Underload
Lazy
I love the collapse tags, but sadly every .gif is this:
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shield stun + hit on - shield lag - end or IASA = advantage on shieldHow would I go about finding frame advantage?
I'd considered the possibility but it mind ****ed me as in "holy **** kojima will do ANYTHING no matter how stupid to create ridiculous plot twists"I like that frame data / matchup thread title symmetry. Also, I only recently found out that the DARPA Chief was Sigint. I was a bit mind****ed after that...
???i'll do frame advantage for the jab and ftilt(probably the two most imrpotant moves to be doing) later this week.
...................................................EY, rPSI said not to worry because Smashlab will be taking care of it.
Source ?-5 is the shield advantage.
this explain A LOT. wondering why i never seemed to get the cancel.Jab 2 can only be canceled into Jab 3.
Shield drop grenadeGrenade
Total Frames
Pulls Pin at 10
Duration
Finishes Pin Pulling animation at 24
Duration of throws
Close Grenade Throw - 26
Normal Grenade throw - 28
Far Grenade Throw - 32
Miscellaneous – The grenade data is not in FitSnake.pac. I think it’s in the common3.pac file.
Maybe I can use Kirby Snake’s file.