standings?
Those charts are pretty outdated too to be honest. Not to mention Mr. E Pug and False aren't stellar; they could struggle with certain MUs more than MKleo wouldTwo of the top Melee players (Hungrybox and Armada) use high tier* characters (Jigglypuff and Peach, respectively) and still win tournaments. It's not like you need a 55/45 or 60/40 MU ratio to win games, if you have a 50/50 MU ratio and simply play better you'll likely win. Even if you have a 45:55 MU ratio you could simply win by playing better. If MkLeo is the 3rd or 2nd best player in the world, then he should be able to win games even against hard characters.
I personally think that if Marth is to be top tier, then his current MU charts have to be wrong. A top tier character does not lose that many matchups 40/60 (or 45-55, in Pugwest's case).
Mr.E's MU chart: https://twitter.com/SS_MrE/status/740988384181637120
Pugwest's MU chart: https://twitter.com/Pugwest/status/786741022923616257
false's MU chart: https://twitter.com/fals1fy/status/740923629483986948
If Mr.E's MU chart is correct, then Marth is clearly not top tier (and arguably not even top of high tier). Losing 40:60 to common characters like is pretty bad, as well as . Losing 45:55 against as well as 10 (!) other characters is pretty bad as well. Mr.E's MU chart makes Marth look like a high-mid tier character at best. With that being said, I don't believe it's actually correct, I think Mr.E underrated Marth back then (it's a rather old MU chart, from June).
Pugwest's MU chart has no 40:60 MUs, which is good for Marth. He still loses 45:55 against and the only top and high tiers he wins against (55:45) are . Still not quite a top tier.
false's MU chart has two bad 40:60 MUs, , and five 45:55, . The only top tier he wins against is (45:55).
These MU charts would all have to be flawed in order for Marth to be top tier. It would be interesting to see what proponents of Marth as a top tier think this MU chart looks like. If he truly is a top tier then his MU chart needs to back that up.
*According to the 2015 tier list. Perhaps they have moved up to top tier at this point?
I saw the tier-list, it's seriously outdated, charizard being lower than all the heavyweights except ganondorf? No way, he's even lower than bowser jr!The current tier list can be seen at the start of this thread, the first tier list can be seen here.
I think this is generally why Leo always commits to Marth for certain matchups, for example Cloud can beat Sheik, but all it takes is losing neutral once and you're getting hit over and over and over until you're offstage, where Sheik can trap your ledge options and continually pressure you until you simply cannot recover and lose your stock.Here's the deal with Cloud: The guy doesn't lose badly to any character in theory, but he CAN lose badly to anyone in practice.
Let's look at a few characters and compare some of their key weaknesses.
First is Mewtwo, who's been brought up. Being super light is a real flaw. Mewtwo can play around this with an excellent kit, but what it means is that Mewtwo is often 4-5 hits away from being in a real danger zone. However, outside of ceiling kills, which are somewhat uncommon, or rage, which is brought about through hitting the opponent, Mewtwo isn't in danger unless it makes those 4-5 errors.
Fox has the weakness of being a very fast faller, meaning certain characters can combo him for huge damage at lower percents. However, once Fox hits a certain damage threshold, those fastfaller combos begin to mean less. He's light, so he starts to enter death territory, but it also means he's looking out for different things.
Now, take Cloud. He has one of the best tool kits in the game that any opponent must be wary of no matter their archetype. It is near perfect and gets better with Limit charged. But then you take into account his susceptibility to being edge guarded as a result of his poor recovery, and it's a perpetual weakness that can directly lead to death at 0%, 200%, high rage, low rage, against any and every character. The only thing that mitigates it is Limit.
Unlike Mewtwo, whose weakness is that it can't afford to make too many mistakes, or Fox, who is rightly scared of low percent combos but can eventually focus on other issues after taking the damage, Cloud's recovery hangs around his neck like an albatross.
Look at what just happens to Clouds. Even the best ones will just suddenly misjudge their height and fail to grab the ledge... and that's without the opponent forcing the error!
The lowest of low tiers are inferior to Cloud in multiple ways, but all of them are almost as deadly as top tiers when Cloud is offstage. Jigglypuff edgeguards, Ganondorf dunks, etc.
Cloud is basically a character who is mostly stable but has this bit of volatility that can be a game changer. Let's say he fights a bracket of all Jigglypuffs. He should win, but all it takes is enough single mistakes at any time, at any percent, for it to suddenly go south.
If Cloud needs a secondary, it's not because of any one matchup, but be because Cloud might need a stabilizing force to balance out that risk factor.
The REEEEE train has no breaks.I
Dropping:
The days of Sonic hype are over. Still top tier but nothing silly like top 3/5 during the KEN hype.
Why should she be much closer to Marth though?I hope gets properly scaled with Marth instead of being 22 spots below because why not?
The hell?Why should she be much closer to Marth though?