Gracen
Smash Cadet
[SIZE=+4]Plenty of Corn [/SIZE]

[SIZE=+2]Date and Venue Information [/SIZE]
Feb 2nd 2013

[SIZE=+3]Starlite Club[/SIZE]
3690 N US 33
Decatur, IN 46733
[SIZE=+2]Venue Information [/SIZE]
No drugs or alcohol. Smoking is permitted outside. Please clean up after yourselves and be respectful, we want to continue hosting tournaments at this venue!
Starlite is a large venue with its own parking, Dance floor (dodge ball anyone?), tables/chairs, 4 bathrooms, and even a stage!





[SIZE=+2]Entry Information [/SIZE]
$5 venue fee
We'll be needing full setups for all 4 games.
If you can provide a full setup for any of the 4 games, please post in here or PM me.
The $5 venue fee will be refunded AFTER brackets have finished.
[SIZE=+2]Attendance[/SIZE]
1. Gracen (Melee, PM, SF)
2. Voorhese (Melee, SF)
3. Rat (Melee, PM, SF)
4. Tink (Melee, PM, SF)
5. Faithkeeper (Melee)
6. Mrobinson587 (Melee)
7. Kels (Melee, PM)
8. Trail (Melee, PM)
9. Fear4 (Melee, PM, SF, MvC)
10. Luigigoshard91 (Melee)
11. Kellyk1035 (Melee, PM)
12. Cheezface Immortal (SF, MvC)
13. HIV+ (Melee)
14. Jayford (Melee, PM, SF, MvC)
15. JmanJarquise (Melee)
16. XeroXen (MvC)
2. Voorhese (Melee, SF)
3. Rat (Melee, PM, SF)
4. Tink (Melee, PM, SF)
5. Faithkeeper (Melee)
6. Mrobinson587 (Melee)
7. Kels (Melee, PM)
8. Trail (Melee, PM)
9. Fear4 (Melee, PM, SF, MvC)
10. Luigigoshard91 (Melee)
11. Kellyk1035 (Melee, PM)
12. Cheezface Immortal (SF, MvC)
13. HIV+ (Melee)
14. Jayford (Melee, PM, SF, MvC)
15. JmanJarquise (Melee)
16. XeroXen (MvC)
Melee Teams: $10 per team
Melee Singles: $10
Project: Melee Singles: $5
Super Street Fighter IV: AE 2012: $10
Ultimate Marvel vs Capcom 3: $10
[SIZE=+2]Rules:[/SIZE]
[SIZE=+2]Melee[/SIZE]
* 4 stock, 8:00 minute timer
* Items OFF
* Ties after the time limit are determined by stocks, then by percentage.
* If a match ends with both players dying at the same time resulting in Sudden Death, a 1-stock rematch will be played out on the same stage.
* All Semi-finals and Finals matches will be Best of 5 format.
* Master Hand is banned.
* Wobbling is banned.
* Stalling with Jigglypuff's Rising Pound or Peach's Wall Bomber is banned.
* Glitches such as Ice Climbers' Freeze Glitch and Mewtwo's Soul Stunner are banned.
* Non-first party controllers must be inspected by TO staff before use in tourney.
* Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
* Dave's Stupid Rule: You cannot counterpick a stage you have won on in a set unless agreed upon by the opponent.
* Player's Choice Clause: You may play by a rule outside of this ruleset if your opponent agrees to it as long as it does not deliberately delay the tournament process. In the event of a disagreement, house rules stand.
* Double Blind Character Picks: Players may elect to double blind pick their characters for the first match in case of any disputes.
* Neutral Spawn Points: Players may elect to use neutral spawn points to decide controller ports for the first match in case of any disputes.
Stage Strike from Neutrals for the first match of the set in "1221" fashion:
1. First player strikes one stage.
2. Second player strikes the next two stages.
3. First player strikes one stage.
Stages
Starters (Singles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Fountain of Dreams
Counterpicks (Singles)
Pokemon Stadium
Starters (Doubles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Pokemon Stadium
Counterpicks (Doubles)
Kongo Jungle 64
After each match:
1. Winner announces a stage ban (except in best-of-5 sets).
2. Loser chooses a Counterpick stage.
3. Winner chooses their character.
4. Loser chooses their character.
5. Winner chooses their controller port (optional).
6. Loser chooses their controller port (optional).
* Items OFF
* Ties after the time limit are determined by stocks, then by percentage.
* If a match ends with both players dying at the same time resulting in Sudden Death, a 1-stock rematch will be played out on the same stage.
* All Semi-finals and Finals matches will be Best of 5 format.
* Master Hand is banned.
* Wobbling is banned.
* Stalling with Jigglypuff's Rising Pound or Peach's Wall Bomber is banned.
* Glitches such as Ice Climbers' Freeze Glitch and Mewtwo's Soul Stunner are banned.
* Non-first party controllers must be inspected by TO staff before use in tourney.
* Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
* Dave's Stupid Rule: You cannot counterpick a stage you have won on in a set unless agreed upon by the opponent.
* Player's Choice Clause: You may play by a rule outside of this ruleset if your opponent agrees to it as long as it does not deliberately delay the tournament process. In the event of a disagreement, house rules stand.
* Double Blind Character Picks: Players may elect to double blind pick their characters for the first match in case of any disputes.
* Neutral Spawn Points: Players may elect to use neutral spawn points to decide controller ports for the first match in case of any disputes.
Stage Strike from Neutrals for the first match of the set in "1221" fashion:
1. First player strikes one stage.
2. Second player strikes the next two stages.
3. First player strikes one stage.
Stages
Starters (Singles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Fountain of Dreams
Counterpicks (Singles)
Pokemon Stadium
Starters (Doubles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Pokemon Stadium
Counterpicks (Doubles)
Kongo Jungle 64
After each match:
1. Winner announces a stage ban (except in best-of-5 sets).
2. Loser chooses a Counterpick stage.
3. Winner chooses their character.
4. Loser chooses their character.
5. Winner chooses their controller port (optional).
6. Loser chooses their controller port (optional).
[SIZE=+2]Project: Melee[/SIZE]
* 4 stock, 8:00 minute timer
* Items OFF and set to NONE
* Buffer OFF
* Ties after the time limit are determined by stocks, then by percentage.
* If a match ends with both players dying at the same time resulting in Sudden Death, a 1-stock rematch will be played out on the same stage.
* All Semi-finals and Finals matches will be Best of 5 format.
* If each player has one stock remaining and the match ends due to a suicide move (Ganon's side-B, DDD's swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the player who initiated the move wins.
* Non-first party controllers must be inspected by TO staff before use in tourney.
* Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
* Dave's Stupid Rule: You cannot counterpick a stage you have won on in a set unless agreed upon by the opponent.
* Player's Choice Clause: You may play by a rule outside of this ruleset if your opponent agrees to it as long as it does not deliberately delay the tournament process. In the event of a disagreement, house rules stand.
* Double Blind Character Picks: Players may elect to double blind pick their characters for the first match in case of any disputes.
Stage Strike from Starters for the first match of the set in "122112" fashion:
1. First player strikes one stage.
2. Second player strikes the next two stages.
3. First player strikes the next two stages.
4. Second player strikes one stage.
Stages
Starters
Battlefield
Dream Land 64
Final Destination
Fountain of Dreams
Pokemon Stadium 2
Smashville
Yoshi's Story
Counterpicks
Dracula's Castle
Green Hill Zone
Metal Cavern
Pokemon Stadium 1
Rumble Falls
Wario Ware
Yoshi's Island (Brawl)
After each match:
1. Winner announces TWO(2) stage bans.
2. Loser chooses a Counterpick stage.
3. Winner chooses their character.
4. Loser chooses their character.
5. Winner chooses their controller port (optional).
6. Loser chooses their controller port (optional).
* Items OFF and set to NONE
* Buffer OFF
* Ties after the time limit are determined by stocks, then by percentage.
* If a match ends with both players dying at the same time resulting in Sudden Death, a 1-stock rematch will be played out on the same stage.
* All Semi-finals and Finals matches will be Best of 5 format.
* If each player has one stock remaining and the match ends due to a suicide move (Ganon's side-B, DDD's swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the player who initiated the move wins.
* Non-first party controllers must be inspected by TO staff before use in tourney.
* Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
* Dave's Stupid Rule: You cannot counterpick a stage you have won on in a set unless agreed upon by the opponent.
* Player's Choice Clause: You may play by a rule outside of this ruleset if your opponent agrees to it as long as it does not deliberately delay the tournament process. In the event of a disagreement, house rules stand.
* Double Blind Character Picks: Players may elect to double blind pick their characters for the first match in case of any disputes.
Stage Strike from Starters for the first match of the set in "122112" fashion:
1. First player strikes one stage.
2. Second player strikes the next two stages.
3. First player strikes the next two stages.
4. Second player strikes one stage.
Stages
Starters
Battlefield
Dream Land 64
Final Destination
Fountain of Dreams
Pokemon Stadium 2
Smashville
Yoshi's Story
Counterpicks
Dracula's Castle
Green Hill Zone
Metal Cavern
Pokemon Stadium 1
Rumble Falls
Wario Ware
Yoshi's Island (Brawl)
After each match:
1. Winner announces TWO(2) stage bans.
2. Loser chooses a Counterpick stage.
3. Winner chooses their character.
4. Loser chooses their character.
5. Winner chooses their controller port (optional).
6. Loser chooses their controller port (optional).
[SIZE=+2]SSFIV: AE v.2012 and UMvC3[/SIZE]
SSFIV: AE v.2012
*Best 2 out of 3 matches, with winners, losers and grand finals best 3 out of 5
*Timer set to 99 seconds
*First match is a blind pick
*Winner keeps character & can switch ultras.
*Loser can counter-pick.
UMvC 3
*Best 3 out of 5 matches
winner keeps characters & assists, loser can counter pick
*Best 2 out of 3 matches, with winners, losers and grand finals best 3 out of 5
*Timer set to 99 seconds
*First match is a blind pick
*Winner keeps character & can switch ultras.
*Loser can counter-pick.
UMvC 3
*Best 3 out of 5 matches
winner keeps characters & assists, loser can counter pick
[SIZE=+2]Payouts[/SIZE]
1st: 60%
2nd: 30%
3rd: 10%
[SIZE=+2]Tournament Schedule[/SIZE]
Venue opens: 10am
Registration: 11am
Melee doubles/Street Fighter: 12pm
Melee singles/UMvC3: Following a lunch break after Melee doubles/Street Fighter.
[SIZE=+2]Food[/SIZE]
Vendor will be on hand at venue.
2 free slices of pizza (and $1 per slice after that)
There is also plenty of restaurants 2-3 minutes from the venue.
[SIZE=+2]Housing[/SIZE]
Baymont Inn and Suites
1201 South 13th Street
Decatur
(260) 728-4600
Matador Inn
922 North 13th Street
Decatur
(260) 728-2102
[SIZE=+2]Setups[/SIZE]
Venue Provided: 6x Melee, 5x PM, 2x SF, 2x MvC
Tink: 1x Melee
HIV+: 1x Melee
[SIZE=+2]TO contact information:[/SIZE] Call or text Nicholas Laipply aka Gracen: (260)-918-5887