The-Technique
Smash Ace
Bomb equipped to explode with shield up, bomb toss, u-tilt, OOS b-air, and jab, as well.Up B, I'm assuming.
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Bomb equipped to explode with shield up, bomb toss, u-tilt, OOS b-air, and jab, as well.Up B, I'm assuming.
ZSS as well, who does well vs Bayo too. Superior mobility, a neutral roughly at Bayo's level and obviously gets a lot off of grab. Can't be gimped easily either.Brainstorming qualities that could make you have an even/winning matchup against Bayonetta:
They don't all need to be there, of course, but if you have more you'll have increased success in the MU. These characters don't all beat her or even go even, but they're the ones that seem worth thinking about.
- Grab kill confirm and/or throw conversions that work at all reasonable percents
- Better neutral than hers
- Comparable or better punish game than hers
- Recovery that can't be messed with/doesn't have a big risk of random death
- Decent to good out of shield options
- Decent to good mobility
- Good projectile option(s)
This would mean the characters with a chance are , plus or minus a few.
Thoughts?
Pretty sure that MK gets worked by Bayo, can't speak for the other charactersBrainstorming qualities that could make you have an even/winning matchup against Bayonetta:
They don't all need to be there, of course, but if you have more you'll have increased success in the MU. These characters don't all beat her or even go even, but they're the ones that seem worth thinking about.
- Grab kill confirm and/or throw conversions that work at all reasonable percents
- Better neutral than hers
- Comparable or better punish game than hers
- Recovery that can't be messed with/doesn't have a big risk of random death
- Decent to good out of shield options
- Decent to good mobility
- Good projectile option(s)
This would mean the characters with a chance are , plus or minus a few.
Thoughts?
Every time I see this spelled out, Pac-Man jumps to my mind. He's kind of a meme right now, but he has some of the stuff you mentioned.Brainstorming qualities that could make you have an even/winning matchup against Bayonetta:
They don't all need to be there, of course, but if you have more you'll have increased success in the MU. These characters don't all beat her or even go even, but they're the ones that seem worth thinking about.
- Grab kill confirm and/or throw conversions that work at all reasonable percents
- Better neutral than hers
- Comparable or better punish game than hers
- Recovery that can't be messed with/doesn't have a big risk of random death
- Decent to good out of shield options
- Decent to good mobility
- Good projectile option(s)
This would mean the characters with a chance are , plus or minus a few.
Thoughts?
Just curious, but what do you think an optimized Pac-Man will look like?Every time I see this spelled out, Pac-Man jumps to my mind. He's kind of a meme right now, but he has some of the stuff you mentioned.
Grab stuff: lol no.
Better neutral: probably not, but it's heavily stage dependent imo. On tri platform layouts, Pac-Man can make getting in hell. FD and Lylat though, it's pretty free.
punish game: it depends on what pac-man has. His galaxian confirms are still a solid 30-40%. Bell OoS can lead into kills. Key gives him a ranged KO option, but of course it takes time for him to get his toys. Bayo always has her stuff.
Recovery: pac has raw distance and lots of stalling potential offstage. Bayo can mess with it, but he shouldn't be getting gimped often. On the flip side, Pac's fruits can actually edge guard Bayo. I'm a bit rusty on specifics, but I do know she needs to avoid the orange like the plague. It beats her kicks.
OoS: F5 jumpsquat + F3 Nair, or F1 trampoline to negate close range cross up attempts. The reward isn't the best, but she can't dance on his shield for free. If he has a fruit in hand, that too.
Mobility: average. A little slower than Mario on the ground, pretty average everywhere outside of being floaty.
Projectile options: Pac's got the variety.
We'll probably never see optimized pac in play, but he has the stuff on paper.
I don't know. I'm not sure what direction Pac-Man should head in.Just curious, but what do you think an optimized Pac-Man will look like?
Do you still think it will be the "Optimized Z drop infinites" route, or something else.
That's scarily fitting considering Pac-Man's game origins.I don't know. I'm not sure what direction Pac-Man should head in.
What other characters had a decent to good player, but dropped off due to switching to a higher tier? ?
Wouldn't this one be a huge deal for Ness though?6. Recovery that can't be messed with/doesn't have a big risk of random death
I think it has to do with the comfort of a lower speed character (though Corrin is even slower than Ike).Seeing Ikes play Corrin is always funny to me.
It's like yall wanna play Marth so damn bad, but you don't wanna jump on the bandwagon so you go with FE beast number 2.
Wouldn't blame them. I wouldn't want to be Diddy player #292747 either. All I'd do is just blend in.Seeing Ikes play Corrin is always funny to me.
It's like yall wanna play Marth so damn bad, but you don't wanna jump on the bandwagon so you go with FE beast number 2.
c'mon dude, you know better than to say "i dont wanna play a top tier" around emblemlord...Wouldn't blame them. I wouldn't want to be Diddy player #292747 either. All I'd do is just blend in.
Not every top tier is the same. I'd play Rosa and sheik.c'mon dude, you know better than to say "i dont wanna play a top tier" around emblemlord...
Not playing top tier is fine. Not playing top tier but still claiming a desire to attain victory is what blows my mind.c'mon dude, you know better than to say "i dont wanna play a top tier" around emblemlord...
The maxes for Corrin both on air and ground are worse yes. Which is the primary thing I'm talking about when it comes to mobility.Same air accel/decel, worse air speed, better dash, better walk, and worse run, so it's pretty mixed, but yeah DL is great for moving around.
