Nah
Smash Champion
- Joined
- May 31, 2015
- Messages
- 2,180
OhBetter overall range? Not sure about that.
Aerial for aerial, our Bair/Uair/Nair have more range. I don't know if I can accurately compare dairs since ours is a disjointed stall-then-fall. Ike and Corrin have similar utilt range (but Corrin may have the better hitbox since it completely covers both sides of him) while Ike wins in Dtilt and ftilt. All of our smashes have more range except for usmash (ours goes farther, but Ike has a better range of motion)
I would say Corrin wins the range battle overall.
His frame data is much worse that ours, can't really sugarcoat that.
All of his aerials and tilts (bar Bair and Dtilt) are over 10 frames in startup. However, he has the faster jab (at the expense of range) which is quite important.
Guess I needed to take a better look.....
I mean hey, I'm biased too, I play the character too, just I guess my bias runs in the opposite direction or something lolRegardless, we should wait and see which character executes their gameplan better in the long run.
My guess is Corrin but I'm probably biased.
@Radical Larry
Walk
Link: 1.188
Sheik: 1.4
Ike: 0.869
Peach: 0.86
Run
Link: 1.394
Sheik: 2.016
Ike: 1.5
Peach: 1.4175
Airspeed
Link: 0.88
Sheik: 1.1
Ike: 1.08
Peach: 0.95
Fall/Fastfall
Link: 1.06/3.04
Sheik: 1.75/2.8
Ike: 1.65/2.64
Peach: 1.15/1.84
Bayonetta's mobility specs don't seem to be up on Kurogane yet