RonNewcomb
Smash Journeyman
- Joined
- Nov 29, 2014
- Messages
- 449
I read that you can plink B to A for a instant pin from the ground. ::shrug::and Side B just soars over people's heads at close range.
Recovery is also an issue, but it's not super bad. Just subpar.
EDIT: ninja'd
Recovery... on stages like Duck Hunt and Omega Kalos, can't Corrin pin the wall and jump up repeatedly?
Agreed. I've never had so much trouble killing Jigglypuff until I played as Bayonetta. I was getting KOs from her Gentleman's jab, of all things, cause f-throw and bair weren't working for me. (Staled, likely.)I'm going to be investigating Bayonetta a bit more, but my impression is that she's very trap and fear tactics based (SF4 Seth from what I understand). Some of her stuff doesn't seem to true combo when I want it to and the day1 inexperienced Bayo yells me "wtf, this feels like I should hit you." This is especially true with rage vs floaties. You have the frame advantage, but your moves are just too slow.
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