My main problem with this is that Ike's only slightly better in air and run speed (1.08/0.97 and 1.5/1.45), while Corrin's walk speed (1.15, 0.869) and Dash->shield (8, 11) are significantly better. So while Ike's faster in the air, I'd honestly say Corrin's better on the ground.The maxes for Corrin both on air and ground are worse yes. Which is the primary thing I'm talking about when it comes to mobility.
If you're counting DL for mobility then you also should count QD with its lagless landing from a fairly good height.
Overall, what I said is correct: Ike is faster than Corrin when it comes to movement. Not by much, but by a bit.
Ike is slightly faster in movement without also having Dragon Lunge, which is an insane spatial control+movement option.The maxes for Corrin both on air and ground are worse yes. Which is the primary thing I'm talking about when it comes to mobility.
If you're counting DL for mobility then you also should count QD with its lagless landing from a fairly good height.
Overall, what I said is correct: Ike is faster than Corrin when it comes to movement. Not by much, but by a bit.
Dude, Sheik is actually one of the funnest top tiers ever IMO. If she still had her 50/50, I'd consider replacing Lucario as my secondary.Not every top tier is the same. I'd play Rosa and sheik.
Diddy is different for me.
Corrin was released and Marth got buffsOn-topic - Ike question. Did he ever suffer before his results dropped? A lot of players of other character mention that they're dropping their character because they can't cut it or they've been struggling, etc. Ike looked like he was going up before he just fell off the map. What happened there?
+1. I hate the term "low tier heroes". We low tier players aren't trying to be heroes, or "think we're better", or "have something to prove", or "don't care about winning". We play the character(s) we like. It's that simple.Also, regarding the "not playing a top tier but wanting to attain victory" - some people have their own ways of attaining victory. Some people are fine with the much harder route. Personally, that's a reason I admire players like Xian over in Street Fighter and Hungrybox in Melee. Yeah, the latter mains a top tier for sure. But he goes through multiple matches in a 60:40 (or worse) MU every time he needs to win a tournament. The former is just a legend, and doesn't aim to be a low tier hero or whatever... just plays the characters he finds fun.
That's depressing. Are there any good Ikes that are still active? Or are they literally all playing Corrin (or someone else)?Corrin was released and Marth got buffs
I don't think Ike can ever be irrelevant or low tier though. He goes even with most top tiers with the only exceptions being Sheik and Diddy.
Thank you! We may not mind when buffs are flung our characters way or someone makes a showing in a tourney but we play who we like regardless of odds. If we get wins with them that's just an added bonus.+1. I hate the term "low tier heroes". We low tier players aren't trying to be heroes, or "think we're better", or "have something to prove", or "don't care about winning". We play the character(s) we like. It's that simple.
Sans still plays Ike, also there's a few low key high level Ikes that place well at majors (top 16-64 range)That's depressing. Are there any good Ikes that are still active? Or are they literally all playing Corrin (or someone else)?
And Cloud released as well. That didn't help either.Corrin was released and Marth got buffs
I don't think Ike can ever be irrelevant or low tier though. He goes even with most top tiers with the only exceptions being Sheik and Diddy.
Why wouldn't we include specials as included in overall mobility? In any practical discussion, they will play an important move in how characters move around the stage.ARISTOS Either we're counting only normal movement options, or we're including specials as well. Can't pick and choose when it does and doesn't count. The moment somebody start picking and choosing when something does or doesn't count different for characters, they're just changing the results in w/e manner the person feels like weighing them towards.
What other characters had a decent to good player, but dropped off due to switching to a higher tier? ?
Jr, Robin and Roy all lost noteworthy players and they all happened to go to Cloud.Tweek going from Jr to Cloud, Raziek going from Robin to Cloud, now there's Sethlon going from Roy to Cloud. Ashera damn that character...I say as he's probably my second best character though admittedly I feel like crap with every character except Roy right now.
'Tis a shame how shallow players can be. As someone who plays low tiers like Dr. Mario, Mr. Game & Watch, Link, Charizard, and Wario(?), I feel good knowing there are people who play "nonviable" characters just because they want to. We play them because it's our choice.+1. I hate the term "low tier heroes". We low tier players aren't trying to be heroes, or "think we're better", or "have something to prove", or "don't care about winning". We play the character(s) we like. It's that simple.
I keep seeing that people think you'd switch to ganondorf or charizard for quote en quote 'disrespect kills' but honestly I play zard because I invested so much time I literally can't play any other character competently. I tried playing Ludwig (one of the koopalings) and when I won I was asked if I was new since I simply spammed side b, I also tried using wii fit trainer, those fights never turned out well. It's only with zard that I have a 70% win record on FG.It's worse when people think you are being disrespectful by playing a low tier character, or not being serious. Nah I totally put dozens, if not hundreds of hours into this character and have used them since 64 because its just a prank bro.
At mid level play and lower at least, a lot of people severely underestimate the mental damage you can do to people when you get a lead with a low tier character. They start getting desperate, flubbing, complaining about a certain move even though the character is still bad overall. Sometimes it results in wins purely because of their frustration.
Personally I love playing low tiers because I believe it makes you better at fundamentals and you aren't relying on abusing certain moves in order to win.
But really its to watch some people have a mental breakdown when they lose.