Nah, she still is . ESAM's SDI is just godlike. On top of maining a small and light character like Pikachu means that he's virtually never getting heavy-duty combo'd by her again.
As a disclaimer, this is not so much a post targeted at you, nor is it a post targeted at just SDI'ing Bayonetta's combos, but multiple things culminated into one long post.
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And once again, we brush another pretty notable point in the anti-Bayonetta metagame under the carpet, and just continue to grovel at Bayonetta's feet.
Yes, maybe ESAM's SDI is godlike, but once again, he's not using hacks, gameshark codes etc, so
anything ESAM can do, anybody else can do - it's as simple as that.
What surprises me, is the fact that you even expanded on his SDI, stating that because Pikachu is small and light, it makes it incredibly hard for Pikachu to be combo'd in general by her (that's even before we consider that Quick Attack is a fantastic move at putting Pikachu back in neutral state).
Let's consider this; how many other small and light characters are there in the game? A good portion of the cast. What's stopping those characters achieving the same thing? The way you described Pikachu's ability to get out of Bayonetta's combos makes it sound like the MU is at least decent for Pikachu. Why are we not discussing the in's and out's of that? Perhaps Pikachu could legitimately deal with Bayonetta - why is nobody talking about this? Why are we continuing to just marvel at what Bayonetta can do? (oh yeah, doesn't matter, she has Witch Time, amirite?)
We (and I use that as a collective term) need to stop giving up at the first hurdle; we need to stop brushing off the
good things players are doing against Bayonetta and really take note, and perhaps delve into the "why's" and "how's" a lot more. Luckily, there are just as many people doing this as there are not, but for some reason, the ones who don't are noticed more, and that shouldn't be the case.
I'm sorry if this sounds like a rant (which is borderline is), and feel free to laugh, disagree, whatever, but it
really grinds my gears when the community picks and chooses what to really focus on, as we see this all the time; Pit gets results from Earth - "Pit's not good, it's just Earth". Luigi can extend his recovery and gimp by mashing - "nope, it's just ConCon". ESAM shows us how Pikachu can deal with the Bayonetta MU - "It's just ESAM, his SDI is godlike". All these examples are players showing us in different areas the full extent of what a character can do. In the highest of top level play, if you aren't utilising all of your characters tools and options, you aren't going to win. So what if ESAM's SDI, or ConCon's mashing ability are amazing for example? There is nothing stopping other players from replicating these options. If ESAM's SDI shows us that Pikachu can deal with Bayonetta, then that signals to us that
any Pikachu player should be able to deal with Bayonetta, it's as simple as that.
And for the record, before people start jumping on me saying I am being silly, or a Bayonetta pessimist, just remember that I use her myself, and I do also believe she is still very much top 3, top 5 at minimum. In no way am I trying to say she's a bad character.
It just baffles me when people say "Nah, it's X player, not the character". Please...
Rant over *proceeds to hide under rock*
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I suppose to break my post up a bit, yes, Marth's Jab is amazing. As Shaya once described it, it's essentially a disjointed Diddy Dtilt
(and I'll link the good descriptive quote when I get the chance) Couldn't find it completely, but found this instead, and it has number so w/e yay:
Jab is a brilliant move that is not that many shades worse than Diddy down tilt (but is also an anti-air and disjointed; 14f cooldown vs 20f [11f wait / 3f second hit], 4f v 5f start up).
That said, Marth doesn't have a huge amount of legitimately "broken" tools; Jab is about it. He has some
amazing tools, such as the aforementioned Ftilt, and perhaps Dancing Blade, but Marth needs that Jab. His game can be quite focused around Jab and it's follow ups, almost akin to how Diddy can utilise his Dtilt.
It's quite ironic in a sense. There have been multiple posts by various people here now, saying along the lines of "if you don't have something borderline [consistently] broken, you won't be a good character". Before 1.1.4, Marth never had this Jab, and where was he? He was anywhere from around low mid to low tier.
It's a shame Marth's moveset does still posess flaws and problems, but at least he is able to compete consistently now.