conTAgi0n
Smash Journeyman
- Joined
- Jul 9, 2015
- Messages
- 416
- Switch FC
- SW 1668 7817 3192
@ARGHETH addressed the Marth stuff so I won't say much about that. My point was that a "generic" design, whatever that means, isn't necessarily a bad one.You're just straight up wrong about that. Shieldbreaker is Smash's version of Tomebreaker, Axebreaker, etc. Dancing Blade and counter are both skills as well. A lot of his normals are based off Marth's different attack animations in game and his victory poses are based on the poses he makes after killing an enemy. Marth is very similar to how he is in his own games. If you had said Lucina I'd have agreed a little bit, but Marth, no.
Mac stuff though. Mac's really only kinda scary if you're afraid of him. You have to respect his smash attacks, and they're pretty easy to avoid too. He struggles a bit vs shields, but what does that mean? We constantly hear that said about Fox or Cloud, but there's a difference: Fox and Cloud have much better range, start up, and end lag on their grabs. Mac doesn't have that, even then his throws don't yield him anything close to as much positional advantage either. Tbh, I'm sometimes more inclined to just pummel and grab release into ftilt than I am going to throw. Depends on how and where you land the grab though. But for the most part you're safe in shield against Mac. Not only that but he gets juggled to hell, counter's not the most reliable thing for getting down when you're above the stage, he can't contest you with aerials so you can just hit him over and over and over and push him towards the edge. For example, while the Mac v Falcon MU is even, that's because they can both **** on each other. Falcon's dash grab release at the edge shenanigans are very potent against Mac: if he jumps he gets down tilted and dies, if he waits he's usually forced to recover low and because he doesn't snap to the ledge you can punish him. Either way you kill him, you still feel sad...
http://smashboards.com/threads/summer-of-smash-week-4-ceo-karisuma-8-xanadu.438506/ You wanna check here for that stuff.
As for the Mac stuff, maybe I should clarify that I definitely don't think Mac is unbalanced or in need of nerfs or anything. Also since perhaps my last post sounds salty, maybe I should also add that I don't feel like I particularly struggle with the LM matchup. I actually tend to do pretty decently vs LM with the characters I am comfortable with. That being said, I do think that Mac can deal with shields. Certainly just sitting in shield and waiting for a shield grab will not get you far against a smart LM. LM isn't invincible in neutral but he does feel overpowering. He has to given how hopeless he is in disadvantage. I don't really like the idea of characters that feel overpowering in neutral and make up for it with extra bad disadvantage, and that is basically the definition of Little Mac.
Again, what qualifies as good or bad design is to a significant degree subjective, and I don't hold anything against LM players despite my personal dislike of his design.