Obviously this won't be 100% accurate, but what I find interesting is, if we take the top list as a "standard" japanese tier list that's representative of their meta, there are more characters in the high tiers, where as an "american" tier list has a lot more characters in those low tiers, does that mean Japan has advanced the meta of these characters more, or has America developed the counter meta more? Or do the regions just look at tiers very different?
Characters not included in the Japanese list are: Charizard, Link, Falco, Shulk, Wii Fit? (Not enough Data on how they do in Japan?)
Not included in American list is Wario? (Oversight?)
For the most part, despite what people like to say are drastically different metas, there is a general idea of how strong each character is, even if the results are vastly different (Compare Their ZSS, Marths, and Fox's to ours in results).
Also, notable differences (2 tiers or more) between these lists are the placings of
Lucario (Higher in Japan), Olimar (Higher in Japan), Duck Hunt (Higher in Japan), Game and Watch (Higher in Japan), Lucas (Higher in Japan)
Pikachu (Lower in Japan), Ike (Lower in Japan), Kirby (Lower in Japan)
A lot of these are obvious, but at the same time, it's probably funny because chances are japanese players look at Ike the same way we look at duck hunt, a character we they know is good, but have next no one using them and showing off their skills at top level despite videos from multiple players to study and copy from. It makes me wonder what would happen if one of our top players of an underrated character, such as Esam for Pikachu went to Japan, would we see more Pikachu's popping up and doing well there as some sort of confirmation bias of how good the character is? Bring their best Lucas here, what happens? I was actually expecting drastically different lists.
I know this is random, but I know the top Japanese Olimar and Duck Hunt players in Japan posted their matchup charts and they had some abysmal (-2 or -3) matchups but are still considered great, so does this mean Japan favors results more than ttheory due to the inconsistency of their tournament placings do they value overall spread more than solo viability determined by matchups against more more common characters? (Which would explain why characters which really dominate some matchups and get wrecked in others such as duck and Olimar)
Does anyone know what the stage picking rules in Japan are? (number of stages, how striking works, ect.)