So I have a question, but it will probably be ignored again since I'm over a month later than anyone who cared.
Why was Link's WD and DAC distance shortened to such a high degree? I understand tightening of physics and stuff, but be it intentionally intended or otherwise, a nerf is a nerf. Unless his wavedash being good was breaking him or making him lean in that direction, why was it made that much shorter? I understand "I liked it that way" isn't a legitimate balance argument, and that me complaining won't compel anyone to change it, but I'm just wondering because, well, it was ****ing awesome that way.
And his Bair still doesn't seem to work properly. Those two kicks don't link into each other for **** it seems and the first kick's hitbox seems to be kinda high still so it goes over people's heads. I've even had multiple situations where the first kick landed but the second kick was blocked. I don't think it was attributed to a crouch cancel either.
Increase in bombs got me excited when I first tried it though.