meleebrawler
Smash Hero
A combination of the short attention span of Internet viewers, and the painful scars of slow losses. Regardless of what you may think of "campy" strategies, a gradual five-minute or so slog on the losing end is still much less frustrating than getting destroyed quickly. Like a game of Risk where a person can basically have won the game long before it actually ends.On a co-incidentally tengentally-related topic, I don't know what it is about camping that gets to people. For a game that's so full of in-close fighting I personally find campy play and characters totally refreshing to watch and tense in a totally different way because suddenly every little percent matters. The internet is full of meme culture and spam, I wouldn't be surprised if 'campy hate' is less a majority of viewers and more a cauldron of some haters and more individuals who either want to stir things up or repeat said memes.